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2013-05-17, 01:51 PM | [Ignore Me] #46 | ||
Second Lieutenant
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The problem with the hex is it looks like it gives connections where there aren't any.
It's sending 2 messages and is just going to confuse new players. It has to go. You cannot have both systems. Last edited by wasdie; 2013-05-17 at 02:20 PM. |
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2013-05-17, 03:12 PM | [Ignore Me] #47 | ||||
Private
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I am not a fan of the Lattice System and I fear that it may crush the servers because of the concentrated big battles it will (hopefully?) force. But this a little bit:
What also makes me concerned about the lattice, apart from the server performance, is the population imbalances that are currently growing on several servers. Playing NC on Ceres gives you since a couple of weeks from time to time 2 choices; Loosing against over populated TR or winning against under populated VS. Booth makes no fun. If the VS is not so much underpopulated, the TR still is overpopulated for what I can say (I do not play on peek hours though, but does it matter? I mean, it sucks at none peek hours, so it sucks for almost everybody that is playing the game at none peek hours, it sucks for the alerts that are going on in off peek hours). With the adjacency system you can find you way around a giant mass of enemys and capture a little base that is out of their attention to prevent you faction from loosing all territory and the continent bonus. This will be gone with the Lattice. I think when you are comming closer to the Warpgate of the enemy and there are only three ways left, you will not get split up because of a base thats been captured behind your back. And so you simply overun the enemy. Great tactic.
Edit: I hope that Grey Heron Shipping stays on Esamir when they are reworking the map. I like the fightings at that Base. Except when ESF or Liberators are involved. Last edited by ElSol; 2013-05-17 at 03:30 PM. |
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2013-05-17, 04:55 PM | [Ignore Me] #49 | ||
Ok Amerish now has the lattice too. The Bastion looks like it will still play an important role since it links to 7 facilities.
I just wonder if the warpgates will be working and if so in what continent will the TR home warpgate be. Some one please post the new Amerish map. Very, very excited. |
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2013-05-17, 04:59 PM | [Ignore Me] #50 | |||
Second Lieutenant
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You may see it as logical because you're so used to this game and know the changes but I'll guarantee a lot of new people are going to get really confused. Keep it simple. Remove the hexs all together. Then they only have to worry about learning what one thing is. |
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2013-05-17, 04:59 PM | [Ignore Me] #51 | |||
Second Lieutenant
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2013-05-17, 07:49 PM | [Ignore Me] #52 | ||
Major
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Esthetically the new (( lattice )) look pretty okish if you just want to see the lattice itself but its a true bad handicap to read the map corectly because it like all over the place over the maps itself the older lattice was doing a better job in keeping the map clean and show the paths as well
but still if we have quick filter change where we can disable it and enable it like we do with almost anything , i would like the new lattice Ui |
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2013-05-17, 10:18 PM | [Ignore Me] #53 | |||
Staff Sergeant
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Aesthetically the new lattice looks decent enough, if you just desire to see the system itself. However it can be a severe handicap, to reading the map with some accuracy as it is currently convoluted and confusing. The older lattice performed a better task, of keeping the map tidy and showing the paths with clarity also. Even so, if we have some kind of filter or change system, where we can disable or enable to our heart's content, just as with many features ingame, then certainly I would prefer this new lattice UI. |
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2013-05-18, 12:55 AM | [Ignore Me] #54 | |||
Sergeant
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2013-05-18, 06:09 AM | [Ignore Me] #57 | ||
I like this one the most, couldn't be any clearer about what's going on
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2013-05-18 at 06:11 AM. |
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2013-05-18, 07:17 AM | [Ignore Me] #58 | |||
Second Lieutenant
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Though I do like that shading, sometimes simplicity is necessary, or preferred... either way it's nice to have. |
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2013-05-18, 01:04 PM | [Ignore Me] #59 | ||
Sergeant
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Keep in mind that screenshot has the Enemy Activity and Ally Activity filters enabled. It only looks as clear as it does because there's almost nobody on the Test Server. It probably won't look so nice on Live.
Last edited by Climhazzard; 2013-05-18 at 01:05 PM. |
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