Empire Specific Resource Requirements
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During the game's developnent (pre-beta) there was some high-level talk of how resources were going to work.
Amongst the articles and videos that I read and watched, I'm fairly sure there were multiple references to empire specific requirements of certain resouces for certain vehicles.
As an example, a basic main battle tank balance could be as follows:
TR Prowler = 200 Alloys, 100 Polymers
NC Vanguard = 200 Catalysts, 100 Alloys
VS Magrider = 200 Polymers, 100 Catalysts
This basic example shows how each empire would have a different agenda for what they considered their 'Primary Resource', secondary and 'resource denial' objectives.
I think this would be an easy adjustment and is always how I imagined the resource balance woukd work.
I believe it would also feed into the metagame and strategy of Planetside 2.
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