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2011-07-10, 03:03 PM | [Ignore Me] #16 | ||
Major
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WWIIOnline dosn't have TTKs... just black screens.
But PLEASE can we take thier skill based anti-air combat into Planetside 2? PLEASE? OH HOW I WANT TO RIDE A SHILKA! IN PLANETSIDE! Agghem. Yes. Last edited by Aractain; 2011-07-10 at 03:04 PM. |
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2011-07-10, 05:00 PM | [Ignore Me] #18 | ||
Lieutenant Colonel
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WWIIO is awesome... but travelling for 40 minutes to get to combat just to be wasted by an unseen foe is more than a little frustrating.
Still I did get into one good fight in the week I tried it out... |
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2011-07-10, 05:09 PM | [Ignore Me] #19 | |||
Major
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They did an event for Halloween I believe one year where they made knives a one hit kill for about a week. It was the most infuriating week of PS I've ever had. No to one hit kills, including headshots in PS2. As for Lower TTK I'll also have to disagree. As Exile said many times, a longer TTK always showed more skill because you had so consecutively shoot your opponent and maintain accuracy to win rather than spray 2 shots and get the kill like you can do in every other game out there nowadays. Shooters need to stop being dumbed now and rewarding players for spraying everywhere because 2 out of their amazingly accurate assault rifle with an extended clip of 50 just happened to hit someone. It's stupid. All that does is add a luck factor into the game and that is idiotic. |
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2011-07-10, 05:17 PM | [Ignore Me] #21 | ||
Sergeant
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"10 - I think you'll find that the base game is pretty open in what it lets you explore, the time you put in will be to specialize down those paths. Right now there's no plan to allow for recert."
This is what concerns me
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I want it to be Planetside:Next not Planetside HD |
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2011-07-10, 05:17 PM | [Ignore Me] #22 | |||
Major
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Not really a good comparison since the Hidden was round based an the six guys knew there was a cloaker after them and were hunting him. I'n Planetside obviously there are plenty of distractions to help the cloaker out. You will die to them about as often as you get backstabbed by a Spy in TF2. But more annoying because of slower respawn. Also the problem I have with lower time to kill would be that the scale of the game may not fit it. In Battlefield for example the maximum number of guys that might be shooting at you is 32. In Planetside that is far far higher. With low time to kill you will die really often just from random fire an not know why. Pushing through camped choke points will be a nightmare. An Medics will be fairly useless. Even more so if squad respawn is fast. |
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2011-07-10, 05:42 PM | [Ignore Me] #23 | |||
Major
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2011-07-10, 05:46 PM | [Ignore Me] #24 | ||
Major
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Also 1 shot knives is redonkulous, knives are hard to use in PS1 and thats good, 1 shot would be abused
and agiles with jumpjets sounds fantastic, they'll only be carrying MA anyway, just adds another dimension to base defenses
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2011-07-10, 11:12 PM | [Ignore Me] #25 | ||
PSU Admin
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Well said in your original post DviddLeff.
I think it's very important to realize this is PlanetSide 2, not 1. And we don't want a reskin of PlanetSide 1 or at least I don't. This was something that was beat to death in the Tribes community everyone always wanted 1 with reskinned graphics. |
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2011-07-10, 11:19 PM | [Ignore Me] #26 | |||
Corporal
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You might be right, you might be wrong but I'm too excited about the game to let any of these things bother me anyway. |
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2011-07-11, 12:49 PM | [Ignore Me] #27 | ||
Lieutenant Colonel
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Head shots
Many people are near enough wetting themselves with rage over the addition of head shots. People seem to have a few common concerns with the system:
Added to first post. |
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2011-07-11, 01:47 PM | [Ignore Me] #29 | ||
Contributor Old War Horse
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Also, PlanetSide 2 isn't PlanetSide - it is a re-imaging. In other words, a new game.
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-11, 01:50 PM | [Ignore Me] #30 | |||
Second Lieutenant
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Clearly they did something right with the original Alot of the changes they are making work in standard FPS' because the battles are on a small scale. Head shots with 1000s of people? Sounds pretty lame to me. |
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