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View Poll Results: What type of Quick-Melee attack do you prefer?
Rifle-Bash -I prefer it to be changed to something a bit more basic and natural. 114 31.58%
Quick-Knife- I prefer it to stay like it is like typical modern shooters. 42 11.63%
I don't want to see a quick-melee at all. Equip your knife to do battle! 205 56.79%
Voters: 361. You may not vote on this poll

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Old 2012-06-12, 04:49 PM   [Ignore Me] #1
Mechzz
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Re: Quick Knife - Is it really the best option?


Originally Posted by Fanglord View Post
Equipable knife, and I hate to say it but I really liked the BF3 animations from behind.
and on another thread, people are getting called weird for enjoying look at a female toon's ass.....
*sigh*
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Old 2012-06-12, 07:10 PM   [Ignore Me] #2
Maltodextrin
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Re: Quick Knife - Is it really the best option?


Simple solution: When equipped, the knife does a quick slash, Such as though one did a slash when removing it from the sheath. After pulling it out, it remains equipped until you pull out your other weapon.

This maintains the quick knife's ability to be handy in a pinch, when all other options have failed, while at the same time hopefully discouraging quick knife spam in close quarters.

I'd also love for a weapon bash as well, low damage, but staggers the enemy.

Of course, I'd also love to throw my empty pistol into a Vanu's faceplate, then tackle him, and strangle the life out of him with my bare hands... (Kinect Suport!)
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Old 2012-06-12, 05:23 PM   [Ignore Me] #3
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Re: Quick Knife - Is it really the best option?


Originally Posted by Malorn View Post
PS1 had a melee booster implant. PS2 has implants for additional perks like weapon draw speed after sprinting and acquisition timer reduction.

Makes sense to bring back melee booster for people that want a 1-shot knife. Tradeoffs. By choosing it they are not choosing something else and that balances it out.

Make quick knife do crap damage like PS1's normal knife attack and equip knife do full damage.

Equip knife = 2 hit kill (1 with melee booster implant)
Quick knife = 4 hit kill (2 with melee booster implant)

There you go. Balance and tradeoffs.
The quick knife still looks terrible, and there's no way to look good. It looks and feels like a third arm swinging. If we have to have quick melee, a rifle bash or bayonet looks much smoother and better.



Originally Posted by Fanglord View Post
Equipable knife, and I hate to say it but I really liked the BF3 animations from behind.

BF3 animations were good but terrible, they took FOREVER, because you ALWAYS had to spin them or something so you could stab them in the chest or neck, they wanted the player to see his killer. In PS2, it should be a grab around the neck and a knife in the back, without the victim being turned around (what's with that?). They would be a bit faster and look a lot better.
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Old 2012-06-12, 05:42 PM   [Ignore Me] #4
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Re: Quick Knife - Is it really the best option?


I'd like to see a buttstroke quick attack with moderate damage that staggers the opponent, not a MAX, or at least sends their aim somewhere else. While the a knife would be an equipable item.

A second option is to have the knife be equipped faster than other items, striking a balance between a quick knife and an equipable knife.
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Old 2012-06-12, 06:08 PM   [Ignore Me] #5
Xyntech
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Re: Quick Knife - Is it really the best option?


Originally Posted by TaintedPaladin View Post
I'd like to see a buttstroke quick attack with moderate damage that staggers the opponent, not a MAX, or at least sends their aim somewhere else. While the a knife would be an equipable item.

A second option is to have the knife be equipped faster than other items, striking a balance between a quick knife and an equipable knife.
How about both? Bashing them with your gun does small amounts of damage but throws there aim off and staggers them for a split second (allowing you to shoot them), but is nearly instantaneous. Like jumping, it would take longer each time you did it in a row.

Then have the knife pull out twice as fast as most equipped items, but you still need to swing it after pulling it out. The knife would then do a lot more raw damage than bashing.

Variety is nice, right?
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Click here to go to the next VIP post in this thread.   Old 2012-06-12, 06:11 PM   [Ignore Me] #6
Malorn
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Re: Quick Knife - Is it really the best option?


Id prefer quick knife was a pistol whip or butt strike animation, but that can be swapped out later. As long as it does significantly weaker dage than equip knife and isnt one shotting people im ok with the shitty animation. Im sure Tray will improve it when he has the opportunity, but i imavine he has a lot more higher priority things to work on, like Heavy assault animations.
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Old 2012-06-12, 06:37 PM   [Ignore Me] #7
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Re: Quick Knife - Is it really the best option?


Originally Posted by Malorn View Post
As long as it does significantly weaker dage than equip knife and isnt one shotting people im ok with the shitty animation.
I don't think the damage is a big deal. In my suggestion I used 30% for both quick knife and equipped knife. (Mode 1). Really the time it takes go make successive swipes is the big deal. If you're shooting and run out of ammo and quick knife the enemy should be able to kill you as you pull up your empty gun again. An equipped knife would ideally allow faster swipes. This keeps both of them at a 4 hit attack. Then it also allows the 3 hit with the secondary mode for the equipped stab stack. Enough room for melee booster and such to bring it down to 2 hits and even 1 hit backstab.
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Old 2012-06-12, 07:59 PM   [Ignore Me] #8
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Re: Quick Knife - Is it really the best option?


Originally Posted by Malorn View Post
Id prefer quick knife was a pistol whip or butt strike animation, but that can be swapped out later. As long as it does significantly weaker dage than equip knife and isnt one shotting people im ok with the shitty animation. Im sure Tray will improve it when he has the opportunity, but i imavine he has a lot more higher priority things to work on, like Heavy assault animations.
I must've put 10 posts in this thread and I've still not seen one non-fluff post as to why "quick melee" should even exist in PlanetSide... It simply isn't necessary. Equip the knife (like every other weapon in PlanetSide) and, as others have said, allow people to specialize in it. F' COD and it's 'quick knives'.
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Old 2012-06-12, 08:02 PM   [Ignore Me] #9
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Re: Quick Knife - Is it really the best option?


Originally Posted by Dart View Post
I must've put 10 posts in this thread and I've still not seen one non-fluff post as to why "quick melee" should even exist in PlanetSide... It simply isn't necessary. Equip the knife (like every other weapon in PlanetSide) and, as others have said, allow people to specialize in it. F' COD and it's 'quick knives'.
Because we already discussed why melee is beneficial in another thread? There's probably other threads. We can't keep reiterating the same discussion for every new person to the forum.
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Old 2012-06-12, 08:05 PM   [Ignore Me] #10
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Re: Quick Knife - Is it really the best option?


Originally Posted by Sirisian View Post
Because we already discussed why melee is beneficial in another thread? There's probably other threads. We can't keep reiterating the same discussion for every new person to the forum.
LMAO! I'm not new to this forum and have you seen the results in the thread you just linked to support your argument? 82% of the people polled agree with me that there is NO NEED for "quick knives". You can put the gun down now, you shot your foot!
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Old 2012-06-12, 08:14 PM   [Ignore Me] #11
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Re: Quick Knife - Is it really the best option?


Originally Posted by Sirisian View Post
Because we already discussed why melee is beneficial in another thread? There's probably other threads. We can't keep reiterating the same discussion for every new person to the forum.
I'm sorry, was I supposed to necro? I was wasn't I, I'm so bad at the dark arts of forum going...

That thread was started HOW many months ago? And HOW many months ago was the last post? And wasn't it BEFORE they implemented the quick knife, where as now I'm calling attention to it, AFTER it's been added in, which was after a majority spoke AGAINST it.

I do believe this thread has credibility. Let's keep it at, "we've all been speaking against it since Higby asked us and somehow it ended up in the game" discussion. It's now a legitimate concern. If you're for the quick knife, bring something new to the table, don't just point back 3 or 4 months ago.

Last edited by Zekeen; 2012-06-12 at 08:15 PM.
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Old 2012-06-12, 08:19 PM   [Ignore Me] #12
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Re: Quick Knife - Is it really the best option?


If anything the quick knife is LESS popular now than it was before! In the first thread only 18% of people supported it but now it's down to 11%!!! Why are we even discussing this any more?? Remove it already.
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Old 2012-06-12, 08:19 PM   [Ignore Me] #13
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Re: Quick Knife - Is it really the best option?


Quick knife? No, it's a mechanic that I find even virtually unrealistic, that is, I find it unrealistic even in a virtual world. It looks cheap (not cheap like broken, cheap like half-assed), and I still can't get over the fact that apparently all soldiers today and in the future are duct taping their blades to their hands. It really gives me pause. A knife is a tough weapon to use, it's not as easy to just "slide it into the base of the skull" or "find that weak spot in the armor", all bladed weapons are like this where even the least amount of resistance can throw your strike off target. That said, I think that if it was a quick knife I'd say it should deal no more than maybe 20% of a light assault's maximum health because the attack itself appears to be wild and out of control. And then there's the reminder of shields. If I wanted to play a game where a blade could get through shields, I really would wait for Frank Herbert's Dune to become an MMO (which I believe I heard noise about it). Not that I wouldn't play PS2, but I just would continue feeling like the mechanic is one of those things you just don't want to talk about, and anyone who does would be one of "those" kinds of people.

I voted equip the knife, put in a different type of quick melee like butt-stocking, pistol-whipping, and wild haymakers or jabs. Add a mechanic where anyone struck by one of these, while the damage is relatively low, the enemy gets shook up a little.
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Old 2012-06-12, 08:42 PM   [Ignore Me] #14
WNxThentar
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Re: Quick Knife - Is it really the best option?


Originally Posted by Dart View Post
I must've put 10 posts in this thread and I've still not seen one non-fluff post as to why "quick melee" should even exist in PlanetSide... It simply isn't necessary. Equip the knife (like every other weapon in PlanetSide) and, as others have said, allow people to specialize in it. F' COD and it's 'quick knives'.
Well said.
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Old 2012-06-13, 06:53 AM   [Ignore Me] #15
Hermes
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Re: Quick Knife - Is it really the best option?


Originally Posted by Dart View Post
I must've put 10 posts in this thread and I've still not seen one non-fluff post as to why "quick melee" should even exist in PlanetSide... It simply isn't necessary.
Here's a reason.

When you need to reload, or have a weapon you can't run and gun with, and an enemy is right up in your face... you feel impotent. The game feels limited because you can't take it to close quarters, which is what your instincts are screaming at you to do.

I compare this to jumping.

If the game was scattered with knee high walls that your character could not jump over you would find this an infuriating limitation. This is the same to me when my instincts yell for a melee.

Also like jumping, a melee option is open to abuse and overuse and should be designed and tuned appropriately.

Originally Posted by Dart View Post
Equip the knife (like every other weapon in PlanetSide) and, as others have said, allow people to specialize in it. F' COD and it's 'quick knives'.
Lets do that as well. Have the equip knife as the damage dealer, and the quick melee as a get-out-of-my-grill button with a long enough cooldown to limit it to tactical use.

I support the rubber baton version of a quick knife, and the equipped knife for damage and specialisation.


Also the topic of "well suck less, spray n pray fool" is thrown about too much in these topics. This mixes up the ammo management game, it doesn't replace it.
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