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View Poll Results: What type of Quick-Melee attack do you prefer? | |||
Rifle-Bash -I prefer it to be changed to something a bit more basic and natural. |
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114 | 31.58% |
Quick-Knife- I prefer it to stay like it is like typical modern shooters. |
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42 | 11.63% |
I don't want to see a quick-melee at all. Equip your knife to do battle! |
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205 | 56.79% |
Voters: 361. You may not vote on this poll |
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[Ignore Me] #2 | ||
Private
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Simple solution: When equipped, the knife does a quick slash, Such as though one did a slash when removing it from the sheath. After pulling it out, it remains equipped until you pull out your other weapon.
This maintains the quick knife's ability to be handy in a pinch, when all other options have failed, while at the same time hopefully discouraging quick knife spam in close quarters. I'd also love for a weapon bash as well, low damage, but staggers the enemy. Of course, I'd also love to throw my empty pistol into a Vanu's faceplate, then tackle him, and strangle the life out of him with my bare hands... (Kinect Suport!) |
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[Ignore Me] #3 | ||||
Major
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BF3 animations were good but terrible, they took FOREVER, because you ALWAYS had to spin them or something so you could stab them in the chest or neck, they wanted the player to see his killer. In PS2, it should be a grab around the neck and a knife in the back, without the victim being turned around (what's with that?). They would be a bit faster and look a lot better. |
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[Ignore Me] #4 | ||
Private
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I'd like to see a buttstroke quick attack with moderate damage that staggers the opponent, not a MAX, or at least sends their aim somewhere else. While the a knife would be an equipable item.
A second option is to have the knife be equipped faster than other items, striking a balance between a quick knife and an equipable knife. |
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[Ignore Me] #5 | |||
Brigadier General
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Then have the knife pull out twice as fast as most equipped items, but you still need to swing it after pulling it out. The knife would then do a lot more raw damage than bashing. Variety is nice, right? |
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[Ignore Me] #6 | ||
Contributor PlanetSide 2
Game Designer |
Id prefer quick knife was a pistol whip or butt strike animation, but that can be swapped out later. As long as it does significantly weaker dage than equip knife and isnt one shotting people im ok with the shitty animation. Im sure Tray will improve it when he has the opportunity, but i imavine he has a lot more higher priority things to work on, like Heavy assault animations.
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[Ignore Me] #7 | ||
Colonel
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I don't think the damage is a big deal. In my suggestion I used 30% for both quick knife and equipped knife. (Mode 1). Really the time it takes go make successive swipes is the big deal. If you're shooting and run out of ammo and quick knife the enemy should be able to kill you as you pull up your empty gun again. An equipped knife would ideally allow faster swipes. This keeps both of them at a 4 hit attack. Then it also allows the 3 hit with the secondary mode for the equipped stab stack. Enough room for melee booster and such to bring it down to 2 hits and even 1 hit backstab.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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[Ignore Me] #8 | |||
Second Lieutenant
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[Ignore Me] #9 | |||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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[Ignore Me] #10 | |||
Second Lieutenant
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[Ignore Me] #11 | |||
Major
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That thread was started HOW many months ago? And HOW many months ago was the last post? And wasn't it BEFORE they implemented the quick knife, where as now I'm calling attention to it, AFTER it's been added in, which was after a majority spoke AGAINST it. I do believe this thread has credibility. Let's keep it at, "we've all been speaking against it since Higby asked us and somehow it ended up in the game" discussion. It's now a legitimate concern. If you're for the quick knife, bring something new to the table, don't just point back 3 or 4 months ago. Last edited by Zekeen; 2012-06-12 at 08:15 PM. |
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[Ignore Me] #12 | ||
Second Lieutenant
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If anything the quick knife is LESS popular now than it was before! In the first thread only 18% of people supported it but now it's down to 11%!!! Why are we even discussing this any more?? Remove it already.
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[Ignore Me] #13 | ||
Master Sergeant
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Quick knife? No, it's a mechanic that I find even virtually unrealistic, that is, I find it unrealistic even in a virtual world. It looks cheap (not cheap like broken, cheap like half-assed), and I still can't get over the fact that apparently all soldiers today and in the future are duct taping their blades to their hands. It really gives me pause. A knife is a tough weapon to use, it's not as easy to just "slide it into the base of the skull" or "find that weak spot in the armor", all bladed weapons are like this where even the least amount of resistance can throw your strike off target. That said, I think that if it was a quick knife I'd say it should deal no more than maybe 20% of a light assault's maximum health because the attack itself appears to be wild and out of control. And then there's the reminder of shields. If I wanted to play a game where a blade could get through shields, I really would wait for Frank Herbert's Dune to become an MMO (which I believe I heard noise about it). Not that I wouldn't play PS2, but I just would continue feeling like the mechanic is one of those things you just don't want to talk about, and anyone who does would be one of "those" kinds of people.
I voted equip the knife, put in a different type of quick melee like butt-stocking, pistol-whipping, and wild haymakers or jabs. Add a mechanic where anyone struck by one of these, while the damage is relatively low, the enemy gets shook up a little. |
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[Ignore Me] #14 | |||
Sergeant
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[Ignore Me] #15 | ||||
When you need to reload, or have a weapon you can't run and gun with, and an enemy is right up in your face... you feel impotent. The game feels limited because you can't take it to close quarters, which is what your instincts are screaming at you to do. I compare this to jumping. If the game was scattered with knee high walls that your character could not jump over you would find this an infuriating limitation. This is the same to me when my instincts yell for a melee. Also like jumping, a melee option is open to abuse and overuse and should be designed and tuned appropriately.
I support the rubber baton version of a quick knife, and the equipped knife for damage and specialisation. ![]() Also the topic of "well suck less, spray n pray fool" is thrown about too much in these topics. This mixes up the ammo management game, it doesn't replace it. |
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Tags |
knife, quick knife, rifle bash |
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