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2003-04-02, 04:20 AM | [Ignore Me] #17 | ||
First Sergeant
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Given the almost complete lack of indirect fire weapons, even if you *COULD* designate targets with a painting laser of some sort, nobody could actually do anything with it.
There will probably be some very limited ability for tank main weapons to arc their shots a bit for distance and clearance, but hopefully when this is done, the damage they inflict will be enourmously reduced....modern (and theoretically future) tank guns rely on density of shot, and velocity of projectile to get kills, something which an arcing trajectory would severely reduce, as opposed to a high explosive round which would be a lot better off.
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2003-04-02, 04:53 AM | [Ignore Me] #18 | ||
Sergeant
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Apart from being a logistic nightmare, long range attacks probably wouldn't be as fun either. You can't get better than unloading a shotgun at point-blank range!
Beside's if you had a line of NC tanks just one marauder coming in from the flanks would cause absolute mayhem, you'd need at least a platoon+ to guard the column plus close air support. However, if you did have all that it would be a lot quicker to just storm the base. Jus my $0.02 worth. |
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2003-04-02, 10:14 AM | [Ignore Me] #20 | ||
Private
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Bah, I always had alot of fun in tribes with the mortor.
With good aim+someone targeting you could plant a round anywhere. *at vehicle spawn pad* Enemy: Say guys lets go rapzor these nubs base! Enemy2: OMG WTF LITS PWNZOR DEM Enemy3: NO LETS CAP THUR FLARG Enemy4: No, lets coordinate a good attack to do all three Enemy1, 2, 3: OMG STFU NOOBINSTEIN!!!2121! *BOOOOOM* *bits and peices of them fly all accross screen* Enemy1,2,3: WTF?! Enemy4: *sighs* |
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