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2003-09-20, 11:22 AM | [Ignore Me] #18 | ||
First Sergeant
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There are some basics for firing a Gauss, but really most people already know them. Firing in bursts, etc. But you can't forget just being flat out accurate. I'm not a crappy player, but I still have my fair share of misses. I'm just not as accurate as other players out there.
Goatman on NC/Markov is in my outfit. I've watched him just mow down people with the Gauss. But there isn't anything different he does compared to everyone else. He's just accurate as hell. He doesn't lead too much or too little -- he doesn't miss. I've watched him run at someone while strafing and firing and still drop them in about 6 shots -- about just as fast as an HA weapon could do. So with that said, you put any weapon in a player like Goatman's hands and there's a good chance he's going to own with it - he's just got great aim/accuracy. |
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2003-09-20, 11:33 AM | [Ignore Me] #19 | ||
Major General
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duel with goatman, youll know just how good he really is, man, i have very much respect for him, and i already did for seeing him take a enemy squad down by himself, when it was just 4 WO guys and a full squad of terrans with Maxs, and we all wernt in position yet and he mopped the floor with them
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2003-09-20, 12:54 PM | [Ignore Me] #20 | ||
First Sergeant
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The only bad thing about having Goatman in the same outfit is the humbling experience. We got a few people with Vangard certs. And they'll ask over TS "Who wan't to gun in my Van?" Sometimes Goatman will gun for them. And then I get to listen for 30+ mins from the Van driver "Wow! I like when Goatman guns for me, he actually hits stuff!" Makes me kinda reluctant to hop in a gunning spot for any of our outfit Vangards lol.
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2003-09-20, 03:15 PM | [Ignore Me] #23 | ||
Major
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Well hurting myself would be more of a concern than you taking me out, I'm sure. Good to know most NC tank crews are only there to improve the "look & feel" of a battle.
The one thing I really dislike about the gauss rifle is that it sounds like a junky toy store lazer gun. It's a freaking assault rifle, make it sound like gunfire! |
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2003-09-20, 03:59 PM | [Ignore Me] #25 | ||
First Sergeant
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Well hurting myself would be more of a concern than you taking me out, I'm sure.
Well since we both play on opposing empires of Markov, we can certainly see if those words ring true. I'll shoot you a tell this evening, and we can meet up somewhere. We'll make it really simple - you try to hold a tower, while I try to take it from you. If I take it, you try to take it back. First one to 20 kills wins. No spawn camping, but if you want to allow it then thats fine too. I'll keep things even and stick to Med Assault. Sound good? Last edited by Cease; 2003-09-20 at 04:03 PM. |
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2003-09-20, 04:50 PM | [Ignore Me] #26 | |||
Sergeant
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Which, I must say ain't half bad but there is no sense of a recoil with the weapon. The reticule didn't budge, honest. |
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2003-09-20, 05:12 PM | [Ignore Me] #27 | ||
Captain
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I've played all empires and found that the gauss is THE ruler of MA. cycler can put lead in the air faster than any otherwep (besides MCG). The pulsar is crap (someone doubt me). But the cycler could be the only wep you ever use AND still own. Me and a squad of 3 others held a base from about a squad and a half of VS yesterday and our wep of choice was the gauss. i had my SA and a buddy used his pheonix to get rid of the rotten MAX's, but the Gauss just MOW'd the barneys. My only tip would be to crouch while firing and to use either single shot or 3-shot bursts.
(P.S. used the sweep to clear a tower spawn room, but that was it, honest) |
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2003-09-20, 05:16 PM | [Ignore Me] #28 | |||
First Sergeant
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Well its hard to say, but in that case it sounds like that guy may have been beyond effective range for the Gauss. Generally when I have found that that the natural margin of error from the Gauss is enough to miss entirely even though the reticule is dead on -- they are too far away. If I have to go 4x zoom to get a good bead on them, I'm generally wasting ammo trying to hit them. |
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2003-09-20, 09:55 PM | [Ignore Me] #29 | ||
First Sergeant
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As far as MA goes, the gauss is very nice for medium-long range fights. You can outdamage the cycler if you are patient at all but the closest range. Unfortunately when close, the cycler is nearly as effective as HA. Because of this, for close range I use the punisher (if I'm not HA certed, I see saw back and forth on this one) as the plasma grenade followed by a short controlled burst is amazing 1v1.
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