Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: And you thought you had it bad.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: What type of Quick-Melee attack do you prefer? | |||
Rifle-Bash -I prefer it to be changed to something a bit more basic and natural. | 114 | 31.58% | |
Quick-Knife- I prefer it to stay like it is like typical modern shooters. | 42 | 11.63% | |
I don't want to see a quick-melee at all. Equip your knife to do battle! | 205 | 56.79% | |
Voters: 361. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2012-06-12, 04:02 PM | [Ignore Me] #91 | |||
Staff Sergeant
|
|
|||
|
2012-06-12, 04:10 PM | [Ignore Me] #92 | |||
Staff Sergeant
|
Guys I already won this thread 2 pages back, end of thread. Devs go fix this now.
Sent from my DROIDX using Tapatalk 2 |
|||
|
2012-06-12, 04:18 PM | [Ignore Me] #93 | ||
Colonel
|
What's with the biased poll? Modern shooter? You're discussing quick-knife vs quick-bash. We already discussed in depth that most people didn't want a modern implementation of the quick knife for Planetside 2. Many preferred a modified approach to quick knife, but were fine with quick knife when discussing it. Read this summary of possible options. My ideal implementation of quick knife was at the bottom. If you have time I'd recommend reading the whole thread. It offers some insight's into the community's reactions toward "modern" FPS quick knife implementations.
I'm not against a rifle bash mechanic, but honestly I'd prefer throwing knives and other upgrades over a bayonet which to me sounds extremely lame in any foreseeable animation. Basically the concept of a quick knife finishing move at close range isn't really a problem. I think you summarized their implementation goals already. Anyway the implementation I linked for quick knife takes into consideration most of the criticisms of quick knife to create a balanced and useful weapon while still allowing an equippable knife. I think this thread though is testament to the fact that the community can evolve. We're seeing a lot of nice discussion involving the pros and cons of each system. Also if it isn't clear if you don't read the other quick knife thread, quick-bash was brought up. Do you want a stun attack or just identical to a quick knife with a weapon?
__________________
[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-06-12 at 04:21 PM. |
||
|
2012-06-12, 04:28 PM | [Ignore Me] #94 | |||
Sergeant Major
|
anyway you should be running away if you dont have ammo. |
|||
|
2012-06-12, 04:28 PM | [Ignore Me] #95 | |||
Master Sergeant
|
Someone else mention the knife attack in BF3, and I agree, it's very well done. The only problem I have with it is that you can creep on a guy with your gun out and just hit a quick button to get the knife kill. That's not realistic or fair. It gives the attacker a "backup plan" of having a gun at the ready in case they get caught. Funk Dat! By all means, sneak, creep, and cut a fool - but go "all in" for it. If you're gonna get a one-shot silent kill - then it is fair that you are vulnerable when moving into position for it (equipped knife) and during the take-down (just like BF3). What I DON'T want to see is some jerky running and swiping and getting kills left and right or camping around the corner of a door quick swiping people as they run out. |
|||
|
2012-06-12, 04:38 PM | [Ignore Me] #96 | ||
Corporal
|
Why not have an implementation of both "quick" and "equipable" knives in the game? One button will activate the quick knife, which would do minor to moderate damage and would basically be more of a last resort rather than "lol I got close now I cut you". You can also choose to equip the knife, which leaves you more vulnerable to getting shot, both due to the fact you no longer have a gun equipped and that the knife takes longer to swing, but deals heavier damage than the quick knife, and might also allow infiltrators to backstab if they've certed for it (an assumption since they appear to be the only ones with a melee booster tree).
|
||
|
2012-06-12, 04:42 PM | [Ignore Me] #98 | |||
Major
|
Unless we want it so HA are immune to backstabs because of their higher life? But that would be too weird, wouldn't it? So we should stick with more balanced one shots. Also might be better to limit backstab one shots to infiltrators. |
|||
|
2012-06-12, 04:50 PM | [Ignore Me] #100 | ||||
Colonel
|
__________________
[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-06-12 at 04:52 PM. |
||||
|
2012-06-12, 05:00 PM | [Ignore Me] #102 | ||
Captain
|
i would rather have equitable knife with it being customized, me being a big fan of cloaker class..I loved being able to knife people while invisible and have quick knife would add too much of an advantage to cloakers just for the pure fact that they would just quick knife and shoot you.
|
||
|
|
Bookmarks |
Tags |
knife, quick knife, rifle bash |
|
|