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2012-09-20, 07:54 PM | [Ignore Me] #21 | |||
Major
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Extreme Stealthing |
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2012-09-20, 08:01 PM | [Ignore Me] #22 | ||
Major
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No it's not. Because if they where not there 1 engineer could just put up a turret and kill every one as they exit form the teleporter. Now when there are shielded doors on the room you can gather up first before exiting giving you at least a fighting chance to brake the siege of the doors.
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2012-09-20, 10:39 PM | [Ignore Me] #24 | ||
Captain
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Teleporters and jump pads need to be removed and replaced with closed in stairwells just like PS1 because that shit would never get camped. It might take a minute to get up into the Biolab but since it's not a teleporter or jump pad, you would have no worries about getting camped at the top.
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2012-09-21, 01:33 AM | [Ignore Me] #26 | |||
Sergeant
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I also love how you complain about camping like it never happend in PS1 where camping was pretty much the norm. |
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2012-09-21, 04:00 AM | [Ignore Me] #27 | ||
Captain
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Some of you want to remain ignorant and get defensive when someone points out major flaws in the game. I am doing it because I know this game can be amazing if the right changes are made. As other members did to sum up my post, the game needs the interior and designs of bases to be edited. I also agree with the member who said a "remember the alamo" epic feelings makes a battle fun. This is true, you feel more rewarded after fighting a hard battle for a base. Give the attackers room and cover to attack, give the defenders a perimeter to defend. Duke, element, lucifarus, predator, timealude agreed mates.
As I said before.. REQUIRE TEAMWORK TO SUCCEED, don't follow the modern shooter trend of lone wolves. Your dedicated fans loved PS1 because of the teamwork aspect and feeling as if you are part of something larger. PS2 is drifting away from this.. and it will be devastating to the game |
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2012-09-21, 06:23 AM | [Ignore Me] #28 | |||
Major
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Extreme Stealthing |
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2012-09-21, 01:04 PM | [Ignore Me] #29 | |||
Major General
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I guess we need to define loan wolf in this case. Because I don't see how anyone was a true lone wolf in PS1. You still did things to support everyone else in the game, you just typically did it without needing someone else to help you do what you do all the time. But without the rest of the empire making things happen the "lone wolf" had no purpose. Last edited by Crator; 2012-09-21 at 01:08 PM. |
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2012-09-21, 09:26 PM | [Ignore Me] #30 | |||
Major
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Extreme Stealthing |
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