Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: We will miss you Auraxis!
Forums | Chat | News | Contact Us | Register | PSU Social |
2011-01-30, 08:45 PM | [Ignore Me] #46 | ||
Colonel
|
Oh, none of those idiotically overpowered stamina-fueled instagib pistols making cloakers the better of fully healthy and armored maxes.
And I spend most of my time as a cloaker. Those pistols are so unbalanced, they make the sinking Titanic look like a pool table. |
||
|
2011-01-30, 08:57 PM | [Ignore Me] #47 | |||
Colonel
|
SMFTI. So Much For That Idea. Already working on how I'm going to get things arranged so I'm there on opening day. Having options so you can render however much detail you want from Charlie Brown level to near-photorealistic is going to be the way to keep going. I think that, like PS1, no amount of CPU power will ever be in a position where anyone can say "I never, once, hit 100% CPUtilization during the game." But I may be wrong there. Here's a thought: What if we used expensive PCIExpress network cards, completely removing all network blather from the CPU's workload? Ima look into that. Here's an example of just that: http://www.newegg.com/Product/Produc...82E16833189002 |
|||
|
2011-01-30, 09:15 PM | [Ignore Me] #48 | ||
Private
|
I hope to see more empire specific things. I don't mind the common pool of weapons and vehicles for each empire, but wouldn't it be awesome to have empire-specific aircraft? Each empire has their own culture and that should be emphasized more in my opinion.
|
||
|
2011-01-30, 09:28 PM | [Ignore Me] #49 | ||
Lieutenant Colonel
|
I would love to see more customization for outfits this time. Let us spend our points we accumulate in the game on decals and stuff. Slight changes in our armor or vehicles. All cosmetic though, nothing that would break the game.
That way you would have a pretty good Idea what outfit you where fighting by the way they had their tanks designed or how their armor was even though they still retained the colors of their empire. Last edited by Hmr85; 2011-01-30 at 09:31 PM. |
||
|
2011-01-30, 09:47 PM | [Ignore Me] #50 | ||
Colonel
|
Prizes to HandiAce and Hmr85. I agree heartily.
Being able to recognize your outfit from afar by their camo or whatever would be kewlz. ONe huge NC C on a tank for example, instead of small ones for everyone in the outfit would make yours visible, especially if there were plenty of options. |
||
|
2011-01-31, 02:20 AM | [Ignore Me] #51 | |||
Private
|
__________________
Jimmyn from PS1. | Check out the daily deals anywhere from my Twitter! Last edited by Westy543; 2011-01-31 at 02:21 AM. |
|||
|
2011-01-31, 06:36 AM | [Ignore Me] #53 | ||
First Lieutenant
|
Day/Night cycles and I also hope we see a weather system. Would be awesome with snow on Ishundar and maybe rain on Cyssor. Anyway weathers could be a great element to have effect on the battles for example rain and snow and maybe also fog to provide reduced sight forcing the battle to become more close quarter.
I also hope to see a greater variety on the design of the bases. Greater interaction boarding the HART. Maybe have lockers, equip terminals before you jump into a pod and head down towards the surface. Better virtual environments maybe even have a simulated battle on client side for new players. |
||
|
2011-01-31, 06:42 PM | [Ignore Me] #56 | ||
Colonel
|
Air Towers should have repair pads, yes, and come equipped with AA guns, be fairly high, like the present Watch Towers, and be hard to spam with AA somehow.
Gun towers should be equipped with FOUR turrets. It's a gun tower. Well, make it a GUN tower. Ground Vehicle Tower: Repairs ground vehicles, allows re-arm, and has a couple AV guns. Watch Tower: Two stations that allow very long distance viewing instead of NOTHING on the top floor, no turrets at all. Have two stations on opposite corners, or one on each corner. Make it so watch towers are actually WATCH towers. Have them enhance radar like an Aegis plus Audio Amp. Heck, make the top floor have a lobby with giant picture windows like the Tech Plants do. It's called a Watch Tower, well, let's make that sucker useful for WATCHING. No increase of deployable sensitivity, however, because then they would be like an interlink. And make the the thing six stories tall. |
||
|
2011-02-01, 04:11 PM | [Ignore Me] #57 | ||
Brigadier General
|
I may have missed it earlier in this thread, but I would love to see MEGA-BASES. Similar in concept to the capital bases except, you know, actually have their own design instead of just renaming an old design.
I'd love to see a base, maybe 1 per continent, that was huge with multiple layers of defense. I'm not a fan of the shields they had, but still arm them to the teeth so it would be like picking a fight with a porcipine-wolverine-tiger-gorilla. It should be an epic setting to match the epic battles we have. I kinda think of the final scene in the movie Glory where they have to attack the fort and fight their way through layers and layers of defenses. |
||
|
2011-02-01, 04:56 PM | [Ignore Me] #58 | ||
Major
|
I have a very positive feeling that the old MAX Factory will present itself.
edit: lol omg! Search "MAX Factory" on Google.
__________________
[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) Last edited by Tikuto; 2011-02-01 at 05:08 PM. Reason: a Google search |
||
|
2011-02-01, 09:16 PM | [Ignore Me] #59 | ||
Colonel
|
I was reading the Galaxy thread. Pretty much every time you drop on a tower someone has to EMP the top of a tower or the top of the base for mines. So what if the galaxy had a simple use disruptor beam to be used on CE devices. I say disruptor because it's not an EMP. It would just turn off mines/turrets for 30 seconds allowing safe landing. For simplicity it wouldn't be a weapon. When the boost bar is full the pilot could discharge it into the ground. </random thought>
Last edited by Sirisian; 2011-02-01 at 09:17 PM. |
||
|
2011-02-01, 09:32 PM | [Ignore Me] #60 | |||
Lieutenant General
|
|
|||
|
|
Bookmarks |
|
|