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2012-07-13, 12:04 AM | [Ignore Me] #61 | ||
Private
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One area the Sundy (or the smaller ground transports) was great at was places with top cover from aircraft like tree canopies and canyons. The flyboys have a harder time hitting ground targets in those areas so the focus shifts to hitting Galaxies instead. With less infrantry needing to shoot AA, there is even more flyboys around for those targets. Ground transport in this case takes advantage of the cover, while the airborne alternative is getting the brunt of the air superiority.
Edit: BTW, I will throw money at the devs if they add a cattlecatcher as a customization for the Sunderer. Last edited by DukeTerror; 2012-07-13 at 12:51 AM. |
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2012-07-13, 04:19 AM | [Ignore Me] #62 | ||
Sergeant
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Hey did you guys notice how base designs allow you to drive straight into some places. PS2 seems to have opened up a new tactical approach to assaulting some bases. Think about it. Fill up a Sunderer and drive straight into the base all the while Max units and heavy assault pop out in a spread rushing the hallways. Don't forget about the two gunners providing INDOOR ARTILLERY SUPPORT!!! Sounds like one hell of a fun spec ops mission. This is also why in PS2 you'll have an incentive to use a sunderer as well as the Galaxy unlike PS1.
Now please stop the stupid bickering work on your witty and intelagent bickering |
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