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Old 2012-11-20, 06:37 AM   [Ignore Me] #16
Tharrak
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Re: Reading original PS1 reviews, you can't help but wondering...


Very good observation Spoof.

Participation requires involvement, and involvement requires dedication. Dedication is just not for the faint of heart, since it deals with investment above and beyond the immediate moment.

Closure is in this aspect more akin to a quitting mechanism with a "pat on the back" at any rate.

/mumblegrumble.

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Old 2012-11-20, 07:21 AM   [Ignore Me] #17
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Re: Reading original PS1 reviews, you can't help but wondering...


I dont think PS2 is going to be for everyone, I think we will start to see people quit the game within the first week.

First there is the solo guys, the BF3, CoD players will see that there usual 64 player map techniques will not work, and rage quite.

Second will be the I want a end game guys they will notice that there was never a campain mode when they first installed the game and probably quit as well.

I think after these groups quit, well start to see a more stable server, and actually guys who work within teams and know what the game is about. I have a lot of good memories from PS1, when I heard that PS2 was a go I had major flash backs of the days with my outfit, broke out the old PS1 disk and contacted some of my old outfit memebers and weve been playing in Beta ever since. There are end or meta's in this game, its the fun stuff we do while working as a group on designated game nights. I also recall locking up the entire map a couple of times, which was no small feet. When I say the map i mean all of the continents, that was 22hrs of fighting that day. When we captured the last base I remember thinking this shit is awesome. It was back in 2004 on Werner, I cant remember the month but I was in germany at the time, memories like this are the end game for me, not some end game thats part of a story line.

Turning the world purple one base at a time.
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Old 2012-11-20, 07:59 AM   [Ignore Me] #18
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by Littleman View Post

The game can never truly end. SOE will eventually get around to fleshing out a strategic meta game, they can add more mechanics to attacking a base, but it can never have an end. However, what these additions do provide are more potential Planetside moments, and really, when anything gets implemented, it should be designed with Planetside moment potential in mind. Trying to "win" the war just gives one direction and a reason to keep fighting
I think it can, if you add that feature. See how world war II online has solved it. That is a similiar type of mmo-game and when axis or allies dominate the european theatre of war, that side has won. Then then war resets and begins again, thus the fighting sides has something to struggle for.

Why not do something similar in Planetside 2? Or maybe they have, i dont know.
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Old 2012-11-20, 08:27 AM   [Ignore Me] #19
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by Everlast View Post
I think it can, if you add that feature. See how world war II online has solved it. That is a similiar type of mmo-game and when axis or allies dominate the european theatre of war, that side has won. Then then war resets and begins again, thus the fighting sides has something to struggle for.

Why not do something similar in Planetside 2? Or maybe they have, i dont know.
No.

There is no problem, Planetside's end game is the intercontinental meta game, that's all it needs.

If you want Battlefield type matches go there ->
If you want WW II Online resets go there ->
If you want a persistent world, stay here.

If you want a concept of winning, that's fair enough, you just have to stop thinking about it in terms of the game ending. Once you do that you'll see there are many ways to succeed.
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Old 2012-11-20, 08:40 AM   [Ignore Me] #20
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by ringring View Post
No.

There is no problem, Planetside's end game is the intercontinental meta game, that's all it needs.

If you want Battlefield type matches go there ->
If you want WW II Online resets go there ->
If you want a persistent world, stay here.

If you want a concept of winning, that's fair enough, you just have to stop thinking about it in terms of the game ending. Once you do that you'll see there are many ways to succeed.
I dont need no pointing to somewhere. I just answered someone who said planetside 2 could not end, and i said it could, not that I wanted it to end.

Im happy the way it is.
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Old 2012-11-20, 09:23 AM   [Ignore Me] #21
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Re: Reading original PS1 reviews, you can't help but wondering...


Being a PS1 Vet i have always wanted a psudo end game, kinda like how WAR had kings you could kill. Of course doing such a thing we would need sancs back.
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Old 2012-11-20, 09:45 AM   [Ignore Me] #22
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Re: Reading original PS1 reviews, you can't help but wondering...


Something went whacky with my post..

Last edited by VaderShake; 2012-11-20 at 09:49 AM.
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Old 2012-11-20, 09:46 AM   [Ignore Me] #23
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Re: Reading original PS1 reviews, you can't help but wondering...


Doubly Post//
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Old 2012-11-20, 09:48 AM   [Ignore Me] #24
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by Qwan View Post
I dont think PS2 is going to be for everyone, I think we will start to see people quit the game within the first week.

First there is the solo guys, the BF3, CoD players will see that there usual 64 player map techniques will not work, and rage quite.

Second will be the I want a end game guys they will notice that there was never a campain mode when they first installed the game and probably quit as well.

I think after these groups quit, well start to see a more stable server, and actually guys who work within teams and know what the game is about. I have a lot of good memories from PS1, when I heard that PS2 was a go I had major flash backs of the days with my outfit, broke out the old PS1 disk and contacted some of my old outfit memebers and weve been playing in Beta ever since. There are end or meta's in this game, its the fun stuff we do while working as a group on designated game nights. I also recall locking up the entire map a couple of times, which was no small feet. When I say the map i mean all of the continents, that was 22hrs of fighting that day. When we captured the last base I remember thinking this shit is awesome. It was back in 2004 on Werner, I cant remember the month but I was in germany at the time, memories like this are the end game for me, not some end game thats part of a story line.

Turning the world purple one base at a time.
Qwan, you make very general statements about the BF3 - COD players, I come from the BF world (Hated COD and BFBC2 & BF3) as do a dozen or so of my friends who played the PS2 beta on my recommendation.

We are all excited to see where PS2 goes with developement and have left the BF world behind after 10 years and 10,000 hours of dedication. PS2 is a benchmark FPS no matter how you slice it. Been playing video games since 1978 and I have always been waiting to see a massive war game with vehicles, frontlines, bases, infantry, like the plastic army men I used to set up on my Mount Navarone Playset...PS2 looks like it will deliver and draw out those of us who missed PS1 and have been waiting for something like this for a very, very, very, long time.

Also I play video games to escape/enhance life and stay in touch with my friends chatting on TS. Playing PS2 will provide us a forum for that for hopefully many years to come. Not all of us play to win some pretend medal or recieve some pretend accomplishment. We play for the expirience of doing something together and taking satisfaction in pushing the enemy back or laughing and licking our wounds together.

As for COD players...well if there a true COD player they will be hopelessly lost and rage quit after being owned regularly, lets face it, it will probably be for the best.
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Old 2012-11-20, 09:52 AM   [Ignore Me] #25
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Re: Reading original PS1 reviews, you can't help but wondering...


This makes me very nervous. Sites like IGN have the power to hurt a game if they give it a bad review. I seriously doubt any if the big name websites will spend even close to enough time with the game to understand it. You need an outfit, voice comms, etc. you need to immerse yourself in the game, that is its potential. If they log in and play for a few days in greenie Zerg squads they will never really see why so many people adore this game. I'm expecting reviews in the 7 range but to many people that's not great.
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Old 2012-11-20, 10:25 AM   [Ignore Me] #26
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by Littleman View Post
While the "there is no goal" complaints will see no end, and in an online MMO, never should there be an end where the credits roll, the main strength of PS2 isn't the pursuit of global conquest, it's the war stories you can tell your friends when you finish playing for the day. I can't name another game where victory DOES matter, and I made it happen because I did X and that gave us the opening to punch through our enemies line, or held Y against the odds, sometimes alone, sometimes with a small handful of others, or that last second generator save as it beeps rapidly seconds before it goes up in smoke, keeping our enemies from the SCU and allowing my team to resecure the base. Or how about that time where I stormed over a sand dune in my little lightning and through a hail of cannon fire, wriggled my way to the flanks of the Vanguard line, give them nothing but really $#!%%& options regarding whom to shoot, and collapsing their front (I still can't believe none of them hit me, RIP old turning speed cert.) Or that time when I had a whole flock of scythes chasing my lightning across the sea bed, and I was putting them down with an AP turret all while swerving out of the way of rockets and bullets.

It's these moments that will make one truly appreciate the game, which is why many recommend joining an outfit that likes to play together, like a squad or platoon as often as possible. Outfits aren't for me, I'm far too asocial and prone to wanting to do what I want to do when I want to, but they do increase an individuals odds of fighting with a squad, and squad play does tend to bring with it even more, what I like to call, "Planetside moments" simply because miracles can be done with a well organized squad or platoon.

The game can never truly end. SOE will eventually get around to fleshing out a strategic meta game, they can add more mechanics to attacking a base, but it can never have an end. However, what these additions do provide are more potential Planetside moments, and really, when anything gets implemented, it should be designed with Planetside moment potential in mind. Trying to "win" the war just gives one direction and a reason to keep fighting

To put it another way: Everyone wants to be the hero for their empire. This game is the only game that will really give you all of the opportunities to experience what it's like to be that hero.
This is why I always consider Planetside one of the greatest games. I have more amazing memories of playing Planetside 1 than any other game since Castle Wolfenstien and Doom. Well EQ1 has quite a few too.

Planetside 2 already has the makings of some awesome memories. I have had very few nights when i log off that i think i had a bad gaming night. Even when we get reamed by the other teams, it is still a ton of fun.

I think that the review crowd has matured quite a bit. Planetside 1 came out in a time before MMO's really took off. Most gaming sites and mags were one step above the Playstation and Nintendo.

Either way, 2 1/2 hours is a long time to wait for launch!!!
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Old 2012-11-20, 10:32 AM   [Ignore Me] #27
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Re: Reading original PS1 reviews, you can't help but wondering...


Originally Posted by Gonefshn View Post
This makes me very nervous. Sites like IGN have the power to hurt a game if they give it a bad review. I seriously doubt any if the big name websites will spend even close to enough time with the game to understand it.
Well, they're at least eager to jump on it as this "Where is the Planetside 2 review? article suggests.
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