Re: GU10 Red Dot Sights via @Arclegger
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I'd like to know how many months of development time went into this?
Seriously?! This is somehow more important than, oh I don't know, fixing the aim position of the offset Prowler cannon? I can't really see how shaving 2 pixels off of a close range sight is being addressed before the ES tank not actually shooting where you aim the dang crosshair!
I know, maybe that is not his department but sheesh, I am tired of all this pointless "polishing" while massive glaring problems still exist. Can't wait for GU11 where they will give each faction its own faction color shoelaces!
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