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Old 2011-02-01, 10:48 PM   [Ignore Me] #61
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
Hah, I had the same idea on vent with a friend a few hours ago. We were discussing how since we started playing in late 2006 the only real resecures we eversaw were done by outfits hot dropping out of mossies and not out of galaxies, as groups who dropped out of galaxies are usually OS'd / CE'd to death. I said they might as well give galaxies an EMP they can use shortly after ejecting a certain number of passengers over a base's SOI.
There's a trick to avoid the OS. Pilot needs to fly extremely low - the OS takes a few seconds, that time is usually eaten up by spotting the Galaxy in the sky and firing off an OS when you see the drop. As for CE, your droppers need to chuck a few jammers or have a CR4/CR5 EMP. I'd say use a CR3 EMP but it's not strong enough to clear a decent area for a decent amount of time.
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Old 2011-02-01, 10:49 PM   [Ignore Me] #62
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Re: PS Next: Wishlist


Watch Tower: Limited Ground Repair Bay + Sensors
By limited I mean that the repair bay can be drained and has to recharge before use again.
Example: Heals up to 5,000 - 10,000 health of a vehicle and takes 15 minutes to recharge.

Air Tower: Keep as is

Gun Tower: 2 Phalanx (4 if nearby base is owned by your faction)

I believe this will help base attacking more challenging when the base has a Gun Tower nearby.


Also keep 3 factions. This makes the game more fun and challenging during 1v1v1 battles.

Also interesting to see a sandwich on a faction on a continent.

Last edited by Chaotic Cow; 2011-02-01 at 10:54 PM.
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Old 2011-02-02, 03:20 AM   [Ignore Me] #63
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Re: PS Next: Wishlist


Not just Planetside 1.5. I don't want an epic patch and skin, I want a new experience. A new timespan, even. Keep the factions and the ideas behind the factions.
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Old 2011-02-02, 08:04 AM   [Ignore Me] #64
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Re: PS Next: Wishlist


What if players could ping back to the CR4/CR5/Platoon leader troop movements? I really liked that in Bad Company 2 that you could spot enemies coming in and gain XP for that. Made you feel like you were really contributing to the match. Take away reveal all enemies from the CUD and only have the reports streaming into the CR4/CR5 HUD. Then Platoon leaders could ping the locations out to their troops. Not sure if the netcode could handle that. But I'm sure it could be optimized.
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Old 2011-02-02, 10:41 AM   [Ignore Me] #65
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Re: PS Next: Wishlist


Originally Posted by otomotopia View Post
Not just Planetside 1.5. I don't want an epic patch and skin, I want a new experience. A new timespan, even. Keep the factions and the ideas behind the factions.
I doubt this will happen as most players want the same general experience with some tweaks and balances here and there.
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Old 2011-02-02, 12:58 PM   [Ignore Me] #66
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Re: PS Next: Wishlist


Expand the bases so that all the fortifications outside the base play almost as big a role as those inside(walls and courtyard). Bunkers and trench's outside the walls were pretty much useless, unless you needed somewhere to duck in and have a crafty smoke . Change the base layout so the bunkers and trench's(not underground) be a bases first line of defense from frontal ground assault with a small variety of destroyable fixed weapon emplacements.
Maybe something a combat engineer can create in special areas

If your forces are pushed out of the trench network then the enemy infantry can use them as cover for getting closer to the courtyard or back door entrances.
A little more variety in base design (size and layout) would also be nice plus having a few areas that are very much large urban zones
Like the expeditionary forces first habitation zone wide streets and lots of multi story buildings broken up into districts for fighting over or another planned city that was under construction and turned into a warzone.

There's so much on my PS-N wishlist I could spend all week writing topics, and phooey I have to work
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Old 2011-02-02, 05:18 PM   [Ignore Me] #67
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Re: PS Next: Wishlist


Good call, I always thought we could have used allot more fortifications outside of bases to play with. As you said the bunkers were useless and pretty much deathtraps.
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Old 2011-02-02, 05:30 PM   [Ignore Me] #68
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Re: PS Next: Wishlist


LOL, remember the bunkers that had the underground tunnel? I used to hide in those during AFK breaks. Once I did that, and came back to a bunch of tells from a guy asking where I was. I did a /who and found out he was on one of the other empires. Dude had been running around for about fifteen minutes trying to find me - evidently he and an outfit mate had been using their CUD to find enemies in the SOI.
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Old 2011-02-03, 08:02 AM   [Ignore Me] #69
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Re: PS Next: Wishlist




Classic.
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Old 2011-02-03, 09:22 AM   [Ignore Me] #70
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Re: PS Next: Wishlist


I suddenly had an idea that may be nice:

I constantly read people saying that it is too easy to take over a base just by destroying the generator. Maybe destroying the generator can be made into a small version of taking over a base.
The generator door will be locked and will be unaccessible by the other empires. The only way to open the generator door is by hacking a console at the generator door. This will start a timer of 5 minutes after which the door will open and give the opposing empire the chance to destroy the generator. The defending empire can stop this by hacking the console, just like a normal CC.
The design of the room before the generator has to be changed in a way that makes it slightly easier for the opposing empire to defend the generator console while the timer is ticking.

The thought around this concept is to remove the easy way of destroying the generator, while still keeping the generator in game as a strategic factor.

Yes/no/maybe?
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Old 2011-02-03, 12:41 PM   [Ignore Me] #71
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Re: PS Next: Wishlist


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Old 2011-02-05, 12:17 AM   [Ignore Me] #72
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Re: PS Next: Wishlist


Thought of this tonight when I was playing supreme commander. I would love Duel Monitor Setup for Planetside Next

One screen is the game other screen is the map of the battlefield. This would be a Fantastic Feature!
I really look at the map all the time. And when I lead a group of squads I look at the map all the time!. I Think this is a must have feature in PS:Next

Just like this.
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Old 2011-02-05, 12:32 AM   [Ignore Me] #73
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Re: PS Next: Wishlist


I agree tiger.
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Old 2011-02-05, 01:12 AM   [Ignore Me] #74
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Re: PS Next: Wishlist


Pretty nice advantage for having two monitors. Just saying.
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Old 2011-02-05, 01:41 AM   [Ignore Me] #75
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
Pretty nice advantage for having two monitors. Just saying.
I thought it would be neat. Its not that big of a advantage. Its not like the minimap. its like the world map when right now in the game
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