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2013-03-21, 10:36 AM | [Ignore Me] #16 | ||
Corporal
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I haven't noticed a performance difference in frame rate, but it does seem to cause the occasional CTD that I didn't get without it checked. It did that before if I turned it in with the useroptions file as well.
I'll need to test it more with it checked vs. unchecked but it seems to be related to that. Last edited by CasualCat; 2013-03-21 at 11:34 AM. |
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2013-03-21, 11:47 AM | [Ignore Me] #18 | ||
Master Sergeant
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Can anyone else confirm that their game crashes after ~20-30 minutes of gameplay with Physix on? I tweaked my useroptions to force physix last month but I kept crashing (I assume that it was related to physix as every time it happened Windows 7 started nagging about low memory). I turned it off in February and I never crashed again (aside from the occasional flashing screen).
I turned it back on (officially, not via the useroptions) yesterday after getting back from my vacation and the same thing started happening again. The only unsupported setting I have is my textures set to ultra (TextureQuality=0) to take some of of strain off of my CPU by forcing my GPU to handle that task. Can anyone else confirm that their game crashes overtime with Physix enabled? Edit: I'm using a Geforce 470 with the latest beta drivers, no other programs running in the background, etc. (I fix computers for a living so I know (most of) my shit when it comes to computers :P Last edited by WSNeo; 2013-03-21 at 12:59 PM. |
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2013-03-21, 12:46 PM | [Ignore Me] #19 | |||
Sergeant
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As of the last update, I have it on again. I've had a few crashes, but not enough to be sure it's Physix related. GTX-670 with latest beta drivers fwiw. |
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2013-03-21, 04:25 PM | [Ignore Me] #20 | ||
First Lieutenant
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I question the validity of this statement. Can somebody tell me how increasing the texture quality reduces the CPU usage? AFAIK, the texture quality settings control things such as texture resolution and filtering, which don't really have much to do with CPU usage.
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2013-03-21, 04:37 PM | [Ignore Me] #22 | |||
Master Sergeant
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And texture quality isn't usually very heavy on gpu or anything. If you have 2gb of vram, you can usually use the highest texture quality the game has to offer. |
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2013-03-21, 04:58 PM | [Ignore Me] #23 | ||
PSU Admin
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__________________
PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-03-21 at 05:03 PM. |
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2013-03-21, 05:14 PM | [Ignore Me] #24 | ||
Contributor Major
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weird, wonder why i get slowdowns when going into a new area. Doesn't seem to be anyone else mentioning this like I experience it.
Wish I had a large enough HDD to record to show what I mean. As it was yesterday I just alt-tabbed at every base I came to before I started fighting :O |
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2013-03-21, 06:15 PM | [Ignore Me] #25 | |||
"There is still another one that we're actively tracking down which we suspect has to do with collision meshes being loaded into physics, but we're still investigating. This bug will show most frequently while loading large assets very quickly, for instance, when flying over a major facility."
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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