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Old 2005-04-02, 10:43 PM   [Ignore Me] #16
Smaug
Lieutenant Colonel
 


I think they should use rockets similar to the fury rockets. Very little splash damage, but accurate. Buff the clip, and damage accordingly for vehicles. And then give the 20mm a converging reticule. It would be perfect.
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Old 2005-04-03, 05:59 AM   [Ignore Me] #17
Lonehunter
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Originally Posted by Firefly
Way to swim in the shallow end of the gene pool. With floaties.
LOL



I'm with Warborn on the reaver issue, they're really just hovercraft.
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2005-04-03, 08:07 AM   [Ignore Me] #18
Jeffey
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I frequent a skyguard and squad with an AA TR max user pretty much every day, frankly they kill me a hell of alot more than we kill them /shrug
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Old 2005-04-03, 08:12 AM   [Ignore Me] #19
Warborn
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Originally Posted by Electrofreak
Warborn, I agree but I disagree. There are situations where aircraft can overwhelm AA. But much more often its the AA that completely wipes out any aircraft in the vicinity. I've been in fights where I couldn't get within 5 miles of an enemy base because there was AA parked all over the damn place. My only suggestion is to make AA weapons able to hit up near flight ceiling better. That I can live with.

Also remember that AA comes in the form of your OWN aircraft. Nerfing aircraft won't necessarily benefit you any more. I think what PS needs is an AA-oriented aircraft. One that is terrible at killing vehicles or infantry but has guided missiles or somesuch.
I've mentioned this several times in the past, but in my ideal world of Planetside, the reaver nerf would be brought in with the addition of a new air superiority aircraft. I want AA to be primarily an air-to-air affair, just like in WW2. Dogfights should decide who rules the skies, and ground based anti-air should be mainly for taking out slower moving aircraft like Galaxies and Liberators.
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Old 2005-04-03, 02:03 PM   [Ignore Me] #20
Lartnev
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You'd need a flight physics overhaul to facilitate proper dogfights.... but they would rock
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Old 2005-04-03, 02:20 PM   [Ignore Me] #21
FatalLight
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My dogs fights usually consist of me trying to fly behind trees and mountains to avoid the follower and eventually dying
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Old 2005-04-03, 03:33 PM   [Ignore Me] #22
Lartnev
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Originally Posted by FatalLight
My dogs fights usually consist of me trying to fly behind trees and mountains to avoid the follower and eventually dying
I know that feeling all too well
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