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2012-02-05, 12:52 PM | [Ignore Me] #31 | |||
Sergeant Major
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2012-02-06, 12:34 AM | [Ignore Me] #34 | ||
First Sergeant
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I saw someone testing their new ADADADADAD and ROF-breaking MCG script the other day and bragging about it in local chat while TKing greenies. The sad part is that they think they're pro after tweaking a macro in an 8 year old game.
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2012-02-06, 11:19 AM | [Ignore Me] #36 | ||
First Lieutenant
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You can't prevent the inclusion of technology that allows a player to program macros and thread-commands into the physical interface devices (mice, keyboard, joysticks, etc).
This is part of the arms race that will always be present. Aimbots are forbidden, CyborgGaming Mice are permitted. ~Zachariah |
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2012-02-06, 12:56 PM | [Ignore Me] #37 | ||
First Sergeant
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I have a quickscope macro for CoD. It scopes, delays, and fires as soon as the crosshairs are up. I've also got a dot stuck to the center of my monitor so I can line it up with your head. I own tons of people with it. I don't see a problem. Everyone has control over their own setup.
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"It's time to fight back..." -Huey |
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2012-02-06, 02:33 PM | [Ignore Me] #40 | ||
Major General
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One is hardware, the other software. If the game developer wants to add the functionality in to the game then they will give the option with their approved software.
Not much you can do about hardware unless you only allow particular hardware to be used. |
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2012-02-06, 02:52 PM | [Ignore Me] #42 | ||
First Sergeant
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Actually both are programmable hardware. I setup my mouse to send a series of keystrokes when I press a button. The analog joystick sends pulses of keystrokes when you bank left or right. There's no way for you to "halfway" depress your left key on your keyboard. The joystick simulates this by on and off sending the keystroke dozens of times per second depending on how hard you're banking. It's exactly the same thing, applied in two different ways.
As long as a player is in control, and everyone else can do the same thing, what's the problem?
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"It's time to fight back..." -Huey |
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2012-02-06, 03:00 PM | [Ignore Me] #44 | ||
First Sergeant
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I don't fail. On the contrary, I win. The real failures are the people who sit back and blame things like opponents' hardware setups for their own inability to play well. This is just the latest witchhunt from inept players on this forum. Other classics include: headshots, quickknife, "mouth-breathing twitchers", bunny hopping and most recently, kill-cams.
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"It's time to fight back..." -Huey |
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2012-02-06, 03:00 PM | [Ignore Me] #45 | ||
Lieutenant Colonel
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but on the flip side, you are not bound by law or rules, and you can use any means you want that is none detectable. And people will, its how you police it that matters. If everybody says no to it then the game will be clean, if we just let it all unfold and do nothing the game will be broken very fast. Stick together as one community/one game, and be a bigger force than the cheaters, it is in fact the only way, and you all know it.
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