Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Hamma is omnipotent.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-05-20, 04:41 AM | [Ignore Me] #16 | ||
Major
|
I would also like a delay in entering/exiting vehicles. Sooo many times in BF3 i have been close to killing a vehicle, then they jump out and survive, or attacking a jet, finally disable it, then low and behold, the enemy jumps out and survives, making all my hard work, almost completely a waste of time.
|
||
|
2012-05-20, 05:10 AM | [Ignore Me] #17 | |||
Major
|
Being "locked into" a tank is no fun for the guy on the receiving end, so giving him the bail option helps that no end. It's quite exciting to get away from a heli/jet/missile/AV gun/AT-mine and live to tell the tale. And "locked in" is every single time. Even with bail you don't escape every single time, so it's not lilke bailing is over-powered. |
|||
|
2012-05-20, 08:04 AM | [Ignore Me] #18 | |||
Colonel
|
I still believe in vehicle crew kits though; if you are going to man the driver or gunner positions of a tank or aircraft it would be great for game balance if you were limited to pistol and engineer repair tools. |
|||
|
2012-05-20, 08:07 AM | [Ignore Me] #19 | |||
Major
|
|
|||
|
2012-05-20, 08:12 AM | [Ignore Me] #20 | ||
Colonel
|
I didn't just mean light armor though, I also mean, literally, pistol, repair tool and maybe a minor medpac. Last thing you want to see is light assault busting out of that wounded tank before it pops and then they fly over you and drop C4 on your head before you can react(and you won't be able to in a close quarters armor battle). Especially with no exit animations....and no I don't want animations, I'm just saying.
|
||
|
2012-05-20, 08:14 AM | [Ignore Me] #21 | ||
First Lieutenant
|
I don't mind changing the seats without exiting vehicles at all. Most tanks designs allow that, it would be more unnatural having to exit them to change the seat imo. Anyway all multi-crew vehicles will be underpowered when undermanned so I don't see a gameplay issue.
|
||
|
2012-05-20, 08:35 AM | [Ignore Me] #22 | |||
Colonel
|
|
|||
|
2012-05-20, 08:50 AM | [Ignore Me] #23 | |||
Major
|
|
|||
|
2012-05-20, 02:18 PM | [Ignore Me] #24 | |||
First Sergeant
|
|
|||
|
2012-05-20, 02:21 PM | [Ignore Me] #25 | |||
Colonel
|
|
|||
|
2012-05-20, 03:46 PM | [Ignore Me] #26 | ||
Private
|
I wouldn't mind transferring seats while your inside a vehicle. Jumping to that AA gun quickly could make a huge difference.
However I would still like to see the enter/exit animations like we had in PS1. Instantly phasing out of your vehicle just seems a bit odd. One of my favorite things in PS1 was to watch everyone jump in their vehicle, or the process of loading up a galaxy. |
||
|
|
Bookmarks |
|
|