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Old 2003-08-07, 02:06 PM   [Ignore Me] #1
Doppler
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The Skyguard after time has elapsed


So what's everyones thoughts on the skyguard, my opinion is still quite frankly that they suck. The flak does not do enough damage when it hits, is too hard to hit with when the vehicle is moving (and the vehicle better stay moving if you want a snowballs chance in hell of living). In addition it seems like the way the vehicle rides it's hard to run over people (at least under the old physics system) often times when I played with it I'd skip right over people. The other iritating thing about the skyguard is like with any tank the real killing power lies in the gunner not the driver, magmowers, prowlers, vanguards you can all lives with mediocre gunners and still get your fair share of kills, not so with the skyguard its very skill intensive to actualy get kills with.

My proposed fixes:

1. Keep the skyguards gun configuration but mount it on the new lightning chasis thereby giving people who actualy shell out the cert points a more satisfying battle field experience.

Or

2. Replace the flak launcher with a homin missile launcher 12 round clip slightly more kick to each shell then the NC AA Max, this will give the ground troops some relief while still leaving air power viable.
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Last edited by Doppler; 2003-08-07 at 02:21 PM.
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Old 2003-08-07, 02:10 PM   [Ignore Me] #2
Mejwell
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I like the Skyguard as it is now. If your gunner can't hit air units on the move, then you probably don't have a very competant gunner. It happens to me all the time. What it comes down to, though, is the Skyguard is a Harasser with a Flak cannon strapped to the back, which is good enough for me.
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Old 2003-08-07, 02:14 PM   [Ignore Me] #3
Cauldron Borne
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I have seen one of these things knock out droves of air units, so I guess it just depends on the skill of the gunner, and the finesse of the driver.
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Old 2003-08-07, 02:18 PM   [Ignore Me] #4
CrazyCrazy
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Yeah I like the skyguard too. If you know what your doing, you can take down any aircraft fast as hell. I just think more people should take this cert, there are too few of them out there. What I do for base defense, is just park the skyguard somewhere in the CY, and then hop in the gunner seat. If three other skyguard drivers did this, no plane could near it.

I prefer the flak cannon to the locking missiels, since the pilot gets no warning, and doesn't have a chance to afterburn away before you blow them out of the sky.


BTW, you shouldn't be able to run peopel over easily, its light buggy, the harasser can't run over peopel easily either.
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Old 2003-08-07, 02:42 PM   [Ignore Me] #5
Happy lil Elf
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I love skyguards. They make great targets for my Lightning
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Old 2003-08-07, 03:26 PM   [Ignore Me] #6
Queensidecastle
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The main problem with the Skyguard is that it runs out of ammo WAWAYWAYWAYWAYWAYWAYWAYWAY too fast. It runs out off ammo so fast, its not even worth using it.
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Old 2003-08-08, 02:43 AM   [Ignore Me] #7
Eliaas_Demens
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I keep expecting one of the Skyguard drivers to pull up and ask me to wind him back up. Skyguard, by Tonka!
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Old 2003-08-08, 03:23 AM   [Ignore Me] #8
Harps
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yah im seein a lot more of them latly
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Old 2003-08-08, 04:24 AM   [Ignore Me] #9
Aegis
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Not much use, the lightning is nearly as good AA wise and much better elsewhere.
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Old 2003-08-08, 10:06 AM   [Ignore Me] #10
Ceiba
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I recently certed a skyguard seeing as how they are much needed for my empire. I usually have the same gunner. When attacking I try to stay on the edge of the battle with it. There's no need to be right in the thick of the battle with it's weak armor. It has the range to be able to take out targets from a distance. And when I see enemy armor coming it's time to run. When defending a base I try to stay inside the walls away from the entrances. Knowing from experience that most AMS and ANT runs fail because of mosquitos or reavers I'll escort these vehicles when I see them.
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Old 2003-08-08, 10:17 AM   [Ignore Me] #11
Lonehunter
Lieutenant General
 
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I'm gonna get a Skygaurd tonight. I've been thinking about trying one. Every night I see some on the kill screen. I can't wait
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Old 2003-08-08, 10:18 AM   [Ignore Me] #12
Skullhead
Corporal
 


The skyguard is a kick ass vehicle when I was VS (when my friend was usually on) we would get a Skyguard and just roam around the continent shooting the planes dead. One time the skyguard became too damaged and we had to ditch it so we gave it a 21 gun slaute and put it out of its misery. I have more respect for the skyguard than any other vehicle. I consider myself one of the many good gunners on emerald, I'm pratically a jackof all trades with vehicles and gunning.
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Old 2003-08-08, 11:11 AM   [Ignore Me] #13
JF-Wolf
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I've only seen two Skygaurds in the game so far,

Once I saw one close to my base blow up.
And the other in Virtual Reality.
 
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Old 2003-08-08, 11:14 AM   [Ignore Me] #14
Trebor95
First Sergeant
 


I'm with Wolf I have seen a handful at most, and none I have ever seen have been in battle

they should increase ammo space/clip size or both by about 50% it needs helping.
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Old 2003-08-08, 11:51 AM   [Ignore Me] #15
Queensidecastle
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Doesent the lack of ammo piss anyone else off besides me? Seriously, you CAN RUN OUT OF AMMO trying to shoot down a single Galaxy. This is the reason the Skyguard is fucked. Compare it to how long you can gun the main gun on a tank. Hell, there is no comparison. The TR burster has like 3 times the ammo and its like the same gun basically.

Seriously, the Skyguard runs out of ammo as fast as Reavers run out of rockets. Compare it to how long you can gun an Enforcer, or how long you can gun a Marauder. There is absolutly no comparison whatsoever. The Skyguard (and the Thresher actually) run out of ammo like 5x faster than any vehicle except the Reaver, but obviously the Reaver needs an ammo limitation
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