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2012-12-19, 04:41 PM | [Ignore Me] #61 | ||
Major
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I don't see how merging servers is claiming defeat, every game starts off with massive sales but I bet only a third actually like the game enough to get 25% of the way through it and only 1 in 10 complete it. The same goes for MMOs the game with launch and 2/3 of people wont like it and quit, however you need the server capacity while they are there and then need to merge when they quit. This isn't like Dayz or Minecraft where the start off small and grow bigger so they give the illusion of growing. No these games like Planetside 2 or any other MMO start off massive and then decline to their normal population.
SOE need to merge the servers to the size of the population now so we have the battles we had at launch, this is simple. Otherwise all that will happen is more people quit because the game isn't fun without the huge battles. I'm not playing currently and part of that reason is big battles don't happen often any more. Along with this SOE need to fix the game, I stated that, it is massively broken right now, they knew that in beta but decided to launch anyways.... I don't get why but it could be the death of the game if they don't merge. I mean EVE Online hasn't been a huge success story, CCP have spent 10 years nearly building that game up slowly to where it is now. It is proof that the right management can make your game succeed. What did CCP do after the horrible launch they had? They never gave up, they never forgot what their game was all about and rushed some shitty expansion for a quick money grab and they never left their game to die, they always tried. I mean CCP even did a complete engine change of their game, who else can say that? |
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2012-12-20, 08:26 AM | [Ignore Me] #62 | ||
Major
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This double experience event coming up will be telling. Hopefully people come back en masse.
If they don't, I really think Sony should act, salvage what they have by merging servers and just start building up again. This will help Sony keep what they already have while they try to build back up. Sometimes you just have to take a step back to start moving forward again. It's pretty much just one zerg per server (not per continent) and nothing else worth mentioning on two of the "medium" servers I play on. I would hate to imagine what the low pop servers look like. |
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2012-12-20, 10:15 AM | [Ignore Me] #63 | ||
Private
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I honestly find this merge servers / low-pop scare funny. We should know that opening week in any MMO is always crazy, then the population will fall off into something uncertain, until the plateau or bleeding becomes apparent.
For me and most of my friends and family, the timing for this game could not have been worse for population, but best for spending Christmas/Holiday money on Station Cash for Planetside 2. For my self and some friends, after the first two weeks the time I was playing dropped off the radar. Silly things like final projects being due that week, then final exams the next week (just finished, feeling great!). In between all that crazy BS this whole holiday season was starting up, I have barely regained a little more time to play since finals week ended. I wont be playing as much until after new years party time, because my friends deserve to see my face after finals and family holiday. In my honest opinion I don't expect the population to increase much until January. It's at that point that I hope SOE will bring in a new player experience, and give the game exposure/advertising to bring new people and some that tried it but left because due to optimization, new player experience, or the server restarts. Don't get me wrong here, I don't expect a miracle. I just expect a little jump in population as the game finds it's stable point in January before (my hope) the game continues to grow (even if slowly) over 2013. Then again, I may just be some hopeless roma.. game addict. |
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2012-12-20, 10:44 AM | [Ignore Me] #64 | ||
Major
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This isn't a normal mmo. There are no monsters to slay or NPCs to keep us busy. This game needs players to survive as it is completely player-driven.
The less population, the less fun it is for those that still play. If it's not fun, even these players may stop. It's death by slow bleeding. You can face the facts and accept it or bury your head in the sand hoping that cut artery on your arm stops bleeding and just goes away. |
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2012-12-24, 03:00 AM | [Ignore Me] #65 | ||
Sergeant
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I had two friends come round last night and they're console gamers and usually find it fun to play on my PCs as I've built 3 of them. We played Planetside 2 as I haven't seen them since it launched and this was at 8pm and I couldn't find them a single big battle for them. The whole point of Planetside is the big battles, I went to each cont, Indar is where most of our people were and there wasn't a single big battles. There was several tiny battles going on but you could even see in the warp gate where there used to be like 100 people standing in, there was like 10 maximum.
The population is in decline, I don't care what people say, you cannot find the battles you die in the first two weeks of launch. All the servers top out at medium now, most are on low and the population just keeps declining. I mean the only fun thing for me are the big battles, I haven't personally logged in for a week because of it and I was shocked to see how much it dropped off and this was on a weekend. The more annoying thing is, throughout the day there is no one on, I men you can cap bases with like 2 or 3 people. You really have to play Planetside 2 during the late afternoon or evening and this is a problem Planetside suffered from. A. Servers need to be merged to like one or two per region. B. You need to find a way to put players together during non peak times. It is currently a sad game to play because of the lack of people. |
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2012-12-24, 05:56 AM | [Ignore Me] #67 | ||
Brigadier General
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Would you fools look at the date?
IT IS CHRISTMAS! People are out, busy buying shit for the people they pretend to like. Or they just fled te whole crappy season and went on holiday. Thats why you got less players. |
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2012-12-24, 07:29 AM | [Ignore Me] #69 | ||
Lieutenant Colonel
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Yes. merge the servers SOE, do it nao so that we have the bestest pops EVAR for the new year.
except me, because I don't buy shit for anyone. I also don't like anyone (according to common rumor, apparently?). Its much more simple this way.
__________________
Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. Last edited by p0intman; 2012-12-24 at 07:31 AM. |
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2012-12-24, 07:41 AM | [Ignore Me] #70 | |||
Major
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An overpowered faction like Vanu camps a continent (mostly Esamir) where they can spam Magriders easy mode. TR and NC can't do anything. Winner of Indar between the two goes to Amerish. Now eventually, players migrate where their faction can fight (like NC going to Connery ). What you really see is the migration of players towards their more faction-favored server. This would not have happened if the factions are balanced. This is not to mention the players who can smell OP from a mile away and have been switching to Vanu In short, they need to balance the factions asap. The longer they keep it imbalanced, the more damage it does to the servers. Last time I checked the faction balance is like this, Vanu>>>TR>NC. Hopefully, they fix this root of the problem. Once the factions are balanced then they can balance Vehicles vs Infantry. One last thing. Awhile ago I mentioned how OP Magriders are: http://www.planetside-universe.com/s...ad.php?t=50615. Who's laughing now? |
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2012-12-24, 07:58 AM | [Ignore Me] #71 | |||
Sergeant
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Nope. Look at Steam, just as many people as before. What about when SWTOR released last year? It was massively packed over Christmas. |
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2012-12-24, 08:03 AM | [Ignore Me] #72 | |||
Sergeant
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I never had a problem with Mags in my Prowler, however you cannot go up hills any more since that patch and you have to stick to the main paths so now I get owned all the time because you're forced to just go down choke points. I'm not sure if Mags can still go up hills or if they slide down them like the Prowler but that is how I used to own Mags because they never seemed to do that. So basically SOE made MBTs unfun to use and I haven't driven one since, just get in a Mosq all the time now, basically the only useful solo vehicle in the game, which MBTs shouldn't even be but well done SOE again for making the Lightning useless. |
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2012-12-24, 08:51 AM | [Ignore Me] #74 | |||
Lieutenant Colonel
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wait, there was one, I recall... it was PS1.
__________________
Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-12-24, 09:21 AM | [Ignore Me] #75 | |||
Sergeant
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But this isn't a regular MMO. It's first and foremost a FPS. It doesn't have the content or the open ending that is required to keep people playing. It also means 6 months from now at most a new game will come out that will cover the same niche (for lack of a better word). It will look extra shiny and everyone will go and play that. EVE Online on the other hand is still pretty much unique and as long as CCP can keep renewing their game, expanding it and keep it interesting it won't die. You can't expect a long term vision for a game like this. I was going to say you can't expect a long term vision from a company like this until I saw they run Everquest. They definitely have been found wanting standards of quality wise with this game. Last edited by SeraphC; 2012-12-24 at 09:22 AM. |
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