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Old 2003-07-21, 12:27 PM   [Ignore Me] #1
Queensidecastle
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Hardcore grunts, post your loadouts here


I was just curious how some of the hardcore grunts loadout. I have actually gotten great new ideas from looting all you fewls It looks like Reinforced HA/AV rules not leaving room for medkits. And then you have your hardcore Grunt ZERG loadout rofl Also I have seen the HA/Decimator loadout a lot.

Post your fav loadouts
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Old 2003-07-21, 12:36 PM   [Ignore Me] #2
HawkEye
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i go with a jackhammer/phoenix loadout a lot. I can take out maxes then when infantry aapears i use jackhammer. i also use jackhammer/gauss too.
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Old 2003-07-21, 12:39 PM   [Ignore Me] #3
Lonehunter
Lieutenant General
 
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Slot 1: Armor nanite gun
Slot 2 Rocklet gun
Slot 3 REK
Slot 4 Vehicle nanite gun

Invantory:
3 medpacks
2 cartridges for my repair guns
CUD (Command Uplink Device)
The rest is rocklet ammo

Edit: To any noobs, the Rocklet gun is awsome, especialy indoors. Watch your grief though
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none

Last edited by Lonehunter; 2003-07-21 at 01:20 PM.
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Old 2003-07-21, 12:48 PM   [Ignore Me] #4
Revolver
Second Lieutenant
 
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Queen, ur sig is gonna get pwned by sigbot
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Old 2003-07-21, 12:50 PM   [Ignore Me] #5
Zatrais
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Lieutenant Colonel
 
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HA/AV reinforced

1: CUD
2: Minigun
3: REK
4: Striker

Implant, second wind and dark light.

I have a pounder MAX and a prowler on the side.
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Old 2003-07-21, 01:00 PM   [Ignore Me] #6
Queensidecastle
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I had second wind for a while but it never did anything so I dumped it for advanced targeting. what is it supposed to do anyways? because whatever it is supposed to do, it never did it once for a whole battle rank of combat
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Old 2003-07-21, 01:18 PM   [Ignore Me] #7
Eliaas_Demens
First Sergeant
 
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Reinforced armor, Thresher.

1. REK
2. Thumper
3. BANK
4. Nano Dispenser

Inventory:
ACE x5
Nanite reloads x3
Thumper frag ammo x1
Thumper plasma ammo x2
Thumper jammer ammo x1
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Old 2003-07-21, 01:18 PM   [Ignore Me] #8
Arakiel
Sergeant Major
 


Reinforced Exo
Slot 1: Plasma Grenade (1)
Slot 2: Sweeper Shotgun (60 Shells)
Slot 3: REK
Slot 4: Decimator (3)
+ 3 Medkits.

Reinforced Exo
Slot 1: Jammer Grenade (1)
Slot 2: Sweeper Shotgun (30 Shells)
Slot 3: REK
Slot 4: Thumper (30 Plasma Grenades)
+ 3 Medkits.

Reinforced Exo
Slot 1: Jammer Grenade (1)
Slot 2: Thumper (25 Plasma Grenades)
Slot 3: REK
Slot 4: Decimator (2)
+ 3 Medkits.

Agile Exo
Slot 1: Plasma Grenades (3)
Slot 2: Sweeper Shotgun (60 Shells, 30 AP Shells)
Slot 3: REK
+ 1 Decimator, 2 Medkits
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Old 2003-07-21, 05:40 PM   [Ignore Me] #9
ShadowKntSDS
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Reinforced Exo
Slot 1: Plasma Grenade (3)
Slot 2: Lasher (400 cells)
Slot 3: REK
Slot 4: Pulsar (shares ammo w/ Lasher)
+ 3 Medkits

Implants: toggle between audio amp (indoors), regen, and surge.

I use the Pulsar so I don't completely bite at range, and hits harder than a backup pistol.
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Old 2003-07-21, 07:51 PM   [Ignore Me] #10
Kikinchikin
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I use various things but my 3 main setups are...

Heavy fighting

Reinforced
Slot 1- BANK
Slot 2- MCG
Slot 3- REK
Slot 4- Striker
Inventory- one medkit, 3 boxes striker ammo, 3 boxes MCG ammo, 1 box of BANK stuff (engy)

Light/longrange fighting

Reinforced
Slot1- Plasma grenades (4 or 5)
Slot2- Cycler
Slot 3- BANK
Slot 4- striker
Inventory- 2 medkits, 2 boxes cycler ammo, 3 striker ammo i think, grenades.

Reaver setup

Agile
Slot 1- BANK
Slot 2- MCG/Cycler
Slot 3- REK
Inventory- Nanodispenser, 3 cartridges of BANK/nano ammo thing, 1 medkit, cycler ammo

Trans: Reaver, Basilisk altho im trading in basilisk to get my prowler back at the next level. Implants: Surge, D/L, targeting

Last edited by Kikinchikin; 2003-07-22 at 01:32 AM.
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Old 2003-07-21, 08:35 PM   [Ignore Me] #11
Indecisive
Major General
 
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Lasher=ai gun
Lancer=long range ai gun and veh
Med devide
BANK
+Energy cells, Lancer cells, engi and medic ammo, cud, rek (varies)

=pwnage
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Old 2003-07-21, 08:43 PM   [Ignore Me] #12
tomxhawk
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Reinforced Armour

1- Medical Applicator
2- Jackhammer/Gauss(depending on if the battle is inside or out)
3- REK
4- Rocklet Rifle

Agile Armour

1- Medical Applicator
2- Jackhammer/Rocklet Rifle
3- REK
I- Decimator, Command Uplink, Medkit, and ammo(of course)
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Old 2003-07-21, 08:44 PM   [Ignore Me] #13
WritheNC
First Lieutenant
 


gauss + phoenix + rek + bank + ammo + amp + 3 medkits

or

hammer + phoenix + rek + bank + ammo + mag + 3 medkits

or gauss + hammer.
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Old 2003-07-21, 08:45 PM   [Ignore Me] #14
Sputty
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I have MA/AV/SA/Reinforced/Engy/Gal(BOHICA needed a gal pilot)
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Old 2003-07-21, 08:53 PM   [Ignore Me] #15
Streamline
Second Lieutenant
 
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Currently my most used loadout entitled LobsterCracker due to pounder and TR maxs looking somewhat lobster like with their duel claws er... guns. They got tough shells and are particularly difficult to shuck from a tower.

1)BANK
2)Lasher
3)MedApp
4)Lancer - (may swap for SA)
inventory - left to right top to bottom) 2 energon cubes, 1 REK, 1 CUD, 3 medkits, 3 boxes of lancer ammo. (can sub REK and CUD for more ammo)

Implants: surge/DL/AA

Transport: Thresher
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Last edited by Streamline; 2003-07-21 at 08:57 PM.
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