Will we still be able to identify the enemy with skins and camo? - Page 3 - PlanetSide Universe
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Old 2012-11-19, 12:21 AM   [Ignore Me] #31
BigpermCML
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Re: Will we still be able to identify the enemy with skins and camo?


I think composite armors will help flesh out more "boxy" or rounded features, which will help identify by silhouette.

We were pretty much just using F2P placeholder armors. Camo itself is more for funs imo.

I know The Perm will be rocking some zebra stripes!
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Old 2012-11-19, 01:30 AM   [Ignore Me] #32
Raka Maru
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Re: Will we still be able to identify the enemy with skins and camo?


I'm still hoping they will give real camo without the bold faction colors that ruin the word "camo".
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Old 2012-11-19, 01:33 AM   [Ignore Me] #33
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Re: Will we still be able to identify the enemy with skins and camo?


Yep, they won't see much $$ going into cosmetics if they're all just half painted armors.
Sure everyone likes to look different - hell, everybody wanting to be a snowflake is the reason why cosmetics sell at all - but most people like to look different good, not just different weird.

Last edited by Dagron; 2012-11-19 at 01:39 AM.
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Old 2012-11-19, 01:39 AM   [Ignore Me] #34
Raka Maru
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Re: Will we still be able to identify the enemy with skins and camo?


Originally Posted by Dagron View Post
Yep, they won't see much $$ going into cosmetics if they're all just half painted armors. Sure everyone likes to look different, but most people like to look different good, not just different weird.
And this is my point. I was looking forward to getting tons of these camos for different environments. Now it seems I'll just be trying to get my "costume" to look like I want, to express my character, which is ok too, but it doesn't seem right to buy camo when it's not. Shame because there are a lot to pick from.

They will see when people just buy the zany ones and ignore the camo.
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Old 2012-11-19, 01:42 AM   [Ignore Me] #35
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Re: Will we still be able to identify the enemy with skins and camo?


Originally Posted by Raka Maru View Post
And this is my point.
I know, i'm not disagreeing with you, i'm just ranting because those ugly half painted armors make me mad.
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Old 2012-11-19, 02:10 AM   [Ignore Me] #36
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Originally Posted by Dagron View Post
You're kidding, right? Yes they allow those who are demanding IFF through color to have their way, but honestly they look like shit. Seriously, i can't express how much i loathe those "camos" enough.
I am one of those who like to recognise their enemy instantly. I don't have a problem that the camo in this game doesn't serve it's original purpose, we knew that from the start. Im not saying they all look good because some of them are really tasteless, but some of them are not bad (especially the subtle ones with only few colours). I am okay with what they do with them.
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Old 2012-11-19, 02:25 AM   [Ignore Me] #37
Dagron
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Re: Will we still be able to identify the enemy with skins and camo?


That's the thing that really annoys me, if the triangles over friendlies heads weren't buggy and actually showed on everyone, then nothing else would really matter for IFF.
We could even have TRs in blue, VSs in red and NCs in purple, if they didn't have the friendly indicator you'd immediately know they deserve to be shot in the face regardless of color, silhouette or whatever.
Of course having the empire specific colors open to enemy empires would still be lame and shouldn't be done, but my point is that any textures would be fine because they wouldn't interfere with gameplay, and those of us who want to look badass instead of silly would actually want to buy camos.

Last edited by Dagron; 2012-11-19 at 04:11 AM.
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Old 2012-11-19, 03:35 AM   [Ignore Me] #38
Piper
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Re: Will we still be able to identify the enemy with skins and camo?


Originally Posted by Dagron View Post
Sure everyone likes to look different
Really? Different just gets you noticed, getting noticed gets you dead.

Soldiers in the Napoleonic era sensibly shot the buggers on the horses with the gold braid on their shoulders first.

Looking like a newb and trying (and probably failing) not to play like one for me everytime.
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Old 2012-11-19, 02:05 PM   [Ignore Me] #39
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Re: Will we still be able to identify the enemy with skins and camo?


Personally I would prefer it if there were no Camo's anyway. I like bold faction colors, and being able to more easily see who is what. So if less people buy the camo, and just proudly stick with their full faction colors that's a win to me. If they do it right the armor customization should be enough. Halo showed it's possible to have quite a few armor variants on the same sized model.

And on the spotting I agree it should be a simple hover cursor over target for a few seconds, and they show up as a bad guy. For actual spotting to let everyone around you know where the enemy is I think that should be an Infiltrator role using a special tool.
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Old 2012-11-19, 02:08 PM   [Ignore Me] #40
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Re: Will we still be able to identify the enemy with skins and camo?


Originally Posted by Hamma View Post
The plan was for them to be identified by their silhouettes as well as their armors.
Ehhhh...........

Never seen that work. Also, last day of beta, I noticed you can attach plates to your grunt. So much for silhouettes.

Its like conscription, for fashionistas at target. I don't know which one of those to shoot eather. "Q" is the only reliable method. Funny, only reason we need Q is because of the "Brown is real" rule of the recent generation. Brown on Brown with some Visine on the lens, I AM IMMERSED!

With all the little bees on my screen, sometimes I fell like I am playing EVE.

Last edited by MrBloodworth; 2012-11-19 at 02:14 PM.
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