Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: You know you want it.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Would you like a single person mech in the game? (Please read the thread before posti | |||
I don't like single person bipedal mechs and don't want them in the game | 153 | 75.37% | |
I want single person mechs, but don't like this implementation. (Explain below) | 11 | 5.42% | |
I support this implementation | 28 | 13.79% | |
Other Reason (Explain below) | 11 | 5.42% | |
Voters: 203. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-08-20, 05:33 PM | [Ignore Me] #167 | ||
General
|
I love mechs, I've been a Mech fan since I was born.
And I was trying to think of how I would make a Mech MMO game like Planetside just before July. (Not like I have any resources, manpower, or knowhow in making it.) I loved my ideas though.... That said, I don't think Mechs should be in Planetside, they need to be in their own games where you actually have awesome mech action. |
||
|
2011-08-20, 05:42 PM | [Ignore Me] #168 | |||
Contributor Major
|
adjective 1. having or showing a prejudiced mind, as persons or opinions; biased. 2. not receptive to new ideas; having a closed mind. |
|||
|
2011-08-20, 05:45 PM | [Ignore Me] #169 | |||
I see nothing NEW Single person Mechs.............. NO. See poll, most of the long term player base have been there seen it and got raped trying to buy the t-shirt. |
||||
|
2011-08-20, 05:48 PM | [Ignore Me] #170 | ||
First Sergeant
|
To me it's either tanks and other light vehicles or just mechs, I really can't connect the two working together without them filling the same roles unless one entire faction was exclusively mechs while the other was not.
What role would a single man mech be? We already have wheeled and tread like vehicles that fill pretty much every role required for vehicular ground combat. On top of that why would anyone want to use a max unit over a one man mech other then to take advantage of indoor fights, I'm also under the assumption that PS2 will have more than half of the playing environment being outside, that's just not fair to max units when you throw something like a one man mech in it's place to be the outside counterpart. I do however like the idea of being able to upgrade the Max suits to being more friendly to outdoors and against vehicles. Last edited by Elude; 2011-08-20 at 05:56 PM. |
||
|
2011-08-20, 06:09 PM | [Ignore Me] #172 | ||||
Private
|
Sorry..I had to comment on this post...
And for on topic...I think a small Lightning-equivalent Mech would be ok. I don't see one of those being OP as long as it had the armor/weaponry similar to that of a small one-man tank. Basically a walking Lightning. Not sure if you would run those simultaneously or remove the Lightning from the game so they didn't overlap. I wouldn't be upset if it didn't make it into the game, either way would be fine. |
||||
|
2011-08-20, 06:37 PM | [Ignore Me] #173 | ||
Sergeant Major
|
I think replacing the lightning with a small one-man mech wouldn't be unbalancing. Slower speed, maybe slightly higher armor value, but the extra height would be both a blessing and curse.
However, I'd rather they just have MAX suits wield huge machineguns/shotguns/what-have-you with their massive hands (think Space Marine or Terran Marine power armors) and not strapped to their arms to satisfy this hunger for Robotech/Gundam fans. Then again, as I've mentioned before, I can see one-man mechs fitting into space combat without mucking up the rest of the game. Infantry hugging the side of frigates would not only be freakin' stupid, they'd be pretty hard to hit for constantly mobile star fighters and bombers. Mechs here would act as extra large infantry, with weapons (besides rocket launchers) that coincidentally could deal damage to said fighters and bombers. |
||
|
2011-08-20, 07:27 PM | [Ignore Me] #174 | |||
Colonel
|
Also this thread wasn't really about BFRs. I would recommend reading it first, but that might be asking too much.
__________________
[Thoughts and Ideas on the Direction of Planetside 2] |
|||
|
2011-08-20, 08:50 PM | [Ignore Me] #176 | ||
First Sergeant
|
Assuming we have buggies, atv's, small tanks, medium tanks, artillary tanks, ground transports, where exactly would a mech fit into all this without taking over the role of something else? Not to mention that all of the vehicles mentioned if in the game will also include many upgrades for things like anti air ect, giving more range to their role.
While slightly unrelated this is what I hated about the call of duty games, they had so many weapons filling the same roles that it became a balance nightmare, and anything that was slightly weaker was never used. If you want to see balance at all in PS2, vehicles need to be entirely separate in role with little to no conflicts with each other. If a mech is anything like a tank then their is no purpose in the tank unless it is slightly better, in which than the mech would serve no purpose if the tank were slightly stronger. |
||
|
2011-08-20, 10:55 PM | [Ignore Me] #177 | ||
Lieutenant Colonel
|
[QUOTE=NtrSandman;587099]Astrology? I checked my horoscope after I read this and didn't see anything about Earth-like planets in it anywhere...I'll read Gemini's and see if there is anything there...[\QUOTE]
I'm pretty sure he meant either astronomy or astrogeology. Probably... Regardless, they actually have discovered a handful of planets that may be Earthlike. |
||
|
2011-08-21, 12:11 AM | [Ignore Me] #178 | ||
Sergeant
|
To put this to rest here is the major issue. Initially when the community actually wanted something like this they requested it to be outfit oriented. We wanted a large vehicle that required a lot of people to run it and that could be used to break siege fights. Instead what we got was an incredibly powerful 1 or 2 seated vehicle that was WAY overpowered.
I am completely and totally against BFRs in their current incarnation. Here is why: 1- Shielding: No vehicle should have the level of shielding that a BFR has. I understand that it is supposed to have staying power but it's ridiculous. 2- Weaponry: Having AI and AA weaponry leads to solo farming and retards the use of more appropriate vehicles. 3- Team Play: BFRs encourage solo play even in the gunner variant. Largely this is due to people not using them correctly. In order to make BFRs sellable they'll need to address these issues and rename them. Personally I would say increase the crew requirement, drop the shield for more armor, and keep to just AV weaponry. |
||
|
2011-08-21, 12:22 AM | [Ignore Me] #180 | |||||
Colonel
|
I'm not a fan of those. They end up just becoming too powerful instead of promoting teamwork. Pushing forward should be left to tanks and ground transport type stuff probably.
__________________
[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2011-08-21 at 12:24 AM. |
|||||
|
|
Bookmarks |
Tags |
mech |
|
|