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PSU: NC: They're GRREEATTT!
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2003-03-19, 02:50 AM | [Ignore Me] #16 | ||
Corporal
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Sort of highjacking this thread somewhat, but don't individuals have a build timer on vehicles? If I destroy my own vehicle I need to wait X time to get another? That should stop the lame ramming taking place.
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2003-03-19, 09:38 AM | [Ignore Me] #19 | ||
Sergeant Major
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I don't see why you think a drop directly into an enemy base is a waste of teammates. :P
How many people does it take to win a base? Could 14 do it in a pinch? I think so, if there were fewer defenders than that. Heck 2 Galaxy drops at once, for a nice cozy 26 people (assuming the pilots don't drop) -- BOOM, instant death from above, instantly you're inside the compound, no need to fight a slow and bloody battle up through the main gate area (by which time the word is out and reenforcements are already arriving) . . . I think it's a killer idea.
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2003-03-19, 01:19 PM | [Ignore Me] #26 | ||
Contributor Major
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Yeah so back to this 30 minute wait time between vehicles and multiple hours for AMS. I need to see some proof. I don't like the idea of ramming, but man 30 minutes is pretty high especially if your player is a pilot.
Although, in general a 30 minute timer would probably help keep the sky clear of swarms of reavers and the like. |
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2003-03-19, 02:09 PM | [Ignore Me] #27 | ||
Sergeant Major
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I wouldn't mind as much if it were 30 minutes after you FIRST hopped in the vehicle. Heck, if you can't stay alive in your vehicle for good 20 minutes, why be a pilot?
Although . . . maybe 15 or even 10 minutes would be better. I hate hate hate HATE the idea of those kinds of restrictions on player actions . . . after all, how much griefing are you going to see if a guy can try to ram someone once every 10 minutes? Heh.
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2003-03-19, 02:15 PM | [Ignore Me] #28 | ||
Contributor Major
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A 30 minute wait from your last vehicle build is fair. I guess I was under the assumption that the wait would be between you losing your vehicle and your ability to create the next, but now that I think about it, that doesn't make a whole lot of sense.
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2003-03-19, 02:47 PM | [Ignore Me] #30 | ||
Sergeant Major
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Hmm, good point. Otherwise, people would be just balls-to-the-wall-ing enemies in Galaxies -- "everyone in the galaxy we're going in!" galaxy zips to objective, lands in the middle of compound just as it gets demolished, everyone bails and fight hard but get mowed down -- repeat until it works -- that might be a tad unfair to the poor defenders.
And particularly bases that have vehicles and are under attack! It would be a constant stream of tanks and reavers pouring out, lol. Vehicle timer == good. But still . . . I don't think the system should be quite so limiting; I would like to see a 15 minute timer . . .
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