Oh, I dunno... perhaps the fact that I have woken up every day for the last year and half and read this forum and taken part in discussions, even on the go with my Blackberry, made me feel "connected" enough to PSU community to think it deserved more than just an uncaring disappearance on my part. When you care about people or "stuff", you tend to be considerate enough to explain how you feel and why you feel that way.
In a sentence, PS2 is not for me as my "main game", because:
I prefer games with game play systems that have the depth of the
Star Wars Galaxies Beast Master system. Read that Wiki for an hour or two and you might
begin to understand what I am "getting at" here.
That's foolishly inflammatory. I still play lots of games. I'm even (very slowly) making one, because I love games (and making things). Please do not pretend to "know me", because I stated that I find Planetside 2 to be boring. "Different strokes for different folks", they say and what is written here does not reflect who I am as a whole.
There's lots of "point" to many games. The purpose of a game is to facilitate "the point" and for "the point" to be an entertaining experience.
At the moment, "the point" of Planetside 2 is to "blow stuff and shoot people, with your friends". I don't have a problem with that "point", but the fact that it's the
ONLY point in the game makes the experience on the whole boring for me.
See, Star Wars Galaxies also had the same "point" as PS2 (sadly wrapped up in a barely acceptable combat system - in the pre-cu, cu,
and NGE versions...), but it also had huge variety of other "points" to go along with combat, which caused the game as a whole to be endless and the
polar opposite of boring. To me, the perfect game would be a marriage of Planetside 2's infantry/vehicle combat systems with SWG's (circa Dec 2011) everything-else, created in the Forge Light engine.
THAT would be anything but boring, because there would be all this awesome combat, with city invasions, space, vehicle combat, and blah blah, but there would be just this incredible menagerie of other important, useful stuff to do, share and focus on.
Why am I sharing all of this?
Well, obviously because I can, but mostly because PS2 and PSU deserve an explanation of why the game (and as a result, the community) isn't something I am going to pour my heart into, despite how much I wanted to. If I walk away without saying a word, no one learns anything from it and no one benefits from it. I believe that it's better to give feedback, while providing context for said feedback, than to say nothing at all. Here, the context is that while I love the combat PS2 offers, I personally prefer games that offer more variety of game play than combat alone, particularly community based game play such as SWG's grand unified community experience that was crafting/housing/cities/resources/trade.
Such a trolly post to reply to, so...
My many thanks to the rest of you for taking the time to reply. I especially liked the funny posts!
Take care!