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Old 2012-02-05, 12:52 PM   [Ignore Me] #31
Trolltaxi
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Re: No macros, mouse tweaks etc.


Originally Posted by Coreldan View Post
But still, macros will always be more efficient than human hand due to the lack of human error. The macro can always shoot the semi autos at the maximum RoF, while human will always have some inconsistancy in it.

Doesnt sound like much, but it's actually a fairly big problem in APB atm. Theres this one semi auto primary that can't really be nerfed cos then it would be worthless to legit users, but it's too good when people use macros to use the highest possible RoF.
Just because you can do, doesn't mean you should do it.
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Old 2012-02-05, 01:16 PM   [Ignore Me] #32
Coreldan
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Re: No macros, mouse tweaks etc.


Originally Posted by Trolltaxi View Post
Just because you can do, doesn't mean you should do it.
Well, I main that said weapon in APB and I've always used it manually!
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Old 2012-02-05, 02:53 PM   [Ignore Me] #33
Trolltaxi
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Re: No macros, mouse tweaks etc.


Originally Posted by Coreldan View Post
Well, I main that said weapon in APB and I've always used it manually!
OK, I see...

Consider it addressed to all whom it may concern...
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Old 2012-02-06, 12:34 AM   [Ignore Me] #34
GTGD
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Re: No macros, mouse tweaks etc.


I saw someone testing their new ADADADADAD and ROF-breaking MCG script the other day and bragging about it in local chat while TKing greenies. The sad part is that they think they're pro after tweaking a macro in an 8 year old game.
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Old 2012-02-06, 10:09 AM   [Ignore Me] #35
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Re: No macros, mouse tweaks etc.


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Old 2012-02-06, 11:19 AM   [Ignore Me] #36
LZachariah
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Re: No macros, mouse tweaks etc.


You can't prevent the inclusion of technology that allows a player to program macros and thread-commands into the physical interface devices (mice, keyboard, joysticks, etc).

This is part of the arms race that will always be present. Aimbots are forbidden, CyborgGaming Mice are permitted.

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Old 2012-02-06, 12:56 PM   [Ignore Me] #37
morf
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Re: No macros, mouse tweaks etc.


I have a quickscope macro for CoD. It scopes, delays, and fires as soon as the crosshairs are up. I've also got a dot stuck to the center of my monitor so I can line it up with your head. I own tons of people with it. I don't see a problem. Everyone has control over their own setup.
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Old 2012-02-06, 01:36 PM   [Ignore Me] #38
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Re: No macros, mouse tweaks etc.


^^^ The problem is it's not meant to be played like that... You're supposed to use your skill, not the skill of a program. Might as well add that in as a legit mod so everyone could use it if that is the case.
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Old 2012-02-06, 02:21 PM   [Ignore Me] #39
morf
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Re: No macros, mouse tweaks etc.


Originally Posted by Crator View Post
Might as well add that in as a legit mod so everyone could use it if that is the case.
Everyone can use it. Like I said, everyone has control over their own setup. What's the difference between this and a joystick for flying a plane?
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Old 2012-02-06, 02:33 PM   [Ignore Me] #40
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Re: No macros, mouse tweaks etc.


One is hardware, the other software. If the game developer wants to add the functionality in to the game then they will give the option with their approved software.

Not much you can do about hardware unless you only allow particular hardware to be used.
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Old 2012-02-06, 02:45 PM   [Ignore Me] #41
Trolltaxi
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Re: No macros, mouse tweaks etc.


I wonder how hard people try to reason why they cheat...

"Everyone does it..."; "...you have control on your hardware..."; "...real pros do it like this..."

OMG! Do you really fail to see how much you ... fail?!
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Old 2012-02-06, 02:52 PM   [Ignore Me] #42
morf
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Re: No macros, mouse tweaks etc.


Originally Posted by Crator View Post
One is hardware, the other software.
Actually both are programmable hardware. I setup my mouse to send a series of keystrokes when I press a button. The analog joystick sends pulses of keystrokes when you bank left or right. There's no way for you to "halfway" depress your left key on your keyboard. The joystick simulates this by on and off sending the keystroke dozens of times per second depending on how hard you're banking. It's exactly the same thing, applied in two different ways.

As long as a player is in control, and everyone else can do the same thing, what's the problem?
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Old 2012-02-06, 02:55 PM   [Ignore Me] #43
SuperMorto
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Re: can we not have.....


Originally Posted by basti View Post
What the fuck are you guys talking about?
I've love this shit Basti! pissing myself!
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Old 2012-02-06, 03:00 PM   [Ignore Me] #44
morf
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Re: No macros, mouse tweaks etc.


Originally Posted by Trolltaxi View Post
Do you really fail to see how much you ... fail?!
I don't fail. On the contrary, I win. The real failures are the people who sit back and blame things like opponents' hardware setups for their own inability to play well. This is just the latest witchhunt from inept players on this forum. Other classics include: headshots, quickknife, "mouth-breathing twitchers", bunny hopping and most recently, kill-cams.
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Old 2012-02-06, 03:00 PM   [Ignore Me] #45
SuperMorto
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Re: No macros, mouse tweaks etc.


Originally Posted by Crator View Post
^^^ The problem is it's not meant to be played like that... You're supposed to use your skill, not the skill of a program. Might as well add that in as a legit mod so everyone could use it if that is the case.
but on the flip side, you are not bound by law or rules, and you can use any means you want that is none detectable. And people will, its how you police it that matters. If everybody says no to it then the game will be clean, if we just let it all unfold and do nothing the game will be broken very fast. Stick together as one community/one game, and be a bigger force than the cheaters, it is in fact the only way, and you all know it.
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