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Old 2011-02-08, 07:11 PM   [Ignore Me] #91
Baneblade
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Re: PS Next: Wishlist


Outfit Air Cruisers as proposed numerous times, by myself, on the OF.
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Old 2011-02-08, 07:12 PM   [Ignore Me] #92
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
No, NPCs are not qualified for planetside. If I want pve I'll play Half life, WoW, oblivion, etc. People play shooters to shoot people.
I agree. You shouldn't get experience for killing them. I think it would just make the game world more alive. Also it could lead to hilarious situations.

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Old 2011-02-08, 07:14 PM   [Ignore Me] #93
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
No, NPCs are not qualified for planetside. If I want pve I'll play Half life, WoW, oblivion, etc. People play shooters to shoot people.
Living worlds are more fun. And why would you have to stop shooting people just because a massive carnivore is running around Cyssor?
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Old 2011-02-08, 07:28 PM   [Ignore Me] #94
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Re: PS Next: Wishlist


Call me crazy, but I liked the idea of NPC's. Let them be like low ranking soldiers, meat for the grinder. Basically, I felt there was a bigger need when the population dropped off, but I figure if alot of people fighting is good, then even more people fighting (even if they are AI) would be even better.
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Old 2011-02-08, 07:34 PM   [Ignore Me] #95
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Re: PS Next: Wishlist


NPCs to me screams of MMO-RPGs. I don't want NPCs. I want to get the fuck out of Sanc as quickly as possible and commence killing.
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Old 2011-02-08, 07:51 PM   [Ignore Me] #96
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Re: PS Next: Wishlist


I don't understand how NPC's would slow you down unless you chose to stop to talk to them.

Plus NPC's don't scream mmorpg any more than leveling and nobody has said we need to get rid of leveling.
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Old 2011-02-08, 07:59 PM   [Ignore Me] #97
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Re: PS Next: Wishlist


Originally Posted by Firefly View Post
NPCs to me screams of MMO-RPGs. I don't want NPCs. I want to get the fuck out of Sanc as quickly as possible and commence killing.
Nobody is really suggesting RPG npcs with dialog and quests. Just local fauna. Like trees. Only they move, and have teeth, and sometimes see the soldiers as yummy snacks. A battlefield obstacle that will have to be dealt with, not something you have to go out and collect 20 pelts off of in order to get your experience and loot reward.
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Old 2011-02-08, 08:19 PM   [Ignore Me] #98
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Re: PS Next: Wishlist


Originally Posted by Raymac View Post
I don't understand how NPC's would slow you down unless you chose to stop to talk to them.

Plus NPC's don't scream mmorpg any more than leveling and nobody has said we need to get rid of leveling.
Because the leveling in PS is pretty much horizontal in terms of power, whereas RPGs are exponential in terms of power.

Level 1 will never hit a level 85 in WoW; a BR1 can nearly hand a BR25 his ass given equal skill. (I say nearly because the BR25 could have implants)

Originally Posted by CutterJohn View Post
Nobody is really suggesting RPG npcs with dialog and quests. Just local fauna. Like trees. Only they move, and have teeth, and sometimes see the soldiers as yummy snacks. A battlefield obstacle that will have to be dealt with, not something you have to go out and collect 20 pelts off of in order to get your experience and loot reward.
No, there is no need for FPS lowering NPCs that randomly lose the 1v1 MA fight for you because they decide to try to eat you.

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Old 2011-02-08, 08:43 PM   [Ignore Me] #99
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Re: PS Next: Wishlist


Originally Posted by CutterJohn View Post
Nobody is really suggesting RPG npcs with dialog and quests. Just local fauna. Like trees. Only they move, and have teeth, and sometimes see the soldiers as yummy snacks. A battlefield obstacle that will have to be dealt with, not something you have to go out and collect 20 pelts off of in order to get your experience and loot reward.
I think you hit exactly what I was going for. Turrets, spitfires and mines would keep them away from bases anyway. They'd only bother you in the wild probably.
Originally Posted by Bags View Post
No, there is no need for FPS lowering NPCs that randomly lose the 1v1 MA fight for you because they decide to try to eat you.
"FPS lowering" is kind of a lame argument if you don't know what affect they'll actually have.

It wouldn't be so much random as an interesting story to talk about. "I almost lost, but the sniper on the cliff didn't see the creature sneaking up behind him!"

.

Oh and desolation needs dune or tremor worms. Stop a vehicle not on a rock it gets attacked. Same for people that stop moving.

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Old 2011-02-08, 08:49 PM   [Ignore Me] #100
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Re: PS Next: Wishlist


Originally Posted by Sirisian View Post
It wouldn't be so much random as an interesting story to talk about. "I almost lost, but the sniper on the cliff didn't see the creature sneaking up behind him!"
Pilot: "HAI! GUYZ! Sorry I couldn't get my Liberator to the DropZone to prep it with bombs! A pteradactyl just tried to fuck my Liberator in the tail turret! The poor gunner back there will never be the same!"

Tail-gunner: "... all I saw *shudder* was this shadow, and then *shudder* a dino-sized penis came crashing through the hatch!"

Bombardier: "Good thing you're TR and had the goggles on. I've heard that jizz hurts when you get it in the eyes."
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Old 2011-02-08, 08:52 PM   [Ignore Me] #101
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I wouldn't be against NPCs wandering around in no combat zone if you could walk through them if Sony's devs had unlimited development time. However, every minute wasted on NPCs is less time spent on things that matter.
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Old 2011-02-08, 09:50 PM   [Ignore Me] #102
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
No, there is no need for FPS lowering NPCs that randomly lose the 1v1 MA fight for you because they decide to try to eat you.
So you're against any and all variable environmental conditions that alter the battlefield, like storms, asteroid impacts, night?
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Old 2011-02-08, 11:12 PM   [Ignore Me] #103
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Re: PS Next: Wishlist


Originally Posted by CutterJohn View Post
So you're against any and all variable environmental conditions that alter the battlefield, like storms, asteroid impacts, night?
I am absolutely against RNG in any form. I don't care as long as everyone is affected equally.

IE;
Everyone's visibility is reduced by 80% by a snow storm = good
Randomly hit by lightning = bad
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Old 2011-02-09, 12:11 AM   [Ignore Me] #104
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Re: PS Next: Wishlist


Originally Posted by Bags View Post
I am absolutely against RNG in any form. I don't care as long as everyone is affected equally.

IE;
Everyone's visibility is reduced by 80% by a snow storm = good
Randomly hit by lightning = bad
That's one thing that bothered by about the sandstorms in Planetside. You could turn it off. So if you had a strong video card you could turn it on and see less or turn it off and see everything.

Creatures are indiscriminate and deterministic in their attacks. No RNG involved. I fear the game is too far in development for cool stuff like that. Maybe later.

Speaking of a wishlist, I wish PS:N had a feedback system with ratings for ideas that people want implemented. So people could like or dislike an idea and give real feedback to developers.
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Old 2011-02-09, 12:27 AM   [Ignore Me] #105
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Re: PS Next: Wishlist


Originally Posted by Sirisian View Post
Speaking of a wishlist, I wish PS:N had a feedback system with ratings for ideas that people want implemented. So people could like or dislike an idea and give real feedback to developers.
They do. I forget exactly how it works but I had asked an SOE customer support specialist when I wrote to them about an issue, once. They explained how it works. It involves a slash-command in-game.
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