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PSU: better eat it now before it goes sour!
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2003-06-25, 06:56 PM | [Ignore Me] #1 | ||
Private
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Hi,
Do Engeneers get experience for: Mines they deployed that kill Boomers they deployed that kill Turrets they deployed that kill Repairing armor Repairing terminals... tubes... repairing vehicles If anyone knows, let me know! Tennisen |
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2003-06-25, 09:41 PM | [Ignore Me] #4 | ||
First Lieutenant
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As a die hard engineer, I probably get 40% of my kills from deployables. Once you learn to be sneaky with them they will start bringing in a lot of BEP for you. And be sure to replace or relocate them often. Mines don't do you any good if they are just sitting on the otherside of the continent in an uncontested base.
A good thing to do is set up a favorite that contains as many ACEs you can carry and just enough ammunition to maybe save your butt if you run into trouble. This way you can run out and set up everything in only a few trips and then get back to actually participating in the fight. |
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2003-06-25, 11:17 PM | [Ignore Me] #7 | ||
First Sergeant
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Good idea, but just like the medic too exploitable, I mean just shoot a squad or outfit tank, then repair, do over for more exp.
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Never mess with a Gal pilot on PMS New Sig! did you make it on the sig? The second one he was in his skeeter |
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2003-06-26, 02:48 AM | [Ignore Me] #10 | ||
Staff Sergeant
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Maybe if the game remembered whether the damage you took was from FF or enemy fire, the medic could be prevented from receiving xp from healing FF damage.
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Destiny, chance, fate, fortune - they're all just ways of claiming your successes without claiming your failures. |
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2003-06-26, 03:36 AM | [Ignore Me] #12 | |||
To bring PS into the picture, you are getting an experience bonus when you heal or repair your allies. When you heal or repair your friend, he lasts longer in a fight, because of you. Due to your efforts, your squad will be functioning longer in battle. Because they're functioning longer, they will gain more kills. More kills translates into more XP for you. So in reality, you are getting exp for it, provided the guy you just healed doesn't get run over my a MagRider a second later. It's just not obvious. |
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2003-06-26, 03:41 AM | [Ignore Me] #14 | |||
And to add to the above, the real question isn't whether dedicated Medics (medic+engineer -- let's be reasonable) should get experience for healing, it's whether they are effective enough to justify one less full combatant in a squad. To that, I'd have to say that no, they are not. |
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