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2003-08-11, 04:50 PM | [Ignore Me] #2 | ||
Lieutenant Colonel
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The ability to drain base NTUs quickly by repeatedly destroying matrixing panels.
If a player uses the Darklight implant there is probably a 50/50 chance that the indicator will actually show to the opposing factions (it seems to happen seldom at all with NC, but that might just be personal experience). A crouch-walking infil is more visible through a sniper scope than to a person standing right next to them, making infils entirely too susceptible to snipers. Small graphic glitch, gunners entering the Prowler are now reversed. To man the large cannons you have to now enter from the right side (used to be the left) but if you watch in 3rd person they step onto the right side of the tank and magically enter a hatch on the left side, this glitch is reversed for the machine guns. Parking the Prowler incorrectly on an incline will still allow you to exit the tank as driver but will not allow you to then re-enter the tank. They still have the sound issue with hot dropping, where if you switch to first person too early the hot drop sound continues on your screen. People spawning into a camped room are sometimes able to run around magically slaughtering with their supressors for long periods of time before actually becoming visible to defending forces (this is most likely a link issue, but could be addressed). Honestly, the 2 infil issues are the biggest ones in my mind because my gameplay is personally affected by them every single time I log on. |
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2003-08-11, 05:22 PM | [Ignore Me] #3 | ||
First Sergeant
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- If a cloaker is in the line of sight to someone respawning they can often get a glimpse of the cloaker when they respawn.
- Respawning options are buggy as hell. I drive an AMS. I can't tell you how many times I have died near my AMS but its not an option for respawn. Its not jacked... its still there, but its not an option even though everyone else is respawning there. This also seems to be an issue with bases sometimes as well. The tubes arent down and the gen is online, but I can't respawn there. - Map bugginess. If you deconstruct and reconstruct inside a base, the internal map of the base doesn't show up on your small map on the HUD. Which in turn reduces the effectiveness of the Audio Amp implant. - There is often a signifigant delay when trying to access Equipment terminals immediately after respawning. - Vehicle settings are too flaky. There needs to be an ability to set some defaults for vehicles as well as the LFS/Solo flag. |
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2003-08-11, 06:08 PM | [Ignore Me] #6 | ||
First Sergeant
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Okay here's what I can recall:
1. Delayed Equipment Terminals -- Whenever I spawn back into just about any base (think this is true for all bases, but I haven't tested it), There's about a 5 to 10s delay in getting access to the terminal. It may not be a bug, but it is very annoying especially if you have fighting going on near by and you need immediate access to the the terminal. 2. Entering/Trapped in Walls/Rocks etc.... -- There appears to be a bug that if for some reason you need to enter your vehicle near a wall or rock, that sometimes you can get stuck in that rock/wall. I have had several instances of this occuring. This also seems to have happened on more than one continent. 3. CTD (Crash to Desktop) When Recalling/Warping -- This appears to be a more random/inconsistent occurence than the other bugs. I don't have any more detail than this on this bug. 4. Repairing Vehicles Near Objects (Trees, Rocks, etc...) -- This bug/annoyance occurs everytime (or very close to eveytime) when you go to repair your vehicle near a wall/rock/tree etc.... Sometimes you can't even repair at all unless you move the vehicle. Sometimes it just takes finding the right spot before one can repair the targeted vehicle. This happens on all the continents I have been on. 5. Vehicle Damgage from Driving Up a Hill -- I have noticed somtimes my lightning taking damage when I am just climbing a hill (no bumbs). I have had this happen several times. I thought I might have ran in to a cloaker or a lagged person, but that didn't seem to be the case. It's tolerable, but annoying especially if you are in a light armored vehicle. This has been happening since the new physics engine was added. 6. Not Being Able to Board the HART -- This bug appears to show up in an inconsistent manner. I can not seem to board the HART. I can run right through to the other side and not load into the HART. However, If I quit the game and come back in, I can board the HART then. So some flag is not being set probably and thus not letting the person board, but it can get reset when re-logging in to the game. 7. Not Being Able to Access the AMS When It's Deployed -- I have noticed that sometimes it's merely impossible to access the equip. terminal when the AMS is deployed. Sometimes it takes some maneuvering to find just the right angle to get access. Or sometimes you can't access it at all. I have noticed that other vehicles/objects can prevent/bug the equip. terminal from allowing access to the terminal if they are too close. 8. Holes/Underground Areas (falling into them) -- I haven't had this occur recently, but this has happened in the passed. I have fallen in "holes" in the ground and had to recall to get out. Also have fallen into/under the ground. I was able to walk around underneath the ground. I couldn't see anyone/anything except the trees (same level) and the deployables (above me). This has only happened once and I was near the S.E. corner (ground level/near the wall) of S.E. tower of Girru. I can't remember what continent though. This may have been fixed. I don't know. 9. Spawing at the Bottom of the Sea -- I don't have a lot of detail on this one, but I believe that I was trying to recall and respawned at the bottom of the sea and drowned. I could only see dark blue/black color and then my oxygen level started falling. I looked at the map to see where I had died and the death (skull/crossbones) icon showed me S. E. of the continent in the far corner of the map. That's all I can think of for now. I only play TR. The following are my certs: 1. Medium Assault 2. Reinforced Armor 3. Combat Engineering 4. Medical 5. Lightning 6. AMS The following are the implants I have: 1. Audio Amp 2. Dark Light My System specs are as follows: Mobo: Asus P4C800 Deluxe (latest (as of last night) bios version 1010) Video: Geforce FX 5800 128MB (Latest(as of last night) official drivers--44.03) Proc: P4 2.8 GHz RAM: 1GB OS: XP Pro (all the latest (as of last night) recommended and critical updates) Also I have all the latest (as of last night) drivers for other equipment (mouse etc....) I list this info to help the devs and others see what setup I have, so that the bugs can be better understood and/or resolved. Others should do the same. If you have the time, send them (bugs and system specs) to the devs ( in game or other methods). I have made a copy and I am going to send them to the devs via the in-game command "/bug".
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I don't suffer from insanity; I enjoy every minute of it. -- Unknown Last edited by NCG JMan; 2003-08-11 at 06:23 PM. |
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2003-08-11, 06:34 PM | [Ignore Me] #8 | ||
Contributor Major
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Sometime i'll get "false spawn options" ams's that have been killed, towers that arnt actualy under our controll seems to happen especialy when an ams I'm bound to is destroyed without me knowing, I'll click on it and boom back to sanc, i've missed at lest one fairy good sized cap because of this garbage.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2003-08-11, 06:43 PM | [Ignore Me] #10 | ||
Lieutenant General
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I don't know if this has happened to anybody else but, last night a MAX was telling me to repair him, I kinda laughed and started to use my nanite gun becouse I didn't have the hand-held one for armor. Some how, the nanite gun repaired his armor 100%. It was about 25%, wierd. It didn't work on anybody else though.
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2003-08-11, 07:04 PM | [Ignore Me] #11 | |||
First Sergeant
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I see this alot too. I wonder though if this is also a "delay" issue with an equipment terminal that we encounter in towers and bases as well. The thing about the delay issue is its not really consistent. Sometimes I can immediately access the terminal and then sometimes I can't. So I often wonder if the AMS is being affected by this delay as well. I think the whole equip term delay and the temporary invisible respawners are linked to the same source of the problem. That being a client/server update issue. |
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2003-08-12, 03:31 AM | [Ignore Me] #12 | ||
Boomers ineffective against people that are hacking an object. Happens incosistantly, but has cost me several towers, AMSes and bases.
Happened with my knife once too. I stabed an agile armor at least 6 times with my knife in secondary mode before he died. Given I didnt have melee booster, but Agiles are still 3 shot kills. Stealth bugs are very annoying, thats why I'm always running full speed with surge when I'm in the open.
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Some say power corrupts, I say the corrupt seek power. |
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2003-08-12, 04:46 AM | [Ignore Me] #14 | ||
Master Sergeant
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I have fallen through the world many, many times and have 'dropped' just below the world once. (Well, twice really, but the very first time was on Ceryshen just before open beta -- exactly the same thing as what i detail below)
Falling through the world This is very inconsistent, as i have done this both as an Infantry and in Vehicles (the Galaxy mainly, while trying to land). It always seems to happen when the land underneath or near me is 'questionable', as in, jumping through a door, jumping into one of the teleporters on the Sanctuary, or trying to land the Galaxy in a courtyard and getting pushed into a wall or building. Whenever i get warped beneath the world (or teleported into an alternate dimension, could be that too ) there is a HUGE amount of system lag. My FPS drop to 0.001, etc, but the only thing on my screen is black, grey or white. The sounds of the current vehicle im in also go into overdrive. Ex. If im in a Galaxy you hear the afterburners on. I have let this run for 5+ minutes and it hasnt stopped, (isnt the comp, since i can alt+tab and do whatever) the only solution i have found is to restart PS manually. Dropping below the world This has only happened to me once. While i was spawning at a tower. The only thing i remember doing was tapping the forward button (w) the moment i spawned. I dont know if it actually affected anything, but either way i was rocketed out of the spawn tube at warp speed (there was even a flash of white ). If i hadnt gone through the wall of the tower i would have splattered all over the wall. After stopping, i found i was almost under the base the tower was near. The area around me was a dark grey color (couldnt even see my avatar in the closest 3rd-person view) and i could see the bases and corridors if i used the personal waypoint as a flashlight, by setting it above me. I could walk around freely, but every now and then i would hear the sound of wading into water and the oxygen bar would pop up. (note : this is underground, where on the actual map there is land above me -- this only happened sometimes and i could get out of it). I eventually walked into a 'real' lake, where i walked through the ground and back into the 'real' world. Then drowned. Vehicles and hills I have noticed that with both the Prowler and Galaxy that if you park them so that the drivers seat is pointing down, the yellow drivers circle for getting in appears completely/partially beneath the ground. At times you can still get in fine, but others its nearly impossible. Ive had to deconstruct a Prowler because i couldnt get back in the drivers seat. Ive never lost a Galaxy in this way, since i usually get a friendly vehicle or MAX to ram the Galaxy and move it enough for me to get back in. Ive been able to get in a Magriders driver seat fine when it was on an incline like that, but its driver seat is on the left side, so it may only be on vehicles where the drivers seat is at the very front. It may even affect everything, they just need to be on the right angle to work, er, not work ... F'n Warpgates and Exploding This is the bug that REALLY gets to me. This has only happened to me when im a) in a Galaxy and b) alone, and its very simple. If i enter a warpgate (any gate, has happened to me in pretty much every one ive entered at one time or another) there is a chance that i will warp to the other side and spontaneously explode for no reason. I just appear at the other continent as a flaming wreckage as my corpse falls to the ground. CTD's These pop-up randomly, but usually happen at loading times, such as changing continents, hart, etc. If i CTD while warping in a Galaxy theres a 100% chance that i will appear at the other side as a flaming wreckage. If i have passengers the Galaxy will autoland, if not, it decides to put its brain dead pilot out of his misery. Bugs love Galaxies ... Another not-so-bad Galaxy bug (and maybe all aircraft bug) is that when your trying to land on 'Terrain that may damage you if you continue to descend' (which makes up 99% of Auraxis ) you may hit the ground, then get thrown into the air and slide across the ground until you come to a stop. When you stop you have completely landed, even if you slid into a bunch of trees. Those are just the ones that i can think of at the moment, but i know there are a couple more that i get every couple nights ... |
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2003-08-12, 06:24 AM | [Ignore Me] #15 | ||
Second Lieutenant
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Black Out's
You're in a base assault'n coming through the back Door when "BaM"!! everything goes Dark and all u see is just Darkness pitch Black Darkness. Then u have to run around like a mentally Challenged paitent to get to the point where the lights turn back on! This is a Very annoy'n bug and is occuring at random points in basesment's on my screen it is atleast. Anyone else get that problem?
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You last visited: 03-18-2005 at 01:50 PM - lol time flies |
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