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2003-06-23, 11:17 AM | [Ignore Me] #1 | ||
Private
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Ok, I've only played the game for a week and a few days. As a Terran I eqarly on got the infiltrator suit and our choice of 2 pistols.
Just yesterday I had a few NC infils come behind me when I was in Agile Exo and totally rock my world in no time flat. First one NC Infil had a machine gun pistol. The second NC later on had a Shotgun pistol. What's up with the ballance on Infils, do VS get the same awesome weapons as an NC infiltrator. I know with my little pistol I have to shoot a lightly armoured enemy atleast 8 times manually before he dies. This little machine gun kicked my butt way faster than I could do as a terran. I was just wondering what was up. Any thoughts on the balance issues here? |
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2003-06-23, 11:30 AM | [Ignore Me] #5 | ||
Private
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thanks. I wasn't aware of the range issue. I just knew it killed my in like 1 second. It seemed overpowered to me.
I guess since the range is bad that ballances a bit more. This wasn't a troll post. I am a new player and was really looking for an explination, as it seemed totally unballanced when I droped in 1 second flat. There was literally no way for me to win that one in this situation. |
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2003-06-23, 11:33 AM | [Ignore Me] #6 | |||
Staff Sergeant
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2003-06-23, 11:39 AM | [Ignore Me] #7 | ||
Corporal
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Aye.
Refrain from posting with these 2 words please. 1. Nerf 2. Overpowered. Now that we got that out of the way... As an infiltrator/assassin (depending on my mood) that went from BR 1 to BR15 as these roles, out of all the handheld guns I've seen; the best gun is available to all these factions. The AMP machinepistol. Why? Though I do admit that the Vanu beamer sucks, the mag scatter takes far too long to kill. I normally can 3 shot a reinforced guy but it has a decent pause time in between. These few seconds allow any decent player or one paying attention to run or randomly fire. It isn't worth it if you kill the guy and left with 27 HPs because he got some lucky shots into you. The repeater is good since it holds 20 rounds and can be used from long range. However, if you're taking potshots at someone, he's going to know you're in the area and DL the area. Your best bet is to kill your target and the only one that knew you are there is dead. Repeater takes too long. My suggestion is to pump as many bullets into back of the guy's skull so you can kill and run. The longer you stay in the area, the greater the chance you have of being spotted. Use the AMP and get close to the guy. You have to be touching him so when you release your clip, the CoF will always be on him. If he moves before you kill him, chances are, he'll be critically injured and just shoot your AMP like a normal pistol. 5 shot bursts. GL to you.
__________________
NC BR15 Infiltrator "Priority is never to kill. Priority #1 is to annoy, annoy, annoy." |
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2003-06-23, 12:31 PM | [Ignore Me] #9 | ||
Private
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I have as yet had no issues with any of the Empires' Infiltrators. Once you get DarkLight it becomes very easy to kill Infiltrators who view themselves as assasins. The best Assasins in the game are skilled snipers.
It has been my experience that the best Infiltrators, are also Combat Engineers who carefully sneak into an enemy installation place mines and boomers and then get out of dodge. An Infilitrator is best as a scout, and despite what you may think, the Infiltrator must keep moving from location to location if he wants to stay alive. In large outdoor battles, the infiltrator can be effective harrasing the enemy as they charge headlong towards the enemy but for the most part he is much more effective as the eyes and ears for his squad. They make effective hackers, but only if they have support. There is a popular misconception that they are effective solo players. When my squad enters a friendly base that has just been hacked by the enemy and it is completely empty it is pretty easy to determine that it is an infiltrator. I simply go with a couple of my squadmates to the cc, flick on my darklight, and there he is thinking he is invisible hiding in the corner, or in some of the funniest cases just standing in the middle of the room. Sometimes I don't even bother pulling out my cycler, I just pull out my pistol and gun him down. However, When you enter a base that is under attack from a squad or more of enemy troops you can get pretty busy trying to kill incoming MAX's and vehicles and you fail to notice that the Infil has hacked the base, and laid boomers and mines all over the base making this even harder. |
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2003-06-23, 01:35 PM | [Ignore Me] #11 | ||
Sergeant
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Hello,
I play an NC inflitrator who is one cert point away from getting his combat engineer (also has adv hacking). All of the pistols have been tested. The one I enjoy the most is the TR's pistol actually, but it doesn't kill as quickly as the AMP. However, I have found that staying a medium distance away, from behind cover even and stealthed, I can get kills with the TR pistol easily. With an AMP, once you open up chances are they will turn and spray. If they do not, chances are someone close to them will see you in the open and finish you off. I like the medium ranged pistol the TR have because of this. It allows you to have 20 rounds, good medium range, and very good accuracy while crouched. The AMP requires you to be touching the mark practically, and it is not as effective imho unless the target is alone. My locker for that character always has as many TR pistols as I can find after a big tower battle (the perfect place for corpse farming!). If you like the AMP best as a TR player, just farm some corpses after a tower raid. You'll find tons of the AMP's laying around, and rarely do other looters take pistols. They typically are looking for heavier weapons! Good luck, |
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2003-06-23, 01:52 PM | [Ignore Me] #14 | ||
Corporal
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Once they remove that bug where I can't tell if someone is using DL, I'll be twice as effective.
Personal record is 41 kills for 1 death. I didn't count the time I fell off a cliff and cratered.
__________________
NC BR15 Infiltrator "Priority is never to kill. Priority #1 is to annoy, annoy, annoy." |
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2003-06-23, 01:59 PM | [Ignore Me] #15 | |||
Lieutenant Colonel
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