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Old 2012-02-26, 06:23 AM   [Ignore Me] #106
Lazza
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Re: The Fission


I don't think people should boycott PS2 because the lancer may not be in. On the grand scale of things was it really 1 particular weapon that made PS so addictive or was it the massive scale of the battles, besides the devs can't keep everyone happy. What about all the new player they are trying to attract. They will probably have a bitch at the fact they don't have a lock-on weapon when the other 2 factions do. On the other hand I never used the lancer when I played so WTF would I know.
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Old 2012-02-26, 06:25 AM   [Ignore Me] #107
Kran De Loy
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Re: The Fission


Originally Posted by Talek Krell View Post
If both aren't an option, why not make the "Lancer" a module that you add to the Fission to change its functionality? Or a variant. A way to change the weapon without using a different model.
THis, oh man that would be awesome.
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Old 2012-02-26, 07:03 AM   [Ignore Me] #108
Traak
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Re: The Fission


Originally Posted by Kran De Loy View Post
THis, oh man that would be awesome.
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Old 2012-02-26, 07:16 AM   [Ignore Me] #109
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
Do it NOW.

In ps1 there was really difference between empires in AV weapons. Now everyone get their ES lockon weapon. No difference, it blends together. If every empire has to have lockon why not make it common pool and keep ES specific AV?
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Old 2012-02-26, 07:42 AM   [Ignore Me] #110
DxC
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Re: The Fission


I like it very cool

Thing was the only diff that the lancer had other than being amazing was it was not Lock on or User guided it was a very good all round AV gun for the reason you could see where the the other rockets are coming from aka the TR Striker and also the NC phoenix

The Lancer was well a AV snipers dream
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Old 2012-02-26, 09:01 AM   [Ignore Me] #111
Saerain
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Re: The Fission


Not as sexy to me as the Pulsar, but a slow, homing plasma projectile is intriguing, I won't lie.
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Old 2012-02-26, 09:11 AM   [Ignore Me] #112
SztEltviz
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Re: The Fission


Batou votes for Lancer
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Old 2012-02-26, 09:43 AM   [Ignore Me] #113
PrISM
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Re: The Fission


So...it's a fancy Striker now? Cool.
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Old 2012-02-26, 09:55 AM   [Ignore Me] #114
CrystalViolet
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Re: The Fission


Lancer is fine with me as long as it doesn't still make the annoying woosh-pew woosh-pew woosh-pew sound.
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Old 2012-02-26, 10:07 AM   [Ignore Me] #115
Bobby Shaftoe
Staff Sergeant
 
Re: The Fission


Originally Posted by Shogun View Post
weird. as always the world ends if vs lose their beloved av weapon they all love...

but i guess the guys who fight for the lancer so hard, are the same guys who rant against the nc camera missile and want it to be gone because it´s so overpowered to shoot from cover...

so as always it´s ok for the vs to have advantages, but not for anyone else...
if having an av-sniper rifle was not a worthy advantage, why would there be such an uproar now?
Wrong on so many levels, the most annoying thing about Phoenix users was 75% of them prefering to hit squishies instead of vehicles, not because they were sat behind a rock. (They could have mitigated this by making it to do only armour damage like the Striker so you didn't have to spend 10 seconds healing and repairing after some bozo hurr-durred his camera into your face.)

The Lancer was fun to use but most importantly it was REWARDING to use, anyone could pick it up and be effective against larger (moving) vehicles upto 200 metres quite quickly. It also gave you opportunity of using it on smaller/faster targets, sure you might only hit 1 shot out of 6 on an ABing Mozzie 200 metres away but YOU still did it. You had the freedom to do whatever you wanted with the Lancer, that's why people liked it.

Now they're just going to implement a 'wave-x-hair-vaguely-over-target' system.

That's not fun(arguably) nor rewarding.
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Old 2012-02-26, 10:25 AM   [Ignore Me] #116
basti
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Re: The Fission


Originally Posted by Higby View Post
We'll see, we can easily turn the "fission" into the "lancer" if we think that VS can do without the lockon. I like the lancer too.
We would like both, actually.
The Fisison has good potential for the noob. The Lancer is good for people who know how to use it. So, a simple modification on the gun that changes it from Lock on to Lancer Style would do the job.

Or two AV guns for all factions. VS Fission and Lancer, TR Striker and something like a fusion of the rocklet gun and the decimator (straight fire, high ROF), NC Phoenix and Deci.
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Old 2012-02-26, 10:34 AM   [Ignore Me] #117
Wakken
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Re: The Fission


Originally Posted by basti View Post
Wait, what? Two AV guns? The Fission AND the Lancer?
How cool is that?
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Old 2012-02-26, 11:06 AM   [Ignore Me] #118
Vash02
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Re: The Fission


Originally Posted by CViolet View Post
Lancer is fine with me as long as it doesn't still make the annoying woosh-pew woosh-pew woosh-pew sound.
heresy!
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Old 2012-02-26, 11:39 AM   [Ignore Me] #119
BorisBlade
First Lieutenant
 
Re: The Fission


Originally Posted by basti View Post
We would like both, actually.
The Fisison has good potential for the noob. The Lancer is good for people who know how to use it. So, a simple modification on the gun that changes it from Lock on to Lancer Style would do the job.

Or two AV guns for all factions. VS Fission and Lancer, TR Striker and something like a fusion of the rocklet gun and the decimator (straight fire, high ROF), NC Phoenix and Deci.
Yeah definitely both. And the fission is not just better for noobs its better in some situations while worse in others. For example lock on is massively better for air craft or maxes (esp if you arent right up on them) with its lock on, and it works better if you are moving while firing. Also the lock on warning itself can be a good deterrent which is in reality all you may need to do in many situations. The lancer however is better for the fact it gives no warning, and it doesnt have a long travel time so your target cant go run behind trees or over hills to make the missile hit things. When you fire a lancer at somethin it hits it if you can see it. You can hit targets at longer distances with the lancer too. It does much better when there is cover than a striker by far and of course is much more skill dependent.

Honestly the striker and lancer were balanced very well in PS1 and sticking with similar designs would easily allow for both weapons to be available and both to be good for different situations. As easy as just using a firing mode thing on the fission, i would much prefer two different weapons. Allow for making a choice, less "one weapon to do eveyrhting". Since ps2 is more about unlocks and not very meaningful specialization, we will get enough br40 syndrome as is. Keep the weapons separate.

BTW, a big fat HELL NO to camera guided weapons. They mentioned maybe bringing that back, do not do it. Its skill-less and majorly lame. And you cant defend against it like LoS weapons, it kills strategy and gameplay. The fun of trying to take cover and stay out of sight of your enemy while fighting is completely gone when fighting the current PS1 phoenix. I use it, or i should say abuse it, massively while on my NC toon. Its the best weapon to defend or attack a base with, hands down. Hide in safety and hit absolutely anything thats no indoors. They cant hide from it, nor can they attack you to get you to stop. Great idea in real life, crap idea for a game where you want things to promote good gameplay on both sides of an encounter.
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Old 2012-02-26, 01:04 PM   [Ignore Me] #120
Johari
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Re: The Fission


Wouldn't it play into the VS theme of mobility if the Fission is actually both? Don't get me wrong I love the look and I'd love to see what a reskinned Lancer would look like but what if the Fission had 2 fire modes? One is the slower lock-on projectile as described and the secondary toggle fire is the old Lancer style charge-shot of old?
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