Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: WILSON! COME BACK!
Forums | Chat | News | Contact Us | Register | PSU Social |
2012-06-25, 01:49 PM | [Ignore Me] #481 | |||
Brigadier General
|
|
|||
|
2012-06-25, 01:58 PM | [Ignore Me] #482 | |||
Brigadier General
|
|
|||
|
2012-06-25, 02:07 PM | [Ignore Me] #483 | |||
Sergeant Major
|
__________________
|
|||
|
2012-06-25, 02:59 PM | [Ignore Me] #484 | |||
First Sergeant
|
They balance for risk vs reward or how "reflex based skilled" something is. Once you do that every weapon or item that does not have a high reward gets made useless and obsolete. This is why in competitive FPS's like CS everyone runs around with the desert eagle and the sniper. I for one don't want my weapons to feel anywhere near competitive. I rather they all be fun and balanced so all play-styles are supported instead of just the twitcher.
__________________
Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. Last edited by Forsaken One; 2012-06-25 at 03:14 PM. |
|||
|
2012-06-25, 03:33 PM | [Ignore Me] #485 | |||
Second Lieutenant
|
I too support the balanced play style, and it looks like thats the direction the game is headed. Mr. Whisenhunt will be a fantastic addition to the team, as he has stated before he has played quite a few FPS games, and it's safe to assume he knows what he is doing :P |
|||
|
2012-06-26, 11:22 AM | [Ignore Me] #488 | |||||
Sergeant
|
its not his opinion
I doubt whether youre even sincere anymore like how you claim quake somehow died out because it stopped bringing anything new to the table and that they were hard for the wrong reasons? which ones? and which ones have came up with any arguments? Last edited by lawnmower; 2012-06-26 at 11:40 AM. |
|||||
|
2012-06-26, 11:50 AM | [Ignore Me] #490 | ||||
Sergeant
|
of course the cute thing is progamers are superior in every way. and ive yet to see any supporting evidence that a game with high skillceiling for aiming gets tactical options taken away from it. probably because its an insane statement
and why would a competetive game be ideal to not have weapon balance? Last edited by lawnmower; 2012-06-26 at 12:04 PM. |
||||
|
2012-06-26, 02:50 PM | [Ignore Me] #492 | ||
First Sergeant
|
Anyone remember the original official ps1 forum before they moved it to the present site, and removed the old posts?
I sort of remember the same argument going on for a few hundred pages. Eliminatorr was legend back then. Probably where TotalBiscuit got the 'more posts that kills' moniker if I recall. |
||
|
2012-06-26, 03:04 PM | [Ignore Me] #493 | |||
Captain
|
__________________
No, I shall stand! Sitting is for the weak and feeble. |
|||
|
2012-07-14, 07:34 AM | [Ignore Me] #494 | |||
Captain
|
UT/QUAKE/CS There was no such things as attachments. Todays Games. People Mimic set ups of people that are getting lots of kills. (BF3 as and example).
__________________
Last edited by Pella; 2012-07-14 at 07:37 AM. |
|||
|
|
Bookmarks |
|
|