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2013-05-04, 02:11 AM | [Ignore Me] #16 | |||
Captain
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Because they fix it (and the pop up shotgun), it was supposed to fire faster, so they nerfed it to stay the same way it was bebore. But people are complaining that now it take 0.1 seconds more to unload all rocket. It is not something really bad, but the truth is, the striker still need attention. But the most broken weapon is still the t7 minigun, nerfed because it was going to instant fire, the instant fire never came and the weapon is worst them even, not even a distant shadow of the t7 from beta... and I am so close to get auraxis with it, but I can´t handle it, I would better use my pistol!
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In planetside since the close beta of the first game! Outfit Brasileira de Planetside 2 |
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2013-05-04, 03:32 AM | [Ignore Me] #17 | |||
Master Sergeant
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I'm complaining about the lock-on feature. It has some huge issues. -Allow the launchers to lock onto any part of a vehicle (not just the center) -Not lose lock from infantry or other extremely small/thin objects getting in the way -The lock-on time resets ENTIRELY if you lose the lock, and then start locking again, as opposed to just slowing it down Last edited by Tom Peters; 2013-05-04 at 03:33 AM. |
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2013-05-04, 03:36 AM | [Ignore Me] #18 | ||
Second Lieutenant
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While the locks on does sound annoying I can't say I can sympathize with you TR too much. Enough strikers will wreck anything in the immediate vicinity.
Had to make a specific loadout for fighting TR on my Harasser hehe, I got IR smoke maxed just for you guys I hope you feel special! |
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2013-05-04, 10:58 AM | [Ignore Me] #19 | ||
i tested the annihilator in vr and noticed that problem as well. it is really annoying!
if any soldier walks in front of you, you lose lock. even when your reticule isn´t blocked at all and you have free sight through the optics on your target. i lost lock several times and couldn´t see anything blocking until i zoomed out and noticed that there was a max standing beside me whose weapon sometimes waved a little in front of me, but not really between me and my target. this should really be adjusted. make it at least that lock will stay for 1 or 2 seconds when blocking occurs. lockon needs a lot of time, and when you are playing in a crowded area you cannot get a lock at all because every bypasser makes the lockon restart again.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2013-05-04, 11:02 AM | [Ignore Me] #20 | |||
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-05-04, 01:17 PM | [Ignore Me] #21 | |||
Second Lieutenant
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I used to count myself lucky to get 20FPS. Now I get 30FPS minimum on lowest! Haha! Sorry, I just prefer being able to play to looking at excellent graphics and PhysX about twice a second. |
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