News: GameTrailers Footage - Lots of new gameplay to look over! - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Wait stop! Dont shoot, let me read my private message.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-03-07, 05:39 PM   [Ignore Me] #31
Bags
Lieutenant General
 
Bags's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Heavy assault takes a lot of shots to kill.
__________________
Bags is offline  
Reply With Quote
Old 2012-03-07, 05:41 PM   [Ignore Me] #32
SurgeonX
Staff Sergeant
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by Socks View Post
in comparison with the main event footage, i thought that the popcount was too low to give a good representation of ps2 and what it is about.
I even saw some comments that said the person didnt see how ps2 was different from other shooters. The gametrailer footage doesnt clearly show that ps2 is a mmo-fps with lots of players, which the main event video did much better in comparison.

What do you think?
I totally agree.
If anything, these videos only detract from the amazing job that the main GDC presentation managed to deliver.
__________________

Want to browse through hundreds of PlanetSide 2 images?
Or just see what Higby eats for lunch?
Then click here
SurgeonX is offline  
Reply With Quote
Old 2012-03-07, 06:06 PM   [Ignore Me] #33
dsi
Staff Sergeant
 
dsi's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


lol @ Higby complaining about having troubles driving on a ridge when he's the one who can change it to allow drivers to focus on actually driving instead of aiming & driving at the same time.
dsi is offline  
Reply With Quote
This is the last VIP post in this thread.   Old 2012-03-07, 06:15 PM   [Ignore Me] #34
Higby
Contributor
PlanetSide 2
Creative Director
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by ringring View Post
In the third one, did the NC guy get a kill with a headshot with his gauss? I thought headshots were for snipers only?
headshots are for all weapons, although the bonus damage for sniper rifles is way higher than on other guns. A chaingun getting headshots would probably do almost identical damage to a body shot, for example.
Higby is offline  
Reply With Quote
Old 2012-03-07, 07:20 PM   [Ignore Me] #35
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Nice Thanks for the clarification
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-03-07, 07:51 PM   [Ignore Me] #36
Ragotag
Corporal
 
Ragotag's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by Synapses View Post
You dont see M1 Abrams fending off helicopters in BF3... (Unless the driver switchs to the secondary position) Its a main battle tank... without a secondary gunner it SHOULD be weak to air... its the way it was meant to be.
I beg to differ regarding BF3... it's not easy due to slow turret turn rates and hard limits on main gun barrel elevation, but the MBT HEAT round, the guided shell, and even the canister shot could OSOK a heli most times whereas the secondary gunner was useless against them.

Last edited by Ragotag; 2012-03-07 at 07:54 PM.
Ragotag is offline  
Reply With Quote
Old 2012-03-07, 08:12 PM   [Ignore Me] #37
BorisBlade
First Lieutenant
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by Barbapapa123 View Post
Having driver gunners made that Mag defenceless, I really hope they reconsider pilot-gunner setup.
Not defenseless at all, you can switch to the other gun without getting out, its really lame. The tank driver just didnt have an AA gun for the secondary is all. Not sure its implimented yet since i havent seen it on any vehicle in the videos so far.

In other words, if you have an AA gun, you just shoot your main gun til the aircraft come in, then switch to it, blow em up and switch back. Its really really really terrible design in so many ways. They really need to go back to pilots only driving and having specific vehicle slots, if you want to get in the other part of the vehicle you should have to get out or go thru a long "switchover" delay, it just feels so cheap, lame, and makes the game feel lazy in design to not only magically instantly enter a vehicle but then to pop fairy dust and instantly change gunner seats on top of that. This is a game with a bazillion players, make use of that. Stop designing things for single player action, design it for a game that has a ton of players. I just dont think they get it sometimes.

Dont get me wrong, most stuff looks great, but vehicles are borked currently as is the terrible squad spawning BS. And the lack of actual specialization other than loadouts on infantry/armor, is sad to see. Not a fan of unlocks that have no limit, thats not "spec-ing" thats just unlocking as in you can get everything, you dont specialize, they need to stop calling it such when thats not what it is. Its very misleading.
__________________
Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot.
BorisBlade is offline  
Reply With Quote
Old 2012-03-07, 08:14 PM   [Ignore Me] #38
duomaxwl
Captain
 
duomaxwl's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by dsi View Post
lol @ Higby complaining about having troubles driving on a ridge when he's the one who can change it to allow drivers to focus on actually driving instead of aiming & driving at the same time.
The driver having the gun doesn't bother me too bad, I just wish they'd put in an option to where a driver can delegate a passenger to control the main gun (PS1 style.) The only issue with that is I don't see how it'd work for the Magrider.
duomaxwl is offline  
Reply With Quote
Old 2012-03-07, 08:16 PM   [Ignore Me] #39
Synapses
Sergeant Major
 
Synapses's Avatar
 
Re: GameTrailers Footage - Lots of new gameplay to look over!


Originally Posted by Ragotag View Post
I beg to differ regarding BF3... it's not easy due to slow turret turn rates and hard limits on main gun barrel elevation, but the MBT HEAT round, the guided shell, and even the canister shot could OSOK a heli most times whereas the secondary gunner was useless against them.
Rag, I <3 you but... Even the guided shell shots from the M1 were not one shot kill on helicopters. Disable, YES, but not a one shot unless it was already damage.

Anyways, back on topic sorry guys.

I actually wouldnt mind seeing a "Disabled Vehicle" state for vehicles... where you may take a really big hit, and its starts to shut down some of your vehicles abilities until you go and repair up.
Synapses is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:46 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.