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Old 2012-11-26, 08:26 PM   [Ignore Me] #16
Tooterfish
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Re: more camo and less faction colors


Originally Posted by Crator View Post
Camos are cosmetic items. If they made them more functional they would be considered P2W.
I agree with this. I want to believe the purpose of camo's are to both give the player unique qualities, and retain the theme of Planetside as a sci-fi military shooter. I don't recall ever reading that the camo selection was intended to provide a tactical advantage. Infiltrators have enough at their disposal to be balanced, without blending into the environment completely. In short, camo's are vanity items, and I hope they stay that way.
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Old 2012-11-26, 09:31 PM   [Ignore Me] #17
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Re: more camo and less faction colors


Need moar flannel lumberjack shirt NC camo...

also... labcoats for VS.
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Old 2012-11-26, 09:36 PM   [Ignore Me] #18
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Re: more camo and less faction colors


Originally Posted by Brusi View Post
Need moar flannel lumberjack shirt NC camo...

also... labcoats for VS.

I would totally pay for an outfit with a tucked in flannel plaid, lacer boots and logger socks.
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Old 2012-11-26, 09:42 PM   [Ignore Me] #19
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Re: more camo and less faction colors


Don't forget about the mullet haircut!
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Old 2012-11-27, 10:47 AM   [Ignore Me] #20
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Re: more camo and less faction colors


Camos need to have empire colors to keep things fair.
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Old 2012-11-27, 11:20 AM   [Ignore Me] #21
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Re: more camo and less faction colors


Personally, and I'm probably in the minority on this, I'd like to see the NC a brighter blue, VS a brighter purple, and TR a brighter red.

I Know visually this won't look quite "as cool", but fucks sake it's hard to discern VS and TR from the dark of night. NC feels like it has a pretty huge disadvantage here, even though it's, on the surface, a cosmetic issue.

Black on black is hard to see unless you cheat, plain and simple... for those of you who have the ability to see black covered soldiers in the dead of night without a scope on the fly accurately enough to crouch and pick them off 300 meters away on heavy assault sure as hell make me wonder what I'm missing. I'm a graphic designer, video editor, and IT administrator for a living, and as a result I use a monitor that can pick up many different shades of black and gray very easily as it's important in my line of work so prints / websites come out looking proper... however, voice-comms or not, I have a REALLY hard time believing these guys on NC with 16-1 K to D ratios can spot these dark enemies so easily.
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Old 2012-11-27, 11:31 AM   [Ignore Me] #22
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Re: more camo and less faction colors


Originally Posted by Fujilives View Post
Black on black is hard to see
As an IT professional and a graphics designer, I'm assuming you're using an IPS display? They have great color reproduction, yes, but what you're saying is a known fact of IPS displays, more notable as they get older. It has something to do with the way contrast is spread to improve the color at all viewing angles - it does something to the blacks.
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Last edited by Tooterfish; 2012-11-27 at 11:33 AM.
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Old 2012-11-27, 11:31 AM   [Ignore Me] #23
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Re: more camo and less faction colors


Originally Posted by derito View Post
I think some classes do need a rework. Look at the VS heavy assault. The problem isn't necessarily the surface the camo covers but how it is spread across the character. A tiny patch here and there doesn't let you see the camo patterns well enough.

VS Heavy looks absolutely ridicules compare to heavy of other factions. Yet alone any sniper which just look dark.
I paid for armor and camo hoping it will improve the looks a bit but it got it even worse
That stupid look is killing my game experience and i dont feel like rerolling other faction at lvl 15.

ps hope they fix it

Last edited by Bleys; 2012-11-27 at 11:35 AM.
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