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2012-06-06, 03:59 PM | [Ignore Me] #139 | |||
First Sergeant
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2012-06-06, 04:13 PM | [Ignore Me] #141 | |||
Second Lieutenant
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Modern games don't suffer from that. In order for PS2 to appeal to the widest audience out there, they need to make sure that the meta-game requires skill and strategy but the micro-game doesn't suffer from tedium. Let the two work together seamlessly with players being able to enjoy the game on whatever level they take an interest in. There should be room for the Rambo MAX and the Galaxy pilot that got them there. It's not an easy task, but I think the PS2 team knows what they are doing and are heading in the right direction. The changes to the map, the upgrade to the infantry play, but the depth in the character customization and changes to the logistics will all move this game in a better direction and appeal to a much broader audience and only alienate a small portion of the hardcore fanbase. Let's be honest, there are some people here who will just not be happy. As long as they stay the vocal minority, the team is doing a good job. Last edited by wasdie; 2012-06-06 at 04:21 PM. |
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2012-06-06, 04:19 PM | [Ignore Me] #142 | |||
First Lieutenant
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That's a preposterous notion. |
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2012-06-06, 04:21 PM | [Ignore Me] #143 | |||
First Sergeant
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2012-06-06, 04:29 PM | [Ignore Me] #144 | ||
Major
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Having regen health doesn't mean dumbed down and especially the way BF3 did it where medics are still useful because it's slow. The only thing it means is you can solo the game and not need other people to have fun and I don't see the problem with this.
I was one of those Planetside players who played solo but would join random people as I came across them and helped them too. Also you have to remember you might not be able to be a soldier who can repair and heal himself like you could in Planetside. Which I might add is the dumber mechanic and slow regen health... I like being a solo player who joins other players as I come across them. I don't like being involved in corps and organising the whole Galaxy drop thing. For some people that is fun but for me it takes too long to get into the action and normally by the time you get it all set up, people often leave for dinner or whatever lol. So slow regen health means I can play alone and not have to run around finding a medic all the time. However if there is a medic around to heal me then great, it's faster and gets me in the action faster or even revive me. No problem with it now stop whining! |
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2012-06-06, 04:52 PM | [Ignore Me] #145 | ||
Sergeant
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just thinking, in this case, could a health system like mass effect 3 tweak the health regeneration and medic? which you have five smaller health bars, if one of them is gone and the second one is about half full, 20 secs later health will only regenerate to fill until the second bar. in order to get all the health bars full, you`ll need medic or medic terminal or whatever to patch you up
Last edited by stargazer093; 2012-06-06 at 04:57 PM. |
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2012-06-06, 04:56 PM | [Ignore Me] #146 | |||
Captain
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2012-06-06, 05:49 PM | [Ignore Me] #147 | ||
Sergeant
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tbh MAXes are the only ones who should regen health. In PS1 they were more squishy than regular armour a lot of the time due to the amount of anti-vehicle weapons flying around. You would last 3 seconds out in the open :/
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2012-06-06, 05:54 PM | [Ignore Me] #148 | ||
Corporal
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All the arguments for health regen are so awful. We're going to end up with a big group of people at full health, and a big group of corpses, with nothing in between. You could argue that this would occur regardless of the existence of regen, but with health regen kicking in after only 25 seconds, the chance of a medic running into one of the very few players that actually has depleted health is reduced even more.
You can't effectively heal someone while they're taking shots, so the only opportunity to heal is during breaks in the action. But very rarely are you going to encounter a break that is long enough to heal, but not long enough for health regen to kick in. The shields serve their purpose. To get people back in the action without having to wait around for an engineer to repair them. I don't see what purpose regenerating health serves other than a 'backup' shield. |
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