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2004-02-20, 08:51 AM | [Ignore Me] #31 | |||
Private
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Please keep in mind that I was not bitching, I was attempting to present a reasonable, logical solution to a problem I've been seeing since well before the patch. Please do not assume this is someone screaming "NERF!!! NREF THE PHEENIX!!!" I have my simple, objective reasons. Defend your weapon all you want, but the solution to cloaker kills is a friendly watching your back and you really won't be exposed to as much fire as you think. Why? Because the engagement range you are thinking about is your current one, not your evolved one. With the LOS requirement, you'll be taking more of your shots at closer ranges instead of cross-bridge and cross-base slugging, which drastically reduces flight time. And for those of you firing from prepared positions, once your missile is on course to hit a slower target, an alt-click to dumbfire would release the missile from your guidance (dunno if this works now, but would be added for sure). Lastly, anyone who still wants to fire indirectly can fire at an upward angle over a hill, then dive down to the target. The only difference is that you won't be able to guide after you lose LOS and the missiles will be easier to dodge. This eliminates firing out of tower doors, which is my biggest concern, and will make Phoenix users have to pick their shots better. Strikers are near-useless at long range in a forest, while a skilled Phoenix user can weave through the trees. You try that with a TOW and your missile will get snared and wrap itself around a tree trunk, but here its not an issue (I know its a game, I know its not supposed to be realistic to some of you, but your ability to fire these things through obstacles blows my mind). I'm just proposing that the NC have a way to lose their locks, just like the TR do. I'm not asking for a damage reduction, or longer reload time, or for slower missiles. I'm merely asking for some fair play. In other news, its very annoying trying to form a Prowler squad up when Phoenixes keep smashing the Vpad and into your tanks from the other side of a mountain.
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The difference between life and death is eleven inches of steel and dead luck.
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2004-02-20, 09:01 AM | [Ignore Me] #32 | ||
First Lieutenant
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NC has a way of losing their lock.
Its called human error + lag. You don't know how many times I've fired a phoenix, and because of lag during a battle, that MAX warps 3 feet to the right of where he was standing right before my missile hits. Yes, its a 3 shot max killer indoors, but then again, NC is all about up close firepower, so it fits the theme. Even then, the 2 shot common pool Decimator does a much, much better job in that scenario. |
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2004-02-20, 09:50 AM | [Ignore Me] #35 | |||
Sergeant
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As for destroying vehicle pads, half the people at teh terminal can repair, and we sure as heck can't kill them for crap, so what does it matter? Infantry harrassment? I'd much rather not hit a soft target. It's pointless and dumb. Destroying vehicles in the CY takes alot of Pheonix users with alot of coordination, and nobody repairing them. What nobody points out is that the Pheonix, overall, is the slowest killer of vehicles, and the slow projectile speed keeps us from hitting fast moving targets. Light vehicles can quite often get out of range very quickly. The main people who should fear the Pheonix are Maxes and Lightnings. A good buggy crew will leave the base opposite the fighting and flank the Pheonix users, and have field day when they get to them. |
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2004-02-20, 12:36 PM | [Ignore Me] #36 | |||
First Lieutenant
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Against a Phoenix assault the enemy either finds cover, leaves the area, or dies. That's a sweet set of options to dish out to an opponent when you are trying to take their base. And it's Anti-MAX capability indoors is very good. If you can shoot a MAX 2 times with a deci then you can figure out how to shoot the MAX 3 times... unless the MAX is working with infantry he has serious problems. Of course if you stand still and trade shots with an AI MAX you won't get all 3 shots off... with a deci you won't get both shots off with that tactic either... And your claim that the Striker is good Anti-MAX indoors is just wrong... it won't lock-on indoors and in dumb fire mode it's COF is horrific even if the shooter is motionless and crouching. Also you have to score 6-7 hits to drop the MAX... LOL. You are better off with HA loaded with AP rounds.
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2004-02-20, 12:47 PM | [Ignore Me] #37 | ||||
First Lieutenant
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2004-02-20, 01:08 PM | [Ignore Me] #38 | ||
Private
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I think you'l find that phoenix is the least powerfull missile in the game, along with that yes its guided by its still almost impossible to hit a reaver at full speed when a homing missile can.. then theres the reloading. so i think youl find its hardly unbalanced, NC are pretty crap when it comes to aa because our max is bugged and its hard to use phoenix except in dumb fire whm reavers stand still. Frankly get over it, i keep getting qwiped out by lashers every goddamn second because they're wildly overpowered comapred to my now crappy jackhammer, dont you think we should be concetrating on more important things.
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2004-02-20, 01:52 PM | [Ignore Me] #39 | ||
I refer to all the sage arguments about Phoenix's amazing superiority that were true before Decimator got moved to AV.
Phoenix is indeed the king.
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"Blessed are the Peacemakers, for they shall be called Sons and Daughters of God." - Jesus Christ "Blessed are those who Hunger and Thirst for righteousness, for they shall be satisfied." - Jesus Christ PlanetSide player, retired |
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2004-02-20, 01:53 PM | [Ignore Me] #40 | |||
Colonel
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2004-02-20, 02:00 PM | [Ignore Me] #41 | |||
Corporal
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Actually, you are wrong there. A full speed Reaver will simply out range the Striker missle. The Striker round will pursue but NEVER hit, it will run out of range and self destruct before catching that Reaver. |
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2004-02-20, 02:08 PM | [Ignore Me] #42 | ||||
Sergeant Major
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2004-02-20, 02:20 PM | [Ignore Me] #43 | |||
I realy disagee when you say the phx is good indoors, it takea a horenduos amount of time to get those 3 shots off, even if you sneak up behind them, they hav pelanty of time to run and kill you no matter what max type it is. It sucks at AI taking 5 missles to kill an agile It takes over something like 15 pheonix missles to take an AMS, if you have one repairguy going the ams is safe Any of th eAV can do etter at all of the things, they just need line of sight, to do it, i don't thinks thats a bad trade off for having better weapons
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2004-02-20 at 02:27 PM. |
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2004-02-20, 03:42 PM | [Ignore Me] #45 | ||
First Sergeant
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The only reason I use phoenix now is that it offers more damage per box than the deci. It is the worst solo AV weapon, but the best in a zerg. To be honest, I would really enjoy being forced to have LOS, but being able to set the missle to dumbfire mode midflight. You are complaining now, but you would not believe how much more effective the phoenix would be if it had those characteristics.
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