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Old 2012-02-06, 09:53 PM   [Ignore Me] #61
Graywolves
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Re: No macros, mouse tweaks etc.


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Old 2012-02-06, 11:04 PM   [Ignore Me] #62
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Re: No macros, mouse tweaks etc.


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cuz all the cool kids are doing it.
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Last edited by morf; 2012-02-06 at 11:05 PM.
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Old 2012-02-07, 12:58 AM   [Ignore Me] #63
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Re: No macros, mouse tweaks etc.


Originally Posted by morf View Post
That's absolutely wonderful trivia, bro. But my question was: how does the game client interpret the input from the joystick?
First. As everyone with a little sane mind left can see, that joysticks don't send keystrokes anymore. That was in the '80s.

Ok, every analoge signal is converted to digital at the end, that's how computers work. But a mice with a macro is a digital input device, while an analoge stick still sends analoge signals. That's the difference. It's not about how it's interpreted, it is how you "send" your signals.

And it's over for me, I won't argue with you till you prove to be able to read and understand what you are told.
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Old 2012-02-07, 02:37 AM   [Ignore Me] #64
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Re: No macros, mouse tweaks etc.


What in the world is this thread even about?
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Old 2012-02-07, 02:05 PM   [Ignore Me] #65
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Re: No macros, mouse tweaks etc.


Originally Posted by Effective View Post
What in the world is this thread even about?
How people cut corners and script things to happen automatically for them so they don't need to actually execute things themself.


Like if you were in an MMORPG you could make 6 buttons become 1 button.

Or to automatically ADADADAD strafe instead of doing it yourself.



Because developing skill to be consistent is too hard for people.
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Old 2012-02-07, 08:03 PM   [Ignore Me] #66
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Re: No macros, mouse tweaks etc.


Originally Posted by Graywolves View Post
How people cut corners and script things to happen automatically for them so they don't need to actually execute things themself.


Like if you were in an MMORPG you could make 6 buttons become 1 button.

Or to automatically ADADADAD strafe instead of doing it yourself.



Because developing skill to be consistent is too hard for people.
There's very limited things you can do in an FPS with macros. Depends on the quirks of the game (like making the AWP fire faster in competitive CS faster by switching weapons quickly). You'll never be able to stop it, or prove someone is using a macro for it. Though you can assume.

Not to mention, things like ADADAD, it's actually really easy to do, so it's really easy to be accused of being a macro strafer, even when you're not (not even including the fact macro ADAD users are EASY to kill).

There's always going to be a difference between cheaters and exploiters in my opinion, regardless of what anyone thinks.
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Old 2012-02-08, 12:32 AM   [Ignore Me] #67
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Re: No macros, mouse tweaks etc.


Originally Posted by RadarX View Post
Fortunately SOE has extensive experience dealing with people who use exploits or third party software to cheat. I'm positive things like this are considered.
This is a joke, right? Because it sure rang the irony bell!
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Old 2012-02-10, 01:54 AM   [Ignore Me] #68
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Re: No macros, mouse tweaks etc.


Macros and 3rd party apps aren't totally useless or necessarily cheating.

For example, Planetside doesn't recognize my mouse's 4th-10th buttons, so I use the mouse driver to set those buttons to send keystrokes for the actions I want them bound to (med packs and implants), but I could just as easily use AutoHotkey to accomplish the same. Also, using a mouse with adjustable DPI via mouse buttons gives an advantage when switching between MAX and softy loadouts, and that advantage can be optimized with a mouse driver that lets you set custom stop points on the DPI gradient (I use 400 softy, 800 MAX and tank turrets, 2000 running MAX).

I'd be sad if mice with more than 3 buttons, or however many they plan to support w/ the in-game config, were banned from PS2. AutoHotkey is just pushing buttons, so I would also be sad if using a keyboard well was banned from PS2.

If all you are doing is interacting with the game using the tools the developers have provided (keybindings), I don't count it as cheating.

Originally Posted by morf View Post
Cheating is modifying the game client to do things that aren't possible by user input. Optimizing user input via hardware options is not cheating.
Yep.
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Old 2012-02-10, 03:08 AM   [Ignore Me] #69
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Re: No macros, mouse tweaks etc.


Originally Posted by RadarX View Post
Fortunately SOE has extensive experience dealing with people who use exploits or third party software to cheat. I'm positive things like this are considered.
This just made my day

Sorry, but while you might think you know how to handle cheaters, the number of them in PS shows otherwise. I assume 50% of the players run hacks, which seeing how easy it is to hack in PS should be about accurate. Or maybe you just let them hack to recive their monthly subs too?
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Old 2012-02-11, 11:20 PM   [Ignore Me] #70
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Re: No macros, mouse tweaks etc.


Originally Posted by IDukeNukeml View Post
Usable exploits for an FPS

One exploit is to find a weapon you want to work on, write down it's ammunition count. Lets say it's 30 bullets, set up a script so that if you fire 29 bullets or less (5.30 seconds of summed time holding left click down) and you stroke your reload key, it restarts the script
If you DON'T hit the reload button at 30 rounds(5.31 seconds of summed time holding left click) , your weapon is automatically switched to your secondary, you throw a grenade and quick knife all at once, and you can choose which order to do it in.

You could also do a dolphin dive macro which i've seen, and man that PISSES me off... in bf3 it's not abused much if at all, but in cod and bf2, holy SHIT people abused it.

There are many many exploits you can use with autokey, i personally hope they ban people who use it.
If someone is willing to go through the effort let them. Doesn't affect me or my gameplay. I'll still beat them into the floor.
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Old 2012-02-11, 11:23 PM   [Ignore Me] #71
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Re: No macros, mouse tweaks etc.


Originally Posted by IDukeNukeml View Post
Usable exploits for an FPS

One exploit is to find a weapon you want to work on, write down it's ammunition count. Lets say it's 30 bullets, set up a script so that if you fire 29 bullets or less (5.30 seconds of summed time holding left click down) and you stroke your reload key, it restarts the script
If you DON'T hit the reload button at 30 rounds(5.31 seconds of summed time holding left click) , your weapon is automatically switched to your secondary, you throw a grenade and quick knife all at once, and you can choose which order to do it in.

You could also do a dolphin dive macro which i've seen, and man that PISSES me off... in bf3 it's not abused much if at all, but in cod and bf2, holy SHIT people abused it.

There are many many exploits you can use with autokey, i personally hope they ban people who use it.
If someone is willing to go through the effort let them. Doesn't affect me or my gameplay. I'll still beat them into the floor.

That being said, I don't imagine setting up a script that works with the game is going to be something just any player can do. I've NEVER heard of someone using this "auto reload" script. Not in any game ever. Might it exist? Sure, does it really really matter? No. It's no different then what a really really skilled player might accomplish. There isn't a way to prove that a player might be doing this. And ultimately there's better things to be doing then catching people who take shortcuts.
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Old 2012-02-11, 11:50 PM   [Ignore Me] #72
xSlideShow
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Re: No macros, mouse tweaks etc.


I don't mind the idea of macro's if they want to take the time to do it. Why not, it doesn't effect my gameplay. Some people wanna be a robot, why not. As long as it doesn't let them do things I can't do myself.
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Old 2012-02-12, 03:33 AM   [Ignore Me] #73
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Re: No macros, mouse tweaks etc.


Originally Posted by Fenrys View Post
Macros and 3rd party apps aren't totally useless or necessarily cheating.
...
I'd be sad if mice with more than 3 buttons, or however many they plan to support w/ the in-game config, were banned from PS2. AutoHotkey is just pushing buttons, so I would also be sad if using a keyboard well was banned from PS2.

If all you are doing is interacting with the game using the tools the developers have provided (keybindings), I don't count it as cheating.
Pressing a bound hotkey triggers one action. Pressing the macro button triggers multiple actions. That's the difference. And that's why it is cheating.

Originally Posted by Effective View Post
If someone is willing to go through the effort let them. Doesn't affect me or my gameplay. I'll still beat them into the floor.
...
It's no different then what a really really skilled player might accomplish.
Player skill is something I respect. Macros are something, I don't. Because it's not skill at all. It isn't an even field anymore.
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Old 2012-02-12, 12:53 PM   [Ignore Me] #74
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Re: No macros, mouse tweaks etc.


Originally Posted by Trolltaxi View Post
Pressing a bound hotkey triggers one action. Pressing the macro button triggers multiple actions. That's the difference. And that's why it is cheating.
I understand the difference, and disagree with your definition of 'cheating'.


It isn't an even field anymore.
It will never be an even field unless everyone is playing on a console and using the same ISP from the same physical address.

There are any number of ways to gain an advantage. You can use 3 monitors and have a larger field of view. You can use good headphones that let you hear footsteps better. You can use a faster CPU/GPU and get smoother framerates. Even something as simple as a larger mouse pad is advantageous - you can turn the sensitivity down for more precise aiming while maintaining the ability to spin 180º without lifting the mouse.

Using software that makes multiple keystrokes easier isn't cheating any more than using a fast computer and larger mouse pad that makes aiming easier is cheating.

IMO, using multiple monitors is more questionable than using macros. Anybody can push those buttons to create the same effects that a macro creates, but not everybody can push a button to get enhanced peripheral vision.

Last edited by Fenrys; 2012-02-12 at 12:58 PM.
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Old 2012-02-12, 02:09 PM   [Ignore Me] #75
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Re: No macros, mouse tweaks etc.


The difference between a skilled player's consistency and the scripted player's consistency is that the former is consistent because of his skill, not automated macro's and scripts.
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