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2003-09-11, 09:38 PM | [Ignore Me] #2 | ||
Staff Sergeant
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that gate force feald looks kick ass and it makes it harder for enamys to attack but the vanu maxs would have an advantege b/ the can fly over the wall and the last thing anyone wants to see is 8 vanu maxs jump over the wall =(
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2003-09-11, 09:46 PM | [Ignore Me] #5 | ||
Staff Sergeant
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Its about time Vanu MAXes were good for something in base assaults. Now we also have significant boosts to defenses with MAX/vehicle reuse time decreased. Not to mention health. Damage in spawn rooms should help out a whole lot too.
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Philosophy is like searching for a black cat in a dark room. Metaphysics is like searching for a black cat in a dark room that isn't there. Theology is like searching for a black cat in a dark room that isn't there and shouting, "I got it!" |
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2003-09-11, 09:56 PM | [Ignore Me] #6 | ||
Major General
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The pain module sounds boss, I want one of the emitters in the generator room.
This rases the interesting question of *how* base assaults will happen. Granted, not every base will have the forcefield gates, but in the event they do, and excluding Vanu MAXes, how will you get in? Dave said they'll be making backdoors inside-hackable within the month, and he also said that they'll never make airdrops the *ONLY* way to get in... interesting delemma. Anyone care to bet where the modules will install in the base? [EDIT: Silly me, didn't notice that infantry can pass through the forcefield. Still, base attacks will be a lot more interesting in the comming three months.]
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<Doop> |
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2003-09-11, 10:06 PM | [Ignore Me] #7 | ||
Sergeant Major
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Yes the force field only blocks vehics, not infantry or maxes, so it doesnt matter about the vanu maxes. I already applied, dont know if my comp is uber neough tho. Sounds interesting, I wanna see some screens of the underground though.
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2003-09-11, 10:31 PM | [Ignore Me] #8 | ||
Sergeant Major
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Bah! I gusse VS maxes jumping won't get to effective yet... When you jump your flight path is pretty predicatable, you get shot down by strikers, and when you jump into a base over the wall you normally die before you even hit the ground. Oh well...
Sounds like some good stuff is coming
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Sig under construction, please refrain from this area. Trespassors will be shot, survivors will be shot again. Have a nice day . |
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2003-09-12, 01:26 AM | [Ignore Me] #11 | ||
Staff Sergeant
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yea you die when you hit the ground with 1 guy solo but when there are 20 there are to many guys to shot at onecs
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My Real name is FlyBoy6 http://planetsideimages.com/ANT Transporter logo.JPG Someone teach me how to make logos like the kick ass ones on Squeeky |
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2003-09-12, 01:41 AM | [Ignore Me] #13 | ||
Staff Sergeant
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i agree with you it looks to fancie it should just be thin and tinted red for me b/c im Terran Republice i think thats how you spell it
but anyway i think it might for the crapyer comps creat lag please tell me if talking to much...!
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My Real name is FlyBoy6 http://planetsideimages.com/ANT Transporter logo.JPG Someone teach me how to make logos like the kick ass ones on Squeeky |
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2003-09-12, 07:03 AM | [Ignore Me] #15 | |||
Staff Sergeant
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TR MAXs can just plant them selfs and pelt the sheild till it collapases. NC MAXs can well..errrmmm... stand there with there nice colorful sheild and get shot. ( When are they going to do something about that pants NC MAX sheild... god, al least let is stay active while im shooting!!!. )
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