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2003-08-09, 11:07 AM | [Ignore Me] #1 | ||
I just logged off the test server. I gotta say, it's about what I expected, and implemented the same as I thought.
Here's what happened. I log on into Voltan. I check the map. Some guy's got the next base's LLU In the middle of the ocean. Great. Now I'm thinking it might have been a bug (suprise) because about 2 minutes later, that facility was captured. So I jog up to Acan, and after 3 doors that wouldn't open, I came around the back way and got into the basement. So I hack the console. LLU has been spawned take it where ever in ten minutes. So I look on the map, ok. After about three minutes I find it in the Medical room, but the map shows it actually about 5 feet inside the wall. So I get it. It gives me a message telling me where to take it. So off I jog, pulsing like a lighthouse. I've got 6 minutes to get there. I come across a VS and he wacks me cause I didn't see him. No prob, I got a tower right there, I respawn, and he's just standing there on the LLU, so I kill him and keep going, cause he doesn't have any health when I get to him. (Which means it's going to be pud to just wax the defenders of the LLU cause they have to stay out in the open). Off I go. So I get to the base with 2 minutes to spare, but I can't get in the front door, so I have to go around, but then I pop it in the CC, and there we go. 187 exp if you were curious. However, it never tells you to take it to the CC, just take it to Acan. There's new icons, like little flags on the bases (not the hacked ones, those are still there) and little icons that look like watch faces. Anyway I have no clue what they do (I'm guessing that they are for the bases you have to camp at and the bases you have to ferry). All in all, there's no point to the LLU. It's not more fun, and it doesn't address any of the issues people are complaining about. It's not neccessarily bad, it's just CTF instead of King of the HIll. I'm a fan of CTF. My main beef with this is that it has absolutely nothing to do with fixing the problems with this game, and it's going to create a plethora of new ones. It makes me worry about the dev teams focus, or what they think is wrong with the game. EDIT: In case it matters I had a 109 ping, 140 fps and almost no packet loss.
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2003-08-09, 11:23 AM | [Ignore Me] #2 | ||
First Sergeant
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My main beef with this is that it has absolutely nothing to do with fixing the problems with this game, and it's going to create a plethora of new ones.
Bingo! My thoughts exactly. We haven't even begun to deal with all the exploits that are going to come out of this new system. |
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2003-08-09, 12:19 PM | [Ignore Me] #3 | |||
Major General
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I agree with the sentiment that it will cause new problems, and I'd like to see some of the more relevant updates put in first. (Outfit Bases, facility links)
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2003-08-09, 03:31 PM | [Ignore Me] #5 | ||
Corporal
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Looks to me like it forces you to use vehicles.
I'd say it was pretty obvious that its not more fun if you are hacking an undefended base. But, if you are in the middle of a huge conflict. That could be some major fun. Bridge Choke point battles. Vehicle collums. Trying to Punch thru the enemy lines. Vehicles are under used anyway. It'd be cool if they were somthing more than Rocket Magments or Battering Rams. Base Defense and Facility Benefits would nice to add too. |
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2003-08-09, 04:51 PM | [Ignore Me] #6 | ||
Private
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Personally i think the LLU sucks. I preffer just sitting and gaurding the cc instead of doing something else. I always though that it was hard enough to get into the cc in the first place. I dont think it should be perminently put it in. I think less people will play becuase of this. I know im not going to stop playing becuase of just a little change, but still this update is the death of us all and the downfall. I have to admit the first couple of times its cool cause ure not sitting around and just waiting for the timer to hit 00:00. But even with that in place it gets really old having to keep going from base to base.
PS should change this update but keep the lasher tone down. I have to say the VS are still to powerful. We need an update that will just take them completly down to our level and keep them their. Either that or make the NC stronger. The only way we have a chance against the VS is to attack them in massive numbers. Does anyone else agree with me??? I hope so, and just to tell you VS i dont want ure opinion on this so even if you do make a statement on this is wont matter. You know why because you are starting to make me extremely angry and I hope that the PS people do something about this. Thats all i have to say except take that GOD DAMN LLU thing off PS its not worth the trouble and we need it to be the same way again so please DO SOMETHING ABOUT IT. |
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2003-08-09, 05:02 PM | [Ignore Me] #7 | ||
Private
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my favorite type of game has always been ctf, but this is just horrible, i hate it , i didn't mind sittin in the cc for 15 minutes, i'm also confused about how to get xp, i mean do u have to be in the soi of the hacked base and the base that the llu is takin to to get 5k? i'm thinkin about cancelin my account
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Loyalty until Death! http://www.terranrepublic.com I'm a who thinks and my moto: screw the blue |
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2003-08-09, 06:48 PM | [Ignore Me] #10 | ||
Guest
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Lot's of people complained about the Lattice System when it first introduced back n beta. Me being the newb I used to be, was one of them. I was used to sitting in an empty base CC where I would fight off maybe three or four enemy players. But after playing in the largest battle I had ever been in on Gunuku, Cyssor...I realized that it wasn't such a bad idea. Spork has stated that this system won't replaced the base capture system we're used to, but is merely something to add variety to the game. Give the LLU system time, maybe you'll open your eyes and see that it isn't all that bad.
ghost |
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2003-08-09, 07:03 PM | [Ignore Me] #11 | ||
First Sergeant
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I think the LLU system will ad variety, and a whole new fun factor to the game. You can still still sit in your CC for 15 minutes killing a few stragglers once all the towers are taken, and AMS's destroyed, or the choice to battle at choke points such as bridges etc. trying to bring an LLM to a base. Sounds like a blast to me... I think people are just afraid of change.
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This is my rifle, this is my gun. This is for killing, this is for fun. |
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2003-08-09, 07:08 PM | [Ignore Me] #12 | ||
First Sergeant
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The LLU will take battles out of the SOI which is good, it will allow for ambushes to be set and provides defenders with better chance.
Say you have a force of 100, there are loads of possibilities, 50 could stay at the CC while 50 go with the LLU leaving the defenders with an advantage hopefully as 50 units in the field caught in an ambush by say 20 30 troops wont last long, however send more with the LLU means a direct assault on the CC is likely to succeed and the hack will be broken. Great addition to the game imo, not too hard to fathom and tactics are basically going to mean scouts, the defenders will need to know what tactic to use through use of cloakers/mossies/harassers. These scouts will be able to relay information on the troop movements accompanying the LLU person, or whether the CC is lacking any decent defense. Saying that the defenders will have to act quick, 10minutes is the margin for error, and I envisage NC or TR forces on islands with bridges having great difficulty with transporting the LLU meaning more forces will have to diverted away from the CC to help push through the ambushes setup by the defenders. VS will have the advantage of hover craft, however they will be very vulnerable to reaver/liberator attack and if over water the vehicle is destroyed the LLU sinks to the sea bed meaning it is unretrievable meaning a failed hack bet ya didnt think of that
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