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Old 2003-07-02, 03:25 PM   [Ignore Me] #1
pauljar1
Sergeant
 
Spawn Timer


Anyone else get annoyed by this: "The frequency of your deaths has delayed your spawn time by 10 seconds"?

Not much, but in the middle of a huge, awesone fight, I don't want to sit there and wait 35 seconds for this little bar to go down. Also, you can't even chat during this time. Everything just stops.

I guess in the grand scheme of things, it doesn't amount to much, but just thought I would ask the question.

Thanks.
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Old 2003-07-02, 04:13 PM   [Ignore Me] #2
pauljar1
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Come on! Someone has to have a thought on this! Or is it that much of a non-issue?

(Oh, man! I can't wait for the responses now!)
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Old 2003-07-02, 04:25 PM   [Ignore Me] #3
Chanfan
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It is a player requested anti-zerg feature.
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Old 2003-07-02, 06:51 PM   [Ignore Me] #4
Hamma
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Someday you will be able to chat, they talked about it.

On the bright side if you are CR3 you can draw while waiting.
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Old 2003-07-02, 08:00 PM   [Ignore Me] #5
Intruder
First Sergeant
 
Re: Spawn Timer


Originally posted by pauljar1
Anyone else get annoyed by this: "The frequency of your deaths has delayed your spawn time by 10 seconds"?

Not much, but in the middle of a huge, awesone fight, I don't want to sit there and wait 35 seconds for this little bar to go down. Also, you can't even chat during this time. Everything just stops.

I guess in the grand scheme of things, it doesn't amount to much, but just thought I would ask the question.

Thanks.

Ok Ive posted this before guess its time to do so again...

You can chat.

Before you hit the respawn button you can do the following:
/t
/o
/s
that means you can talk to your squad, your outfit or a single person.

After you hit the respawn button (in the map mode) you can still:
/t

need to tell the commander or a buddy about where you died of if they are about to be attacked....


Also because I know people out there always ask... You still get exp for base cap, team kills when you are dead, its just that your chat bubble does not show this exp gain.
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The second one he was in his skeeter
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Old 2003-07-02, 08:05 PM   [Ignore Me] #6
RUEN
Staff Sergeant
 


Also because I know people out there always ask... You still get exp for base cap, team kills when you are dead, its just that your chat bubble does not show this exp gain.
actually, i think they fixed that, just the other night the hack went through while i was dead and said i got exp
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Old 2003-07-02, 08:09 PM   [Ignore Me] #7
Intruder
First Sergeant
 


Originally posted by RUEN
actually, i think they fixed that, just the other night the hack went through while i was dead and said i got exp
Ahh I dont die that often to notice :P j/k
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Old 2003-07-02, 08:56 PM   [Ignore Me] #8
Thrik
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This feature adds nicely to the "You spend more time pissing around doing nothing than actually playing" statement that a fair number of people apply to Planetside.

As well-intentioned as the feature may be, it is extremely frustrating to sit there for 35 or more seconds doing absolutely nothing but stare at the map. Being penalized for playing the game is just ridiculous - how are you supposed to defend a tower properly when your spawn time is just shooting to ridiculous amounts?

It shouldn't be completely removed, but a wait of 10 seconds at most is suitable in my opinion.
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Old 2003-07-02, 08:57 PM   [Ignore Me] #9
Hamma
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It used to be EXTREMELY long in beta when they first started playing with it
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Old 2003-07-02, 09:13 PM   [Ignore Me] #10
Rubick
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I always thought the respawn timer was kinda generous, i mean it is your penalty for dying... you deserve it if you dont like it dont die.
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Old 2003-07-03, 09:20 AM   [Ignore Me] #11
pauljar1
Sergeant
 


Thrik, I totally agree.

10 seconds, or even 15 seconds, if you die about 20 times on 10 minutes. But in those huge hallway tower battles, you can't realistically say that you only die every 5-10 minutes! Unless, you're say Intruder!

It's the nature of the battles, you die VERY often, and what about those times when you dir right in the spawn tubes when you get spawn camped and then it's another 35 second respawn time! Over 1 minute of respawning for 2 seconds of gameplay?! Just doesn't make sense to me.

I believe that you should have a "penalty" for dying, but I think 35 seconds is a little much. At least give all the chat abilities. Give me something to do while I'm sitting there DYING to get back into that tower and drop some more thumper plasma grenades on your punk ass!

Sorry for the rambling post!
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Old 2003-07-03, 09:34 AM   [Ignore Me] #12
Arakiel
Sergeant Major
 


Originally posted by Hamma
It used to be EXTREMELY long in beta when they first started playing with it
The frequency of your deaths has delayed your respawn by 10 seconds.
The frequency of your deaths has delayed your respawn by 20 seconds.
The frequency of your deaths has delayed your respawn by 35 seconds.
The frequency of your deaths has delayed your respawn by 50 seconds.

Yeah, those were the days, alright.
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Old 2003-07-03, 09:34 AM   [Ignore Me] #13
Incompetent
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InComa
 
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I bet your the same guy who releases before your corpse hits the ground.

/me flys off into a rage about how stupid people nullify his advanced medic cert, then curls up into a fetal position in the corner and cries.
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Old 2003-07-03, 09:41 AM   [Ignore Me] #14
Arakiel
Sergeant Major
 


Originally posted by Incompetent
I bet your the same guy who releases before your corpse hits the ground.

/me flys off into a rage about how stupid people nullify his advanced medic cert, then curls up into a fetal position in the corner and cries.
There were so few advanced medics in beta that it wasn't worth waiting. Now everyone in my damn outfit has the cert so we get in an infinite loop of reviving each other instead of actually shooting stuff.
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Old 2003-07-03, 10:09 AM   [Ignore Me] #15
pauljar1
Sergeant
 


True, I probably respawn before I should, but in a major battle, people are busy fighting and by the time I tell them where I am and they get to me (before dying themselves), it's better to just respawn.

I know, I know...I should shut up if I'm not going to wait!!
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