Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: I thought you were from Hong Kong.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Should sony add ant cert? | |||
Yes, this is a good idea | 10 | 22.73% | |
No that idea sucks, go home | 34 | 77.27% | |
Voters: 44. You may not vote on this poll |
|
Thread Tools | Search this Thread | Display Modes |
2003-08-24, 06:29 AM | [Ignore Me] #1 | ||
Private
|
I was thinking about this today. Maybe sony should think about adding an ant cert which lets the person take NTU from a base that already has it, instead of going all the way to the warp gate, this could save some time and be very usefull, what do you think.
|
||
|
2003-08-24, 09:36 AM | [Ignore Me] #4 | ||
Sergeant
|
Nah if they were gonna add a cert for ant they should make the ant more...robust. Either increase armor and speed or add a passenger seat that can control a gun on it.
One thing I love doing is when I see a base getting taken over by enemies and the power level is low, I look for the nearest warp gate and start patrolling around it in my reaver. I call it "shooting ants in a barrel" On thursday I got 4 in a row within 25 seconds of each other only using my 20mm's for two of them. The funny thing was the last guy had a reaver flying escort for him but the pilot was in front of the ant, and low, I just came up behind them and fired a salvo of rockets blowing up the ant and afterburned away. Now I love shooting those ants, easy points and it really hinders the enemy but in all fairness if you are going to make the ant cert required then they should make it so the ant isn't the agile armor of the vehicle world |
||
|
2003-08-24, 12:58 PM | [Ignore Me] #7 | ||
Lieutenant General
|
VERY BAD IDEA
Do you know how exploitable this is? Plus, there are so many annoying fools that will drain the base completely, the same people who park vehicles in front of the HART doorways. Maybe if you could drain the silo but not below 50% power, then it might be ok. But this just shows how lazy everybody is. This would not get rid of the ANT run, it would make it worse. Sure bases will be get power quicker, but overall, all the bases will lose power sooner, which means MORE ANT runs. |
||
|
2003-08-24, 01:31 PM | [Ignore Me] #8 | ||
First Lieutenant
|
lonehunter is right. that would just mean that everybase would go neutarl qucker and then u would have enemys hacking a base right in the middle of the cont. i think they should do my idea that way the people who will use the ant u know they will use it right. |
||
|
2003-08-24, 01:39 PM | [Ignore Me] #9 | ||
Lieutenant Colonel
|
There has been a post on the OF that said the ant needed upgrading and it got a dev response. Here is a link = http://boards.station.sony.com/ubb/p...ML/012310.html
And a repost for you people at work: Posted by Mavarick: Give the ANT a top speed of 90kph. Let Reinforced drive it. Currently, ANTs are a thankless, tedious and annoying task. If you're in a squad, they're even more thankless - yielding around 5 points per tick. When people play a game, they play it for fun and enjoyment. There's nothing fun or enjoyable about ANT runs. Reply by Sporkfire: The ANT defeinitely needs some attention paid to it so you guys have more fun on the run. We were talking about some ideas to improve its gameplay and you should see some attention to it in the coming patches. Victor Wachter Community Relations Representative
__________________
|
||
|
2003-08-24, 07:01 PM | [Ignore Me] #11 | |||
First Sergeant
|
What drugs is this guy on? Comming from someone who ran their own outfit.... an ANT outfit, yes an outfit devoted to the art of Anting... All I can say is this guy never has trully experienced the ant effect. What is the ant effect? Currently in the standard game when you die you respawn... no biggie, just go out there kill and die again... repeat. BUT when your driving an ant and you die, you lose more than just 30secs respawning.. you lose an entire load of NTU's that are needed... SO?? When you have nothing to lose, death is a minor inconvinience, when you have something to lose, death becomes alot more important, this directly effects your game enjoyment. How? Your adrenalin starts pumping, your more alert, you try "risky" things, also when your sucessfull, you will generaly get more praise since the task at hand was harder. Anyhow thats my 2c. Back to Topic... Intresting idea, might work.. but.. whats to stop someone draining a base to 10% then using the NTU's they just took form that base to refill it? Talk about getting exp without any challenge, just go to a base on your cont lock, drain and fill to hearts content... easy exp. One you solve that problem I will agree its a good idea.. till then.. too exploitable.
__________________
Never mess with a Gal pilot on PMS New Sig! did you make it on the sig? The second one he was in his skeeter |
|||
|
2003-08-24, 08:54 PM | [Ignore Me] #14 | ||
Private
|
i agree that something needs to be done about ants. It sure would be cool if ants went through water i think the speed and reinforced is a great idea. Taking NTU's from other bases? - even though i love Exit (whos helped out on command chat a number of times) - isn't.
|
||
|
2003-08-24, 09:13 PM | [Ignore Me] #15 | ||
Lieutenant General
|
I think it would be cool if you could steal NTUs from an enemy base. taht should bring in some cool new tactics. also, they shouldnt make an ANT cert, its so boring and unenjoyable that this probably the best idea to package it with vehicles. 45 MPH and no armor isnt worth my hard earned cert points.
|
||
|
|
Bookmarks |
|
|