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PSU: Don't hate me because i'm slow
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2003-06-16, 10:59 AM | [Ignore Me] #1 | ||
Lieutenant Colonel
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This isn't a complaint about the Jackhammer, but over the weekend I noticed quite a bit that as the kills were scrolling that the Jackhammer was responsible for tons of the NC kills. We all know that the Jackhammer is very nice, but sometimes a dozen kills (from different people) in a row would all be from the Jackhammer. I'm curious if this is the kind of thing that will get the dev's attention and end up nerfing the Jackhammer. I'm not for a nerf, but I get the feeling it might be the victim of it's own success. The dev's will be checking the stats and see so many kills with one weapon and the nerf bat might come swinging.
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2003-06-16, 11:08 AM | [Ignore Me] #2 | ||
Staff Sergeant
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People on the official boards are crying and screaming about it. Hopefully it does not get nerfed. It is a strong weapon from point blank range. However, you have to get in very close to use it. From that range, even our poor Lasher is almost as good.
I can deal with it most of the time. It is just in close in tower or CC fights where it really shines. |
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2003-06-16, 12:01 PM | [Ignore Me] #6 | |||
Major
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2003-06-16, 12:11 PM | [Ignore Me] #8 | ||
Contributor PSU Staff
Code Hound |
I always get OWNED by lashers. :\
__________________
powdahound.com |
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2003-06-16, 12:19 PM | [Ignore Me] #10 | |||
Master Sergeant
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I'm now taking bets on whether this is going to happen in the near future. Odds are currently at 120-1. |
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2003-06-16, 12:30 PM | [Ignore Me] #11 | ||
Private
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Weapons really shouldn't be nerfed at all. I feel that they should improve the other empires weapons. I mean really, they nerf the JackHammer then the minichaingun is to powerful. They nerf that then the lasher is the best. Unless the devs are very careful when nerfing then they could easily fall into this cycle and all of the weapons in the game will be doing like one point of damage and be firing one round a minute. That might be a little extreme but you get the idea. If this keeps up we will end up with a bunch of underpowered but very balanced weapons.
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2003-06-16, 12:39 PM | [Ignore Me] #14 | |||
Contributor First Lieutenant
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wait isnt that waht the TR were saying about the DP max and yet it got nerfed so i feel one coming for the JH. |
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2003-06-16, 01:18 PM | [Ignore Me] #15 | ||
Corporal
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I couldn't disagree more with the arguement that it should be 'left alone' and the other weapons 'buffed up' to the same level of killing power. It's an arguement that is used to defend the jackhammer over and over on the official forums. People simply don't want thier cheese killing noobcannon to be nerfed.
Well, I don't want there to be 3 cheese killing noobcannons, the speed at which this weapon frequently kills in close combat is quite simply not fun to fight against and really not that fun to use. I picked up a heavy assault cert (mainly to use the jackhammer) and the thing feels cheap everytime I pick one up and start using it. You don't even need to use the secondary mode (in fact most NC should stop using it, that mode sucks) you just need to pound away at them with your more damaging, fast firing, unchanging cone of fire primary mode. With that mode there is not another weapon besides another jackhammer that is going to stand up to you and very few people who will manage to live for more then 2 seconds. The jackhammer kills infantry faster then an Anti-Infantry MAX. AI Maxes should be hands down the most powerful anti-infantry weapons in game because they are 100% dedicated to killing infantry. No hacking, no repair, no medical, just killing infantry. Yet the jackhammer easily outshines any of them in this catagory. A reinforced jackhammer user with surge is has 10x the surviablity of a MAX. With a jackhammer, surge, engineering, regeneration and audio amp I stayed alive in an NC base, solo, vs 6 other guys hunting me down. I'd pop out, slaughter several of them before they could even fire back and when I finally took damage from one I'd sneak off to a secluded area of the base, regenerate my health and listen for them on audio amp. I ended up finnally having to leave the base, return to the nearby tower, cap it, and get new equiptment because a MAX finally showed up and I was out of AP rounds from killing him the first time. Lower the Jackhammer to the level of the Lasher, possibly look at making minor tweaks from that point to the MCG. But I really hope SOE doesn't decide to make 2 more overpowered cheese cannons to compete with this one. It's simply not a fun weapon to use or fight against imo. |
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