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2004-03-12, 12:15 PM | [Ignore Me] #16 | ||
Master Sergeant
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Hold on there a second Pilgrim, I don't know where you shop, but I can buy every game to date, that comes out 2 days after release at Best buy here in Wisconsin for 40 dollars, no more, no less. SO prices have not generally shot up to the extent you think they have.
Second off, a lot of the prices you mentioned are pure speculation and don't actually show true profit margins. The profit for Production company's is HUGE where the profit for the actual developers is very small. That is why Black Isle went out of business. They had a huge fan base, but few people actually bought the game, and Interplay hosed black Isle for all the money they could. If 23 dollars is the end profit, 4 dollars of that goes to the developers, and 19 goes to the production business. Developers in the end are always the one getting short sticked, but don't go spouting about how the margins are so small. They are not. About MMO's, the profit margin for MMO's is Gigantic. A brand new DL 380 from Compaq fully loaded costs about 6,000. With OS and other operations, it could be around 10,000 fully loaded. That is a Enterprise server rated for 3 years of full on site in 4 hour repair. Now take one Network engineer to monitor it, and keep it running with say around 20 other servers for him alone. For a decent administrator lets say a salary of 50,000 dollars. Now lets talk internet lines, Depending on who you are dealing with, lets say you want 100,000 subscribers. that comes to 20,000 online at any given time. 20,000 subscribers at 7 KB/s down and 4 KB/s up. so I pay for 25,000 * 7 down just to be safe. That is 175,000 KB/s down which is 175 MB down. Theoretically you would not need that, but for the heck of it, lets say you want that much. SO you get three OC-192 lines, capable of 77.75 MB/s of pure download and upload heaven. That comes out to 24,000 a month for that. Lets add our costs up Intetnet - 24,000 dollars a month personal - 4200 dollars a month servers - 20 *10,000 one time initial cost - 200,000 total - 228,200 dollars and 28,200 a month after that, for a basic 100,000 subscriber game. THEORIES to principals here. Money brought in a month - 12.95 * 100,000 = 1,295,000 They are making over one million dollars a MONTH in net profit before taxes and other issues. 100,000 subscribers is big, but most MMO's are starting to really grow in size as people start wanting to play them more. Think about it a sec, seriously, EQ has over 430,000 active subscirbers, that is 5,568,500 dollars a MONTH. For that many subscribers, I would estimate monthly hardware and resource costs to be around 1.1 million dollars. Which means they have a net profit of over 4 million dollars a month. That is insane.
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2004-03-12, 12:56 PM | [Ignore Me] #17 | |||
Lieutenant Colonel
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2004-03-12, 01:21 PM | [Ignore Me] #18 | |||||||||
Major
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BTW, 1+2+2+1 = 6...not 5
Mindless fucktards who buy shitty games are promoting the making of shitty games, instead of the making of good quality games. They are helping to polute the gamming world with junk like "FDNY firefighter" and the "Maddog McCree" series. That's right, series. It wasn't enough to make ONE of the worst games of all time. They felt the need to make another, because the first one actually made some money. (See PCgamer.com for more info on those games). BTW, I don't care how much effort you put into a product. If it sux ass, you don't deserve a dime for it.
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2004-03-12, 02:02 PM | [Ignore Me] #20 | ||
Until you have some idea of how the game development and publishing world works, I'd really suggest shutting the hell up so you don't look like a compete and utter idiot. That's just some friendly advice though.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2004-03-12, 02:06 PM | [Ignore Me] #21 | |||
First Sergeant
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Allow me to illistrate my argument even further. I am attempting to draw a parallel between our arguments. Your argument applied to my scenario(correct me if im wrong): Looks at photoshop price, compares to the cost of having to upgrade, doesnt purchase photoshop. My argument applied to my scenario: Downloades photoshop, uses it 15 times over one year, has edited images. In both scenario's adobe NEVER gets my money, therein lies the argument. (And it is sound, in this case I condone theft.) Everyone must admit that downloading software/music is theft, technically. Last edited by _-Gunslinger-_; 2004-03-12 at 02:13 PM. |
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2004-03-12, 02:06 PM | [Ignore Me] #22 | ||
Lieutenant General
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Who, me? I admit I don't know much about it, I just know that 50 dollars a game is a little overpriced, the thing that REALLY pisses me off is music CD's though, they get on our asses for downloading it, yet they play the songs for free on the radio. 15 dollars for some sounds is waaaaay too much.
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2004-03-12, 02:46 PM | [Ignore Me] #23 | ||
CDs you have a logical argument for, of course you also don't have a team of 30 people working 60 hours a week on that CD for two years.
CDs and their production process are not compareable to the creation of a quality game. Apples and oranges.
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2004-03-12, 03:01 PM | [Ignore Me] #24 | |||
Lieutenant Colonel
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2004-03-12, 03:19 PM | [Ignore Me] #25 | |||
I would love to have a 42 in flatscreen HDTV. I am not, however, willing to pay the price for one of them. Now Bob, my imaginary next door nwighbor, has one so if I happen to go next door while he's out of town and take it then I can have what I want. Sure, Bob is out some money, but lets be honest, Bob next door makes over 500k a year he can easily afford to go buy another one so it's not like I'm really stealing it, right? Wrong. Theft is theft, you moron. You are not entitled to Photoshop, or any other product. If you want to steal it go for it. But don't try to make lame excuses or justify it. In the end after all the wriggling and playing around with semantics and imaginary situations, you're still a theif. Skip the bullshit and just say "Yeah I'm a thief, so?".
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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2004-03-12, 03:27 PM | [Ignore Me] #26 | ||
Major General
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A few things to consider-
A- The respective industries forget to take into account that a good majority of those who hear the song or play the game once Warezing it won't buy it anyway. You can't consider these a "lost sales" because they wouldn't become sales for an overwhelming majority of the rips. B- If you totally get rid of warez (impossible, but stay with me), you lose the "hit maker" machine. This applies more to music then to games. Lots of songs are popularized by how easily they're found, and spread by word of mouth. Programs like Kazaa, Limewire, ect, have become a HUGE part of building a popularity base for smash hit songs. C- This is survival of the fittest, and the record labels don't like it. By selectively screening every disc if the need hits us, we decide what we like and what we don't. The music industry can't plan what songs (more then likely) will become hits and that's whats hitting them hard. No more paying for a whole CD for two songs. It also eliminates huge revenue from otherwise crap music that you don't know if you'll like.
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2004-03-12, 03:53 PM | [Ignore Me] #27 | |||||
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. Last edited by Happy lil Elf; 2004-03-12 at 03:57 PM. |
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2004-03-12, 04:51 PM | [Ignore Me] #28 | ||
Master Sergeant
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"Not true. There were huge hits before warez and there would be huge hits without warez. The role that file sharing plays in creating a best selling record or #1 song is peripheral at best."
Warez has been around since when TCP/IP was invented by the defense department. I used to use newsgroups on a 2400 Baud modem. Music hits have existed long before file sharing on the internet yes, but back then we were using Tapes we recorded songs from, and other sources. Technology is progressing, Stealing is stealing and unless record company's and production company's change thier policies, they are all going to lose.
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2004-03-12, 05:08 PM | [Ignore Me] #29 | |||
Major General
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<Doop> |
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2004-03-12, 05:08 PM | [Ignore Me] #30 | |||
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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