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2003-01-08, 08:06 PM | [Ignore Me] #4 | ||
Private
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He's added two moe replies too - mines are IFF so they don't kill your own guys (I was worried about griefing on that one), don't disappear or convert to other team when a base is capped, and seem to be visible to the enemy.
They don't have a max per SOI but do have a minimum distance apart. Cool! Also, they can damage low-flying aircraft. |
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2003-01-08, 09:22 PM | [Ignore Me] #6 | ||
Master Sergeant
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actually, he said no maximum per player, but only 8 per SOI, therefore he puts a few around gates and one on a road away from the base for enemies not expecting defense that far out.
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Chairman and founder of the Psychotic Jujitsu Nerds. <--Captain Red X (damn geocities) |
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2003-01-08, 10:18 PM | [Ignore Me] #7 | ||
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Yes, he said max 8 turrets per SOI, but I believe that he said no limit on the number of -mines- per SOI, which is what I was referring to in the latter message - someone'd have to go back and read his two additional posts on the thread if you want confirmation on that though, I'm too lazy tonight.
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