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2011-12-14, 04:33 PM | [Ignore Me] #46 | ||
Sergeant
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Ok, in all honesty is the balancing so severe, that: an LMG is useless beyond *100m*?
I get that it would not be optimal but the way you describe it, a HA player is going to find he can do nothing but get shot at when fighting in anything much bigger than a tennis court! Sure a load out can have weaknesses, however I would not wish to change my load out every time my faction advances(forward or forwards towards our own base) no matter the role I played. |
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2011-12-14, 04:43 PM | [Ignore Me] #47 | ||
are these LMGs deployable like with a 2 pod?
or do you just have to stand still to gain the accuracy? and will rexos still have the penalty to not be able to enter all vehicles? if heavys could enter all vehicles as they like, they could use vehicles to get into useful closerange positions and would not have to respec on every team advance |
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2011-12-14, 04:45 PM | [Ignore Me] #48 | |||
Private
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I'm fine with not blurring enemy vision and whatnot, I agree that the fact that someone is full auto-ing the area around you is enough to stay down, but giving experience for suppressing an enemy is an absolute must to fulfill the LMG role as a tactical experience. Thanks so much for coming to talk to us, Higby! -CroW |
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2011-12-14, 04:48 PM | [Ignore Me] #49 | |||
Lieutenant Colonel
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I must admit, this is the role I've always played. Love big guns and love covering my team mates, I have a better eye for what is about to happen in a crazy situation. |
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2011-12-14, 04:49 PM | [Ignore Me] #50 | |||
Major
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An award for suppression would definitely change the way I use LMGs as before there was no reason to let the enemy know where you were until you could kill them first. Would like to see the kind of gameplay changes this would bring out.
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By hook or by crook, we will. Last edited by Captain1nsaneo; 2011-12-14 at 04:52 PM. |
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2011-12-14, 05:13 PM | [Ignore Me] #52 | |||
Brigadier General
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Having a HA hop out of a tank would be fine in my eyes though. It sort of makes sense if you think about it. Heavily armored tank, driven by a guy wearing Heavy Assault. Lightly armored aircraft, piloted by a guy wearing Light Assault. A tank driver could still wear Light Assault if they wanted to drive up to a tower and then jump jet up to the top of course. As for suppression, I'm liking where this discussion is going. No penalty for being suppressed (other than potentially getting dead if you poke your head out), but still rewarding suppression with support XP. |
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2011-12-14, 05:41 PM | [Ignore Me] #60 | ||
Sergeant
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I know those options are a little silly but a CE tri-pod deployed by an engi that has its own ammo pool (say 2-6 clips worth)
would really help squad synergy - its even balanced in a camping scenario because you don't increase fire power ... just the amount of bullets a support gunner can waste at the cost of being a prime target for a sniper. |
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