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2011-07-12, 07:05 PM | [Ignore Me] #31 | ||
First Sergeant
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Yep, sounds about right. Question is how 'limited' it's going to be.
'Foothold', friendly bases, AMS, tower etc. I'd put my vote on footholds and friendly bases. Being able to spawn 300 man army on an AMS is a bit disturbing ;-) It's been speculated the first screen of the trailer is actually the new HART.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-12, 07:07 PM | [Ignore Me] #33 | ||
PSU Admin
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I think it's important to note nothing has been finalized. Smed said during one of the panels it will have a "free" component. What that means remains to be seen, it appears they want to add some things into a store but that doesn't mean it will be totally free.
The final business model remains to be seen. |
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2011-07-12, 07:10 PM | [Ignore Me] #34 | ||
Master Sergeant
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Honestly, for a game like PS2 a F2P model is excellent. While I'm not a fan of cash shops, a game that relies on hundreds/thousands of players to give one player the base experience, almost demands a much lower monthly cost or be F2P.
It's also worth noting (judging from the game having a form of F2P and the hint during the panel QnA) that having a subscription based game which is cross-console (PS3, 360, and PC) probably would not fare as well as one without. It's safe too assume that PS2 will more than likely be at least on the PS3 and PC. More players is a great thing. Last edited by Tool; 2011-07-12 at 07:11 PM. |
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2011-07-12, 07:13 PM | [Ignore Me] #35 | |||
Brigadier General
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I guess the only thing I could add is that people here seem to be leaning towards "what we lose by losing Sancs" as opposed to "what we gain by losing Sancs". I think if the uncap bases can do EVERYTHING the Sancs can do now, then why create a whole continent just for Sancs? |
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2011-07-12, 07:19 PM | [Ignore Me] #39 | |||
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-12, 07:20 PM | [Ignore Me] #40 | ||
Contributor PlanetSide 2
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Blizzard has managed to stick to cosmetic & services only.
Also CCP tried to add powerful ammo into their new store and they got a visceral reaction from their playerbase and had a massive drop in subscriptions due to it (and other things). |
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2011-07-12, 07:32 PM | [Ignore Me] #42 | ||
Master Sergeant
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Honestly I'm very for the cash shops in moderation. Like he said, cosmetic stuff. I think people just have to accept that it's just the way MMO's are trending. As long as they aren't selling power and it's just fun stuff then I'm all for it. And like was previously said, within the context of the game. TF2 can get away with selling goofy shit because it's a goofy game, Planetside is not.
As for the pacing of the game it is a bit slow, and combat is a bit clunky also. I didn't think so when I was playing it steadily for 5 years straight but once I left and came back I really noticed it. Though I think they should have some sort of area's with no combat for when you need to do some of the other stuff besides fighting. You know, certing or setting your queue's, putting together load outs or if you are just looking to talk with somebody in game about something. |
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2011-07-12, 07:36 PM | [Ignore Me] #43 | |||
Master Sergeant
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2011-07-12, 07:38 PM | [Ignore Me] #45 | |||
First Sergeant
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Something had to be done - PlanetSide's been tried and it's fairly easy to develop comparing to a normal MMO.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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