New way I�ve found to deal with the perpetual griefer: - PlanetSide Universe
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Old 2003-08-27, 02:41 PM   [Ignore Me] #1
TheRagingGerbil
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New way I�ve found to deal with the perpetual griefer:


We�ve all known that guy, the asshat who continuously TK�s, deconstructs unlocked friendly vehicles, or endlessly tosses jammers into the crowd. We�ve all unloaded round after round into them as they spawn, respawn, then ultimately recall or log-out. We�ve all done the infamous, �Need a ride?� luring said asshat into our galaxy only to drop him in the nearest lake or ocean. The problem with all these is the guy always returns. He shoots you in the back, tosses another jammer, or waits until you die so he can deconstruct your ams, and ultimately, you�re the one who ends up racking up the grief points. I�ll share a tactic we came up with the other night.

My squad and I were on Hossin. We had just eradicated the Vanu infestation from one of the Southwestern bases. There were these two guys, we�ll call them SFB1 (shit-for-brains) and SFB2, standing on a sky bridge tossing grenades and jammers onto the friendlies below. People would kill them, but they would spawn and immediately return to tossing grenades. After a bit, my Gal pilot arrived to pick-up the ant so we could charge the base. As we were loading, SFB1 and SFB2 got into two of the gunner spots and started shooting at everything and voice spamming. My pilot immediately started out to sea when one of my squadies had a brilliant idea.

We proceeded to the warpgate to fill the ant. All the while these idiots had managed to expend all of the ammo in the galaxy. As we came into the bubble, the ant and the rest of the squad bailed, leaving the pilot and SFB1 and 2 on board. My pilot circled to the highest point in the warpgate, then moved into the warp-beam. Now, we all know that you only warp if you enter in the lower 1/3 or so of the beam. My pilot hovered there for a second, ensuring he was perfectly centered, then locked the vehicle. SFB1 and SFB2 were immediately dropped and began to fall down the warp-beam. They disappeared before they even hit the ground.

Hossin was pop-locked and SFB1 and SFB2 were not seen for the rest of the night. It was beautiful. We didn�t get any grief, we weren�t forced to TK them over and over again, we weren�t forced to deviate from our plans, and we successfully kicked two asshats off the continent.
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Old 2003-08-27, 02:51 PM   [Ignore Me] #2
Eliaas_Demens
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The force is strong with this one.
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Old 2003-08-27, 03:13 PM   [Ignore Me] #3
Bird-Chaos
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One problem: Someone else gets it.
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Old 2003-08-27, 03:13 PM   [Ignore Me] #4
Spider
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hehe good idea :o
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Old 2003-08-27, 03:16 PM   [Ignore Me] #5
Bird-Chaos
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I agree though, it was rather brilliant

Good job, Gerbil & his squad
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Old 2003-08-27, 04:23 PM   [Ignore Me] #6
STEALTHKILLER
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Originally posted by Eliaas_Demens
The force is strong with this one.
i thought all the jedi quit afer yoda malasited them
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Old 2003-08-27, 04:26 PM   [Ignore Me] #7
Peacemaker
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So the continent u were on was pop locked? So they couldnt come back? I think it would be funnyer if the warp bubbles didnt protect u from weapons fire and u could stil lwarp to locked continets U just have no weps when u get there. drop him into a warp to the nearest locked continet and kiss them goodbye.
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Old 2003-08-27, 04:32 PM   [Ignore Me] #8
00AgentDuck
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Good job!
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Old 2003-08-27, 04:58 PM   [Ignore Me] #9
Eliaas_Demens
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...


i thought all the jedi quit afer yoda malasited them


Malasited? Is that an attempt at 'molested'? Ifso you just totally blew your chance at a decent putdown.
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Old 2003-08-27, 04:59 PM   [Ignore Me] #10
Bird-Chaos
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He blew his chance at a decent putdown the second his fingers touched the keyboard.

*Ooh, burn!*
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Old 2003-08-27, 05:17 PM   [Ignore Me] #11
TheAngelOfWar
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my favorite anti-griefer has been to time how long it takes them to spawn at the local AMS when you kill em.

then kill me again. about 5 seconds before they should spawn, undeploy the AMS. count to 10. re-deploy it. inform people in the area WTF you are up to and they usually wont kill you for f$%^ing with the ams.
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Old 2003-08-27, 09:11 PM   [Ignore Me] #12
Endless
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Heh, for a while here I thought I was the only one that ever said asshat.
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Old 2003-08-27, 09:49 PM   [Ignore Me] #13
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Absolutely brilliant. The NC have a brain or two....


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Old 2003-08-28, 12:17 AM   [Ignore Me] #14
Flammey
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I spy, with my little eye, a totally interesting ploy. I hate Tk'ers. They should all be shot, stabbed, hung, raped, molested, abused, reused, recycled, blown up, and then killed.
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Old 2003-08-30, 12:08 PM   [Ignore Me] #15
STEALTHKILLER
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i know how 2 make them stop when there NOT in your squad. wait for them 2 get near a mine then blow it with a jammer. you dont get any greif
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