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2012-12-02, 01:44 PM | [Ignore Me] #16 | ||
Major
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You know what's going happen now, since some trust has been lost, is that there will be mass hysteria while playing, at least until Sony becomes more proactive.
Every death will be questioned, every strange anomaly will be suspect. Tons of more reports they will have to filter through, making their job even harder. Sony dropped the ball IMO. They should have never allowed it to get this far to begin with. |
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2012-12-03, 01:05 PM | [Ignore Me] #18 | |||
First Sergeant
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As long as the game software runs on a player's machine where he can tamper with it there will be cheaters. I don't see this happening any time soon
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"It's time to fight back..." -Huey |
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2012-12-03, 01:14 PM | [Ignore Me] #19 | |||
PSU Code Monkey
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2012-12-03, 01:39 PM | [Ignore Me] #20 | |||
Sergeant
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2012-12-03, 01:51 PM | [Ignore Me] #21 | ||
Major
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I don't believe it reached the tone it has now.
It's just human nature to discount things, and having verifiable hackers just makes it easy for everyone to have doubts and suspicions. That's why I believe Sony should have been more proactive in preventing this from rearing its ugly head, at least not as publicly as had happened. Once that genie is out of the bottle, people will always have that thought and reservation in the back of their minds, more so if it didn't. |
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2012-12-03, 02:04 PM | [Ignore Me] #22 | ||
First Sergeant
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You're right. And just to be clear, I'm not advocating cloud gaming as a solution, just saying that is what it would take to completely stop client tampering. And as you pointed out, people could still cheat.
but color aimbots wouldnt be as bad as current cheats. They would be limited to what is on the screen, so no ESP or 360 degree radar. Plus they don't scan memory to pull the absolute distance of your opponent... So I cant imagine them being accurate at a distance.
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