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2003-01-03, 09:46 AM | [Ignore Me] #7 | ||
I do belive they did release the specifics. Dio was right I do belive.
Infiltrator = 1 pistol slot and 1 knife slot Light= 1 pistol 1 knife 1 rifle med= 2 rifle slots 2 pistols (I think may be 1 tho) and 1 knife Hvy= 3 Rifle Slots 2 pistols (this is definate) and 1 knife And for all those N00bs MAXs do not carry infantry wepons, they have there own mounted weps. (altho it would be kewl to sacrafice one wep on them for like a mini chaingun) Ill look for the link were i got this but i remember reading it. |
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2003-01-03, 10:14 AM | [Ignore Me] #8 | ||
Get your facts straight before you start calling other people noobs, the MAX is the heavy, it has three seperate weapon systems that are hardwired to the armor, you pick one when you suit up and your stuck with it till you can change armor.
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2003-01-03, 12:16 PM | [Ignore Me] #10 | ||
Sergeant
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Airlift is a n00b because the 1337 s/\/1p0r h4x0r will shoots every galaxy down with his super rifle !
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[ Admin removed by Signature. ] "May the light shine at thee in the dark !" R| Relativity |
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2003-01-07, 03:44 AM | [Ignore Me] #11 | ||
Sergeant
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Actually they haven't released the specifics on this system. They've given us a general sense of how it will work, but this is one of the things that they tweak in beta. It's general knowledge though that as you move up from weakest to heaviest armor (MAx being the heaviest) you can carry more and more. The Max could essentially be a walking equipment carrier if you wanted it to be.
CrazyMike |
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2003-01-07, 04:46 AM | [Ignore Me] #12 | ||
I actually don't belive a MAX has an actual inventory. Apart from that, the list of inventory capacity goes (in descending order):
Reinforced Armor Agile Armor Standard ("Light") Armor Infiltration Suit We don't know specifics, however. And weapons don't take up inventory. They fit in actual spots specifically for weapons of that class. |
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