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View Poll Results: Whats your favorite implant? | |||
Surge | 19 | 27.94% | |
Advanced regeneration | 6 | 8.82% | |
Silent run | 0 | 0% | |
Audio amplifier | 10 | 14.71% | |
Darklight | 18 | 26.47% | |
Advanced targeting | 10 | 14.71% | |
Melee booster | 2 | 2.94% | |
Second Wind | 1 | 1.47% | |
Personal Shield | 2 | 2.94% | |
Voters: 68. You may not vote on this poll |
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2003-07-22, 02:29 AM | [Ignore Me] #2 | ||
Major General
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targeting when i'm reaver or a sniper, darklight when i'm a grunt, surge or sound if i'm cloaker.
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PS Storys: The Eraser The New World (5Chap.) http://mrchevys3.blogspot.com/ Living is easy with eyes closed. |
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2003-07-22, 04:42 AM | [Ignore Me] #8 | |||
Contributor Major
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Personaly I dont have issues with cloakersI dont have any lousy behaviors that get me killed by them very often. 1) I dont ever expose my rear when i'm guarding something. If i even suspect I see a blur I cook off some ammo, ammo is cheap, darklight costs an implant slot. 2) Many infiltrators are stupid, audioimplant catches them before they even round the corner, and then they catch shotty pelets. More importantly it catches everyone else, so they catch shotty pelets too. I've shut down half squads in base corridors because I caught them with their pants down thanks to audio amp and a sweeper shotty or a couple boomers, what I do with the hammer is just criminal. 3) I'm self contained, it cost me a lot of points to get there but I almost never need to loot suplies off corpses, on my infiltrator this is the number one time I got people. As a engie/medic I can surge away form the last spot of battle, put my back to something solid, turn on audio amp and repair/heal in relative safety. In closing let me say the following: ONLY A NEWB BRINGS A STICK TO A GUNFIGHT!
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-07-22, 09:29 AM | [Ignore Me] #11 | ||
First Sergeant
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I used to love Adv Regen. Not sure why, but recently, I just haven't found myself using it as often as I used to. So last night I decided to give some of the others a try. I gave Second Wind a shot. That is absolutely the most useless implant to get. I'm going to do some testing on it(by getting an Outfit mate to shoot me) to see if it actually even works, because it never seemed to do a damn thing last night after hours of fighting(and dieing).
With the increase of Vanu popularity and their strength at range... I'll probably end up going with Surge as a replacement for my Adv Regen. |
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2003-07-22, 11:51 AM | [Ignore Me] #12 | ||
Contributor Major
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I dont need Darklight or Audio amp to kill Infiltrators. Shooting every CC console and all corners near it gets you so many Infil kills, that DL and audio amp is a waste of an implant slot. Not only that, you can just straight up see them running or if they try to attack you. Since I cert Heavy assault, MAXs and vehicles, getting assasinated by Infils is never a problem.
1) Advanced targeting - Crucial for vehicles, MAXs, and just nice to know when you need to be agressive or defensive 2) Surge - So many uses for this. I use it for quick travel around bases and towers as much as I use it for battle. Really nice since movement in Reinforced is like chugging thru mollassas. 3) Advanced Regeneration - If you are a grunt and have Engineer spec, you can effectivly hunt untill you run out of ammo. Great combo for solocaping bases, and towers when you are having a grudge duel against another grunt |
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2003-07-22, 12:34 PM | [Ignore Me] #14 | ||
Surge, because god damn reinforced runs slow after playing in agile for about 45 combined battle ranks
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Happy lil' Elf, now Santa approved. -Immortalis Vita Its eating it's food. (Incorrect use of apostrophes specifically for UV) "Oni wont get banned, unless you get banned. Its a 2 man ticket."-Hamma to TekDragon re: his request to ban Oni. Life is good. |
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